Player Matchup

Hades
Hades
 
Hades
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Airzol
Geb
Level 146
God Stats
6W - 5L
1,755 SR
Queue Stats
1,065W - 634L
1,720 Elo+
Party 1
Fenrir
Fenrir
BLAZINGCOBRA18
Fenrir
Level 128
God Stats
11W - 14L
1,486 SR
Queue Stats
172W - 188L
1,507 Elo+
Party 1
Tiamat
Tiamat
GhettoDaJi
Tiamat
Level 28
God Stats
4W - 4L
1,391 SR
Queue Stats
65W - 22L
1,729 Elo+
Party 1
Artemis
Artemis
UL sgr 32
Artemis
Level 139
God Stats
10W - 8L
1,853 SR
Queue Stats
274W - 252L
1,587 Elo+
Party 1
Team Averages
Level 101
1,597 SR
1,609 Elo+

VS

Team Averages
Level 72
1,485 SR
1,530 Elo+
Nemesis
Nemesis
Aracich1192
Nemesis
Level 15
God Stats
0W - 1L
1,663 SR
Queue Stats
5W - 11L
1,576 Elo+
Party 2
Ra
Ra
Bub0160
Ra
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 93L
1,463 Elo+
Party 2
Olorun
Olorun
Kaelanactive
Olorun
Level 117
God Stats
2W - 3L
1,033 SR
Queue Stats
109W - 91L
1,511 Elo+
Party 3
Mulan
Mulan
XVideoIsGhetto
Mulan
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
327W - 283L
1,610 Elo+
Solo
Bellona
Bellona
bi11y n0 mate5
Bellona
Level 38
God Stats
3W - 6L
1,727 SR
Queue Stats
239W - 215L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 2 / 1
5,775
578
1,733
5,010
1,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
Airzol
Geb
8
0 / 0 / 3
5,141
514
2,596
6,330
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,297
630
3,911
5,106
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
GhettoDaJi
Tiamat
10
1 / 1 / 2
5,691
569
3,127
3,482
4,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
UL sgr 32
Artemis
10
6 / 0 / 1
6,110
611
5,927
5,399
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aracich1192
Nemesis
7
0 / 2 / 0
4,484
448
571
4,904
1,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,428
643
3,903
4,360
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
8
0 / 3 / 0
4,702
470
3,530
5,512
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 0
5,086
509
2,452
6,808
2,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 0
4,244
424
2,041
7,566
3,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
3
3
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
1
1.25
W
Geb
Airzol
Geb
0
0
3
1.5
L
Nemesis
Aracich1192
Nemesis
0
2
0
0
W
4
0
1
4.5
L
2
2
0
1
W
Tiamat
GhettoDaJi
Tiamat
1
1
2
2
L
Olorun
0
3
0
0
W
Artemis
UL sgr 32
Artemis
6
0
1
6.5
L
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
12,497
25,327
Taken
29,150
12,688
Mitigated
10,814
11,267
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,733
147
207
2,795
5,010
1,989
861
3,078
1,750
25,278
0
W
Geb
Airzol
Geb
2,596
732
0
1,156
6,330
2,950
0
1,471
4,859
9,301
0
L
Nemesis
Aracich1192
Nemesis
571
138
0
121
4,904
1,437
0
639
4,265
0
14,073
W
3,911
415
0
2,236
5,106
1,845
0
599
4,463
0
37,444
L
3,903
650
0
1,634
4,360
1,495
0
1,765
2,595
39,625
0
W
Tiamat
GhettoDaJi
Tiamat
3,127
843
0
1,918
3,482
4,195
706
0
3,482
30,436
0
L
Olorun
3,530
1,804
122
1,542
5,512
1,854
0
987
4,525
23,196
3,070
W
Artemis
UL sgr 32
Artemis
5,927
2,914
0
2,955
5,399
1,709
78
1,677
3,722
0
27,481
L
2,452
828
0
2,111
6,808
2,461
0
3,158
3,650
0
23,138
L
2,041
715
240
2,031
7,566
3,567
0
907
6,659
0
13,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
24,944
253
Minions Killed
248
0
Camps Cleared
0
940,331
Distance Traveled
884,020
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,775
578
56
6
0
172,870
3
W
Geb
5,141
514
12
1
0
208,471
3
L
Nemesis
4,484
448
33
3
0
178,660
0
W
Fenrir
6,297
630
81
8
0
222,804
2
L
Ra
6,428
643
81
8
0
165,629
3
W
Tiamat
5,691
569
55
6
0
176,360
4
L
Olorun
4,702
470
46
5
0
185,575
3
W
Artemis
6,110
611
49
5
0
159,826
1
L
Mulan
5,086
509
61
6
0
162,334
3
L
Bellona
4,244
424
27
3
0
191,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role