Player Matchup

Chernobog
Chernobog
Chipmunkjoe
Chernobog
Level 53
God Stats
26W - 12L
1,731 SR
Queue Stats
45W - 40L
1,526 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GreeNGuM
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 214L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
KarlMarx6940
Baron Samedi
Level 42
God Stats
30W - 23L
1,670 SR
Queue Stats
44W - 43L
1,510 Elo+
Party 3
Horus
Horus
LocoRokk
Horus
Level 66
God Stats
2W - 1L
1,754 SR
Queue Stats
46W - 48L
1,491 Elo+
Party 3
Poseidon
Poseidon
alsarraf7
Poseidon
Level 17
God Stats
16W - 25L
1,443 SR
Queue Stats
24W - 36L
1,393 Elo+
Party 2
Team Averages
Level 49
1,620 SR
1,476 Elo+

VS

Team Averages
Level 100
1,669 SR
1,565 Elo+
Tyr
Tyr
Glasdon
Tyr
Level 122
God Stats
19W - 18L
1,703 SR
Queue Stats
200W - 176L
1,574 Elo+
Party 1
Izanami
Izanami
StanPancakeMan
Izanami
Level 29
God Stats
22W - 12L
1,605 SR
Queue Stats
135W - 127L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
SupPeople
Baron Samedi
Level 106
God Stats
26W - 18L
1,737 SR
Queue Stats
188W - 164L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
maxrus1337
Cthulhu
Level 128
God Stats
7W - 10L
1,603 SR
Queue Stats
361W - 395L
1,467 Elo+
Solo
Kali
Kali
tazzy118
Kali
Level 115
God Stats
22W - 11L
1,699 SR
Queue Stats
165W - 144L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chipmunkjoe
Chernobog
16
6 / 5 / 2
10,700
465
15,913
18,766
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
GreeNGuM
Tsukuyomi
17
4 / 11 / 6
10,957
476
15,996
23,104
8,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
KarlMarx6940
Baron Samedi
18
3 / 4 / 7
11,226
488
15,522
15,507
13,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
LocoRokk
Horus
17
1 / 4 / 3
10,164
442
10,624
15,713
14,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
alsarraf7
Poseidon
16
2 / 8 / 4
10,567
459
10,431
14,942
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
6 / 2 / 7
12,906
561
12,629
21,584
24,004
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 5 / 2
12,048
524
9,017
20,390
8,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SupPeople
Baron Samedi
20
12 / 1 / 6
14,342
624
19,737
13,090
9,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
maxrus1337
Cthulhu
18
4 / 3 / 9
11,504
500
10,779
26,039
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
19
8 / 5 / 15
13,099
570
14,324
19,509
12,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
16
Kills
32
32
Deaths
16
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chipmunkjoe
Chernobog
6
5
2
1.4
W
Tyr
6
2
7
4.75
L
Tsukuyomi
GreeNGuM
Tsukuyomi
4
11
6
0.64
L
Baron Samedi
KarlMarx6940
Baron Samedi
3
4
7
1.63
L
Horus
LocoRokk
Horus
1
4
3
0.63
W
2
5
2
0.6
W
Baron Samedi
SupPeople
Baron Samedi
12
1
6
15
L
Poseidon
alsarraf7
Poseidon
2
8
4
0.5
W
Cthulhu
maxrus1337
Cthulhu
4
3
9
2.83
W
Kali
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,486
Damage
66,486
88,032
Taken
100,612
48,653
Mitigated
79,968
26,580
Healing
39,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chipmunkjoe
Chernobog
15,913
10,059
0
4,293
18,766
7,262
1,192
7,474
11,292
0
73,176
W
Tyr
12,629
584
0
5,450
21,584
24,004
2,905
1,396
20,084
0
84,298
L
Tsukuyomi
GreeNGuM
Tsukuyomi
15,996
4,143
0
4,542
23,104
8,826
0
5,084
18,020
0
61,093
L
Baron Samedi
KarlMarx6940
Baron Samedi
15,522
1,608
3,484
6,377
15,507
13,024
1,955
6,897
8,610
73,802
0
L
Horus
LocoRokk
Horus
10,624
4,599
996
4,033
15,713
14,563
2,269
3,740
11,973
0
48,643
W
9,017
5,132
0
7,429
20,390
8,319
1,982
8,100
12,272
0
108,137
W
Baron Samedi
SupPeople
Baron Samedi
19,737
824
2,504
9,122
13,090
9,281
1,676
3,414
9,362
117,475
0
L
Poseidon
alsarraf7
Poseidon
10,431
1,382
255
2,600
14,942
4,978
0
7,321
7,621
46,773
0
W
Cthulhu
maxrus1337
Cthulhu
10,779
440
342
8,287
26,039
25,734
1,131
7,852
18,033
42,212
0
W
Kali
14,324
7,814
0
6,408
19,509
12,630
1,545
4,429
14,908
0
79,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
63,899
512
Minions Killed
683
0
Camps Cleared
0
1,942,726
Distance Traveled
2,210,967
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,700
465
118
5
0
390,973
8
W
Tyr
12,906
561
155
7
0
474,063
7
L
Tsukuyomi
10,957
476
97
4
0
419,987
1
L
Baron Samedi
11,226
488
124
5
0
362,557
6
L
Horus
10,164
442
85
4
0
400,873
1
W
Izanami
12,048
524
183
8
0
392,176
6
W
Baron Samedi
14,342
624
186
8
0
450,280
7
L
Poseidon
10,567
459
88
4
0
368,336
0
W
Cthulhu
11,504
500
49
2
0
462,922
4
W
Kali
13,099
570
110
5
0
431,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role