Player Matchup

Chiron
Chiron
Chergie
Chiron
Level 7
God Stats
22W - 23L
1,299 SR
Queue Stats
44W - 56L
1,265 Elo+
Party 2
Cernunnos
Cernunnos
JLORD SMG
Cernunnos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,342 Elo+
Solo
Bacchus
Bacchus
The_GreatLangini
Bacchus
Level 17
God Stats
13W - 7L
1,596 SR
Queue Stats
264W - 222L
1,523 Elo+
Party 2
Bellona
Bellona
WinsomeBadge223
Bellona
Level 24
God Stats
10W - 11L
1,813 SR
Queue Stats
126W - 128L
1,414 Elo+
Solo
Ra
Ra
fsebastian1891
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,339 Elo+

VS

Team Averages
Level 14
1,425 SR
1,387 Elo+
Neith
Neith
Astrolax
Neith
Level 18
God Stats
6W - 8L
1,380 SR
Queue Stats
31W - 37L
1,341 Elo+
Party 1
Kali
Kali
Kakarot2kg5
Kali
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 21L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
PumpkinSteam533
Tsukuyomi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 157L
1,321 Elo+
Party 1
Nemesis
Nemesis
Starplatnut
Nemesis
Level 9
God Stats
2W - 4L
1,247 SR
Queue Stats
2W - 5L
1,181 Elo+
Party 1
Poseidon
Poseidon
Statix Feeds
Poseidon
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 7L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chergie
Chiron
12
0 / 7 / 3
8,023
349
6,006
16,255
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JLORD SMG
Cernunnos
16
6 / 7 / 2
11,385
495
13,284
17,659
6,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
3 / 2 / 4
10,229
445
11,890
14,789
15,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 2 / 4
10,071
438
4,322
9,266
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 11 / 4
8,416
366
3,306
13,382
10,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Astrolax
Neith
19
7 / 0 / 6
12,580
547
12,988
10,397
4,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 2
11,740
510
4,218
11,281
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
PumpkinSteam533
Tsukuyomi
17
5 / 3 / 8
11,684
508
13,670
16,311
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Starplatnut
Nemesis
14
1 / 7 / 4
10,005
435
7,664
15,009
5,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Statix Feeds
Poseidon
18
13 / 1 / 9
12,933
562
20,316
14,991
5,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
13
Kills
29
29
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Astrolax
Neith
7
0
6
10
L
Chiron
Chergie
Chiron
0
7
3
0.21
L
Cernunnos
JLORD SMG
Cernunnos
6
7
2
1
W
3
3
2
1.33
W
Tsukuyomi
PumpkinSteam533
Tsukuyomi
5
3
8
3
W
Nemesis
Starplatnut
Nemesis
1
7
4
0.43
W
Poseidon
Statix Feeds
Poseidon
13
1
9
17.5
L
3
2
4
2.5
L
4
2
4
3
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,808
Damage
58,856
71,351
Taken
67,989
44,000
Mitigated
27,121
9,367
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Astrolax
Neith
12,988
6,778
0
4,778
10,397
4,278
2,396
3,064
7,287
0
84,296
L
Chiron
Chergie
Chiron
6,006
2,404
1,050
1,660
16,255
4,735
374
1,990
14,265
0
34,071
L
Cernunnos
JLORD SMG
Cernunnos
13,284
6,964
0
2,436
17,659
6,806
1,822
7,416
10,243
0
59,189
W
4,218
2,307
0
1,249
11,281
5,388
5,309
531
10,750
0
55,922
W
Tsukuyomi
PumpkinSteam533
Tsukuyomi
13,670
2,936
0
5,735
16,311
6,256
0
3,883
12,348
0
80,877
W
Nemesis
Starplatnut
Nemesis
7,664
3,783
0
2,934
15,009
5,558
1,457
3,740
11,219
0
45,957
W
Poseidon
Statix Feeds
Poseidon
20,316
2,791
0
5,274
14,991
5,641
1,614
3,678
11,189
78,812
0
L
11,890
1,846
0
3,395
14,789
15,875
228
2,171
12,618
31,438
0
L
4,322
1,229
0
340
9,266
6,104
480
1,227
8,039
0
39,988
L
3,306
433
221
265
13,382
10,480
704
7,512
5,870
17,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
58,942
276
Minions Killed
532
0
Camps Cleared
0
1,916,186
Distance Traveled
2,173,172
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,580
547
140
6
0
452,852
0
L
Chiron
8,023
349
56
2
0
405,196
1
L
Cernunnos
11,385
495
88
4
0
355,026
0
W
Kali
11,740
510
95
4
0
428,625
1
W
Tsukuyomi
11,684
508
109
5
0
482,551
5
W
Nemesis
10,005
435
66
3
0
374,076
0
W
Poseidon
12,933
562
122
5
0
435,068
3
L
Bacchus
10,229
445
33
1
0
445,554
5
L
Bellona
10,071
438
74
3
0
422,888
4
L
Ra
8,416
366
25
1
0
287,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role