Player Matchup

Cerberus
Cerberus
D_Stol
Cerberus
Level 79
God Stats
8W - 9L
1,442 SR
Queue Stats
110W - 110L
1,465 Elo+
Party 3
King Arthur
King Arthur
DlRTY_D4NNN
King Arthur
Level 89
God Stats
5W - 3L
1,883 SR
Queue Stats
236W - 244L
1,525 Elo+
Solo
Tiamat
Tiamat
SquedeelySpooch
Tiamat
Level 129
God Stats
3W - 7L
1,541 SR
Queue Stats
293W - 270L
1,602 Elo+
Party 1
Apollo
Apollo
TStolly
Apollo
Level 69
God Stats
18W - 34L
1,502 SR
Queue Stats
135W - 185L
1,492 Elo+
Party 3
Fenrir
Fenrir
derpdurk
Fenrir
Level 144
God Stats
12W - 10L
1,694 SR
Queue Stats
276W - 257L
1,542 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,525 Elo+

VS

Team Averages
Level 131
1,670 SR
1,544 Elo+
Tiamat
Tiamat
Beloved Leo
Tiamat
Level 157
God Stats
6W - 5L
1,526 SR
Queue Stats
125W - 111L
1,584 Elo+
Party 2
Arachne
Arachne
Counter
Arachne
Level 155
God Stats
5W - 1L
1,868 SR
Queue Stats
37W - 46L
1,513 Elo+
Party 2
Artio
Artio
Drk_Wzrd
Artio
Level 100
God Stats
2W - 7L
1,830 SR
Queue Stats
74W - 71L
1,609 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
MachiasLildik
Ah Muzen Cab
Level 118
God Stats
6W - 6L
1,500 SR
Queue Stats
760W - 763L
1,494 Elo+
Party 4
Anubis
Anubis
Pseudocreme
Anubis
Level 126
God Stats
66W - 36L
1,624 SR
Queue Stats
1,037W - 970L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D_Stol
Cerberus
14
2 / 2 / 11
9,005
530
6,850
16,706
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
DlRTY_D4NNN
King Arthur
19
9 / 1 / 3
11,255
662
13,545
19,630
12,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 0 / 9
10,830
637
10,807
6,872
6,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
TStolly
Apollo
15
2 / 2 / 10
9,614
566
7,060
10,403
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
derpdurk
Fenrir
15
7 / 3 / 5
9,438
555
5,523
11,474
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 5 / 2
8,927
525
10,491
11,915
10,978
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Counter
Arachne
13
7 / 5 / 0
9,206
542
5,517
14,344
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Drk_Wzrd
Artio
11
0 / 6 / 5
6,747
397
5,310
15,907
7,800
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MachiasLildik
Ah Muzen Cab
13
0 / 5 / 3
7,609
448
9,156
10,617
2,951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
14
0 / 7 / 1
8,523
501
8,836
12,869
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
28
Kills
7
8
Deaths
28
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
2
0.2
L
Arachne
Counter
Arachne
7
5
0
1.4
W
Cerberus
D_Stol
Cerberus
2
2
11
3.75
W
King Arthur
DlRTY_D4NNN
King Arthur
9
1
3
10.5
L
Artio
Drk_Wzrd
Artio
0
6
5
0.42
L
Ah Muzen Cab
MachiasLildik
Ah Muzen Cab
0
5
3
0.3
L
Anubis
0
7
1
0.07
W
8
0
9
12.5
W
Apollo
TStolly
Apollo
2
2
10
3.5
W
Fenrir
derpdurk
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
39,310
65,085
Taken
65,652
38,056
Mitigated
32,389
22,902
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,491
1,621
0
3,470
11,915
10,978
0
1,950
9,965
60,156
0
L
Arachne
Counter
Arachne
5,517
4,583
0
3,194
14,344
5,762
182
2,040
12,124
0
37,040
W
Cerberus
D_Stol
Cerberus
6,850
567
0
7,433
16,706
11,174
0
5,698
11,008
36,035
0
W
King Arthur
DlRTY_D4NNN
King Arthur
13,545
1,104
0
6,944
19,630
12,172
135
11,822
7,808
0
83,478
L
Artio
Drk_Wzrd
Artio
5,310
383
1,134
3,211
15,907
7,800
0
6,735
9,172
13,223
0
L
Ah Muzen Cab
MachiasLildik
Ah Muzen Cab
9,156
6,788
0
4,618
10,617
2,951
2,016
2,653
7,964
0
61,019
L
Anubis
8,836
372
0
4,226
12,869
4,898
0
4,279
8,590
65,824
0
W
10,807
1,570
174
2,911
6,872
6,494
1,166
2,620
4,252
60,943
0
W
Apollo
TStolly
Apollo
7,060
3,200
0
2,437
10,403
3,742
31
1,689
8,714
0
66,431
W
Fenrir
derpdurk
Fenrir
5,523
1,069
0
3,003
11,474
4,474
0
2,808
8,666
0
52,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
41,012
558
Minions Killed
410
0
Camps Cleared
0
1,757,761
Distance Traveled
1,466,735
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,927
525
115
7
0
262,277
0
L
Arachne
9,206
542
71
4
0
330,591
2
W
Cerberus
9,005
530
58
3
0
337,993
5
W
King Arthur
11,255
662
172
10
0
362,104
4
L
Artio
6,747
397
11
1
0
321,016
3
L
Ah Muzen Cab
7,609
448
92
5
0
310,845
0
L
Anubis
8,523
501
121
7
0
242,006
2
W
Tiamat
10,830
637
126
7
0
348,639
7
W
Apollo
9,614
566
115
7
0
350,297
5
W
Fenrir
9,438
555
87
5
0
358,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role