Player Matchup

Hachiman
Hachiman
BrownBearSam
Hachiman
Level 124
God Stats
1W - 1L
1,753 SR
Queue Stats
55W - 50L
1,561 Elo+
Solo
Medusa
Medusa
MrldArchr
Medusa
Level 110
God Stats
1W - 1L
1,237 SR
Queue Stats
190W - 166L
1,537 Elo+
Solo
Tiamat
Tiamat
pablo300803
Tiamat
Level 122
God Stats
9W - 9L
1,523 SR
Queue Stats
100W - 127L
1,493 Elo+
Solo
Nu Wa
Nu Wa
runrun10
Nu Wa
Level 67
God Stats
36W - 35L
1,488 SR
Queue Stats
46W - 61L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
xDeathWiSHv01
Ratatoskr
Level 103
God Stats
1W - 0L
1,250 SR
Queue Stats
6W - 5L
1,722 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,552 Elo+

VS

Team Averages
Level 97
1,540 SR
1,550 Elo+
Xbalanque
Xbalanque
J0HNNYDA-MAN
Xbalanque
Level 63
God Stats
1W - 2L
1,687 SR
Queue Stats
83W - 75L
1,561 Elo+
Party 1
Scylla
Scylla
LonelyStonerRich
Scylla
Level 128
God Stats
17W - 25L
1,456 SR
Queue Stats
262W - 278L
1,519 Elo+
Solo
Persephone
Persephone
SKELLY444
Persephone
Level 84
God Stats
15W - 12L
1,527 SR
Queue Stats
554W - 519L
1,511 Elo+
Solo
Fafnir
Fafnir
Willanator24
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 335L
1,589 Elo+
Party 1
Apollo
Apollo
ii__SmacK
Apollo
Level 100
God Stats
5W - 8L
1,530 SR
Queue Stats
239W - 216L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrownBearSam
Hachiman
19
16 / 2 / 15
13,552
1,232
19,153
16,724
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
MrldArchr
Medusa
19
10 / 3 / 15
12,471
1,134
19,120
13,095
5,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
19
2 / 3 / 26
11,664
1,060
15,589
17,807
14,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
runrun10
Nu Wa
18
4 / 1 / 20
11,399
1,036
13,619
5,932
2,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
xDeathWiSHv01
Ratatoskr
17
4 / 5 / 16
11,016
1,001
9,073
13,988
7,243
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

212

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
J0HNNYDA-MAN
Xbalanque
17
7 / 8 / 3
12,041
1,095
19,298
17,226
6,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 6
10,061
915
10,082
12,163
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
SKELLY444
Persephone
16
0 / 3 / 6
9,990
908
7,514
8,506
2,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
17
1 / 9 / 10
10,560
960
11,547
23,541
29,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
ii__SmacK
Apollo
16
5 / 11 / 6
10,713
974
17,176
19,545
8,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
36
Kills
14
14
Deaths
36
92
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BrownBearSam
Hachiman
16
2
15
11.75
L
Xbalanque
J0HNNYDA-MAN
Xbalanque
7
8
3
1.06
L
1
5
6
0.8
W
Medusa
MrldArchr
Medusa
10
3
15
5.83
L
Persephone
SKELLY444
Persephone
0
3
6
1
L
Fafnir
1
9
10
0.67
L
Apollo
ii__SmacK
Apollo
5
11
6
0.73
W
Tiamat
2
3
26
5
W
Nu Wa
runrun10
Nu Wa
4
1
20
14
W
Ratatoskr
xDeathWiSHv01
Ratatoskr
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,554
Damage
65,617
67,546
Taken
80,981
36,601
Mitigated
52,303
16,786
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BrownBearSam
Hachiman
19,153
10,646
0
4,382
16,724
6,382
0
7,661
8,827
0
34,911
L
Xbalanque
J0HNNYDA-MAN
Xbalanque
19,298
11,303
510
1,452
17,226
6,682
0
5,749
11,477
0
55,473
L
10,082
613
0
1,455
12,163
4,272
0
4,210
7,953
40,535
0
W
Medusa
MrldArchr
Medusa
19,120
10,499
0
1,902
13,095
5,795
0
5,522
7,519
0
45,818
L
Persephone
SKELLY444
Persephone
7,514
400
773
1,215
8,506
2,976
0
3,923
4,580
36,197
0
L
Fafnir
11,547
3,375
0
825
23,541
29,956
0
7,651
15,890
26,876
0
L
Apollo
ii__SmacK
Apollo
17,176
7,602
0
2,062
19,545
8,417
0
7,675
11,870
0
39,379
W
Tiamat
15,589
1,226
926
7,514
17,807
14,712
0
6,893
10,811
37,871
0
W
Nu Wa
runrun10
Nu Wa
13,619
6,031
195
402
5,932
2,469
0
2,144
3,788
27,552
0
W
Ratatoskr
xDeathWiSHv01
Ratatoskr
9,073
661
0
1,465
13,988
7,243
0
6,350
7,458
0
17,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,102
Gold Earned
53,365
196
Minions Killed
284
7
Camps Cleared
9
980,258
Distance Traveled
989,160
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,552
1,232
43
4
1
177,594
0
L
Xbalanque
12,041
1,095
60
5
5
217,071
1
L
Scylla
10,061
915
88
8
2
199,403
0
W
Medusa
12,471
1,134
56
5
2
184,240
0
L
Persephone
9,990
908
71
6
0
213,809
1
L
Fafnir
10,560
960
26
2
1
191,853
0
L
Apollo
10,713
974
39
4
1
167,024
0
W
Tiamat
11,664
1,060
43
4
0
212,442
0
W
Nu Wa
11,399
1,036
42
4
0
187,692
3
W
Ratatoskr
11,016
1,001
12
1
4
218,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role