Player Matchup

Apollo
Apollo
KeepContained
Apollo
Level 27
God Stats
15W - 8L
1,690 SR
Queue Stats
77W - 81L
1,378 Elo+
Solo
Athena
Athena
Myzohx
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Naykd
Nu Wa
Level 29
God Stats
19W - 20L
1,345 SR
Queue Stats
151W - 148L
1,218 Elo+
Solo
Pele
Pele
TZFlood-_-
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
laureano2134
Chernobog
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 60L
1,204 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,360 Elo+

VS

Team Averages
Level 17
1,334 SR
1,265 Elo+
Baron Samedi
Baron Samedi
AleBonfil
Baron Samedi
Level 7
God Stats
2W - 1L
1,201 SR
Queue Stats
3W - 5L
1,063 Elo+
Party 1
Amaterasu
Amaterasu
Kaosito JR
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 214L
1,327 Elo+
Solo
Apollo
Apollo
LeftwardWheel83
Apollo
Level 9
God Stats
16W - 11L
1,350 SR
Queue Stats
82W - 64L
1,227 Elo+
Solo
Zeus
Zeus
LuisLaraa90
Zeus
Level 8
God Stats
1W - 1L
1,217 SR
Queue Stats
6W - 6L
1,280 Elo+
Party 1
Hercules
Hercules
OriginaI Senpai
Hercules
Level 30
God Stats
18W - 14L
1,404 SR
Queue Stats
130W - 130L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 2
7,211
515
8,217
10,230
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Myzohx
Athena
10
2 / 9 / 1
6,718
480
1,901
13,638
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Naykd
Nu Wa
11
2 / 3 / 0
6,706
479
9,277
4,933
1,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 8 / 1
5,408
386
1,065
8,185
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
laureano2134
Chernobog
10
2 / 8 / 2
6,695
478
3,122
8,220
2,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AleBonfil
Baron Samedi
12
7 / 6 / 1
7,110
508
8,084
8,123
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Kaosito JR
Amaterasu
13
6 / 3 / 2
7,633
545
2,881
8,954
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
5 / 1 / 3
6,838
488
3,083
9,081
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
9 / 2 / 2
8,057
576
9,867
6,939
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
4 / 0 / 2
6,829
488
3,934
8,353
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
12
Kills
31
32
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AleBonfil
Baron Samedi
7
6
1
1.25
W
Amaterasu
Kaosito JR
Amaterasu
6
3
2
2.33
L
6
4
2
1.75
W
5
1
3
6.5
W
9
2
2
5
L
Athena
Myzohx
Athena
2
9
1
0.28
L
Nu Wa
Naykd
Nu Wa
2
3
0
0.67
W
Hercules
4
0
2
5
L
0
8
1
0.06
L
Chernobog
laureano2134
Chernobog
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
27,849
45,206
Taken
41,450
14,701
Mitigated
16,679
4,628
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AleBonfil
Baron Samedi
8,084
1,503
74
798
8,123
3,145
156
1,436
6,687
25,620
0
W
Amaterasu
Kaosito JR
Amaterasu
2,881
697
66
2,184
8,954
4,062
0
2,274
6,680
0
42,063
L
8,217
5,237
0
793
10,230
2,973
87
4,096
5,645
0
27,034
W
3,083
1,832
458
3,820
9,081
2,672
538
2,296
6,785
0
26,885
W
9,867
1,449
0
901
6,939
2,149
660
1,991
4,948
42,206
0
L
Athena
Myzohx
Athena
1,901
880
0
1,348
13,638
5,897
597
6,502
6,538
15,832
0
L
Nu Wa
Naykd
Nu Wa
9,277
3,189
0
544
4,933
1,122
66
781
3,997
29,427
0
W
Hercules
3,934
1,506
0
1,136
8,353
4,651
378
3,181
5,172
0
30,243
L
1,065
311
0
841
8,185
2,085
69
1,122
6,810
0
16,227
L
Chernobog
laureano2134
Chernobog
3,122
1,766
222
880
8,220
2,624
1,181
3,914
3,965
0
17,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
36,467
178
Minions Killed
313
0
Camps Cleared
0
1,190,539
Distance Traveled
1,338,716
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,110
508
43
3
0
250,769
2
W
Amaterasu
7,633
545
84
6
0
301,185
0
L
Apollo
7,211
515
44
3
0
246,417
0
W
Apollo
6,838
488
37
3
0
274,805
1
W
Zeus
8,057
576
88
6
0
231,003
0
L
Athena
6,718
480
32
2
0
253,234
3
L
Nu Wa
6,706
479
41
3
0
251,669
3
W
Hercules
6,829
488
61
4
0
280,954
0
L
Pele
5,408
386
34
2
0
207,170
0
L
Chernobog
6,695
478
27
2
0
232,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role