Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Luckaryu
Ah Muzen Cab
Level 24
God Stats
1W - 4L
1,438 SR
Queue Stats
27W - 42L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
TheCaring
Sun Wukong
Level 23
God Stats
0W - 2L
1,190 SR
Queue Stats
83W - 112L
1,385 Elo+
Solo
Ravana
Ravana
Uubermench
Ravana
Level 29
God Stats
14W - 10L
1,662 SR
Queue Stats
66W - 56L
1,552 Elo+
Solo
Olorun
Olorun
Zarayah
Olorun
Level 16
God Stats
2W - 5L
1,065 SR
Queue Stats
34W - 40L
1,416 Elo+
Party 2
Ymir
Ymir
ZeroCoooll
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 3L
1,878 Elo+
Solo
Team Averages
Level 21
1,371 SR
1,543 Elo+

VS

Team Averages
Level 27
1,544 SR
1,418 Elo+
Agni
Agni
Blamerama
Agni
Level 27
God Stats
2W - 1L
1,793 SR
Queue Stats
21W - 21L
1,518 Elo+
Party 1
Fenrir
Fenrir
How13r
Fenrir
Level 29
God Stats
23W - 32L
1,313 SR
Queue Stats
219W - 263L
1,355 Elo+
Solo
Guan Yu
Guan Yu
SkinnesS
Guan Yu
Level 28
God Stats
4W - 4L
1,609 SR
Queue Stats
261W - 253L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
weeawho
Ah Muzen Cab
Level 24
God Stats
2W - 1L
1,285 SR
Queue Stats
20W - 23L
1,492 Elo+
Party 1
Cerberus
Cerberus
xBiMix
Cerberus
Level 28
God Stats
5W - 7L
1,722 SR
Queue Stats
89W - 137L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Luckaryu
Ah Muzen Cab
14
0 / 10 / 4
9,218
384
7,350
16,626
4,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TheCaring
Sun Wukong
16
6 / 4 / 3
10,958
457
10,663
21,983
12,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Uubermench
Ravana
20
11 / 4 / 6
13,547
564
15,277
16,539
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Zarayah
Olorun
18
3 / 6 / 13
12,510
521
12,834
21,661
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 10 / 6
9,969
415
10,262
18,692
16,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
13 / 4 / 7
13,343
556
36,438
11,731
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
How13r
Fenrir
16
3 / 7 / 10
10,400
433
8,910
16,256
9,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
SkinnesS
Guan Yu
18
2 / 3 / 3
11,757
490
6,429
15,239
17,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
weeawho
Ah Muzen Cab
14
6 / 4 / 9
9,889
412
8,181
12,849
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xBiMix
Cerberus
17
9 / 5 / 11
12,224
509
11,240
24,472
24,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
22
Kills
33
34
Deaths
23
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Agni
13
4
7
4.13
W
Fenrir
How13r
Fenrir
3
7
10
1.14
L
Ah Muzen Cab
Luckaryu
Ah Muzen Cab
0
10
4
0.2
W
Guan Yu
SkinnesS
Guan Yu
2
3
3
1.17
L
Sun Wukong
TheCaring
Sun Wukong
6
4
3
1.88
L
Ravana
Uubermench
Ravana
11
4
6
3.5
L
Olorun
Zarayah
Olorun
3
6
13
1.58
L
2
10
6
0.5
W
Ah Muzen Cab
weeawho
Ah Muzen Cab
6
4
9
2.63
W
Cerberus
xBiMix
Cerberus
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,386
Damage
71,198
95,501
Taken
80,547
49,322
Mitigated
61,831
28,907
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
36,438
2,720
0
881
11,731
4,665
754
2,537
9,194
88,527
0
W
Fenrir
How13r
Fenrir
8,910
2,696
0
3,238
16,256
9,557
1,098
4,256
12,000
0
50,449
L
Ah Muzen Cab
Luckaryu
Ah Muzen Cab
7,350
3,363
0
3,535
16,626
4,478
432
7,859
8,767
0
57,118
W
Guan Yu
SkinnesS
Guan Yu
6,429
2,203
573
5,518
15,239
17,906
1,450
3,038
12,201
0
69,406
L
Sun Wukong
TheCaring
Sun Wukong
10,663
2,262
0
7,907
21,983
12,592
207
10,224
11,759
0
55,052
L
Ravana
Uubermench
Ravana
15,277
5,581
0
6,066
16,539
8,615
0
7,578
8,961
0
98,443
L
Olorun
Zarayah
Olorun
12,834
6,754
1,192
9,304
21,661
6,879
2,400
12,931
8,730
72,870
0
L
10,262
2,198
0
903
18,692
16,758
225
9,086
9,606
36,971
0
W
Ah Muzen Cab
weeawho
Ah Muzen Cab
8,181
2,807
0
2,213
12,849
4,959
1,288
4,737
8,112
0
37,681
W
Cerberus
xBiMix
Cerberus
11,240
1,318
0
4,040
24,472
24,744
22
8,528
15,944
53,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,202
Gold Earned
57,613
539
Minions Killed
511
0
Camps Cleared
0
1,940,343
Distance Traveled
2,052,220
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,343
556
130
5
0
407,967
5
W
Fenrir
10,400
433
73
3
0
421,859
0
L
Ah Muzen Cab
9,218
384
82
3
0
353,642
0
W
Guan Yu
11,757
490
135
6
0
434,218
3
L
Sun Wukong
10,958
457
111
5
0
393,959
3
L
Ravana
13,547
564
145
6
0
471,962
9
L
Olorun
12,510
521
148
6
0
397,190
1
L
Ymir
9,969
415
53
2
0
323,590
0
W
Ah Muzen Cab
9,889
412
73
3
0
420,316
1
W
Cerberus
12,224
509
100
4
0
367,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role