Player Matchup

Fenrir
Fenrir
AEther672
Fenrir
Level 26
God Stats
15W - 9L
1,536 SR
Queue Stats
232W - 267L
1,447 Elo+
Solo
Ymir
Ymir
Akellabeth
Ymir
Level 22
God Stats
53W - 62L
1,389 SR
Queue Stats
93W - 115L
1,339 Elo+
Party 2
Anhur
Anhur
BlooEra
Anhur
Level 28
God Stats
42W - 55L
1,364 SR
Queue Stats
131W - 171L
1,295 Elo+
Party 2
Janus
Janus
Jackford
Janus
Level 21
God Stats
3W - 3L
1,650 SR
Queue Stats
117W - 90L
1,454 Elo+
Solo
Cthulhu
Cthulhu
THEPONCHO
Cthulhu
Level 27
God Stats
12W - 11L
1,370 SR
Queue Stats
95W - 102L
1,332 Elo+
Solo
Team Averages
Level 25
1,462 SR
1,373 Elo+

VS

Team Averages
Level 20
1,451 SR
1,450 Elo+
Nu Wa
Nu Wa
CyanAa
Nu Wa
Level 7
God Stats
8W - 3L
1,271 SR
Queue Stats
19W - 13L
1,551 Elo+
Party 1
Cupid
Cupid
DraconisVII
Cupid
Level 14
God Stats
5W - 4L
1,593 SR
Queue Stats
24W - 18L
1,455 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Luckiestloki
Kumbhakarna
Level 24
God Stats
3W - 4L
1,510 SR
Queue Stats
24W - 19L
1,463 Elo+
Party 1
Set
Set
RainbowDash57379
Set
Level 25
God Stats
16W - 22L
1,380 SR
Queue Stats
40W - 62L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
weatherboi
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AEther672
Fenrir
12
8 / 0 / 3
7,232
657
6,040
8,213
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
5,814
529
2,883
6,769
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
BlooEra
Anhur
9
1 / 3 / 1
5,601
509
4,815
7,026
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Jackford
Janus
14
7 / 2 / 2
8,359
760
4,620
4,777
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
THEPONCHO
Cthulhu
10
1 / 0 / 0
6,090
554
2,262
2,692
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CyanAa
Nu Wa
9
1 / 7 / 0
5,253
478
1,589
5,994
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 2 / 1
6,453
587
6,976
4,635
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Luckiestloki
Kumbhakarna
8
1 / 0 / 6
5,715
520
3,181
6,969
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 7 / 1
4,268
388
2,099
7,071
2,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Sun Wukong
weatherboi
Sun Wukong
7
0 / 2 / 0
4,537
412
1,755
6,824
2,633
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
18
Kills
8
8
Deaths
18
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AEther672
Fenrir
8
0
3
9.5
W
1
3
1
0.5
W
Anhur
BlooEra
Anhur
1
3
1
0.5
L
Nu Wa
CyanAa
Nu Wa
1
7
0
0.14
L
6
2
1
3.25
W
Janus
Jackford
Janus
7
2
2
4
L
Kumbhakarna
Luckiestloki
Kumbhakarna
1
0
6
4
L
0
7
1
0.07
W
Cthulhu
THEPONCHO
Cthulhu
1
0
0
1
L
Sun Wukong
weatherboi
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
15,600
29,477
Taken
31,493
11,852
Mitigated
10,396
9,699
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AEther672
Fenrir
6,040
2,076
0
4,628
8,213
3,065
0
280
7,871
0
39,326
W
2,883
781
0
752
6,769
3,081
210
1,215
5,540
11,853
0
W
Anhur
BlooEra
Anhur
4,815
2,009
0
2,777
7,026
2,045
669
1,868
5,144
0
30,846
L
Nu Wa
CyanAa
Nu Wa
1,589
328
0
0
5,994
1,672
320
2,738
3,100
21,211
0
L
6,976
4,246
257
1,096
4,635
976
0
1,283
3,352
0
24,271
W
Janus
Jackford
Janus
4,620
254
0
1,023
4,777
1,309
164
1,046
3,558
53,604
0
L
Kumbhakarna
Luckiestloki
Kumbhakarna
3,181
419
0
2,144
6,969
3,003
0
1,901
5,040
9,436
0
L
2,099
1,061
0
594
7,071
2,112
120
774
6,133
0
10,341
W
Cthulhu
THEPONCHO
Cthulhu
2,262
1
0
519
2,692
2,352
520
84
2,594
27,289
0
L
Sun Wukong
weatherboi
Sun Wukong
1,755
562
0
1,010
6,824
2,633
0
2,454
4,103
0
17,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
26,226
306
Minions Killed
160
0
Camps Cleared
0
981,747
Distance Traveled
946,771
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,232
657
80
7
0
211,261
1
W
Ymir
5,814
529
15
1
0
177,296
0
W
Anhur
5,601
509
49
4
0
175,615
0
L
Nu Wa
5,253
478
59
5
0
191,122
0
L
Cupid
6,453
587
46
4
0
174,664
0
W
Janus
8,359
760
114
10
0
200,294
2
L
Kumbhakarna
5,715
520
7
1
0
211,427
0
L
Set
4,268
388
22
2
0
198,318
0
W
Cthulhu
6,090
554
48
4
0
217,281
2
L
Sun Wukong
4,537
412
26
2
0
171,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role