Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Exist_Thrash29
Sobek
Level 69
God Stats
3W - 3L
1,688 SR
Queue Stats
175W - 96L
1,729 Elo+
Party 3
Horus
Horus
McFrosty_23
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 234L
1,575 Elo+
Party 3
Jing Wei
Jing Wei
MlSTERAUTlSMO
Jing Wei
Level 140
God Stats
17W - 12L
1,723 SR
Queue Stats
453W - 335L
1,677 Elo+
Party 3
Thanatos
Thanatos
SoL-scOLE
Thanatos
Level 16
God Stats
2W - 2L
1,581 SR
Queue Stats
32W - 28L
1,670 Elo+
Party 1
Team Averages
Level 72
1,598 SR
1,630 Elo+

VS

Team Averages
Level 40
1,587 SR
1,572 Elo+
Cthulhu
Cthulhu
Cuchillagame
Cthulhu
Level 43
God Stats
19W - 15L
1,584 SR
Queue Stats
123W - 103L
1,588 Elo+
Solo
Ratatoskr
Ratatoskr
Exoesis
Ratatoskr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 115L
1,489 Elo+
Party 2
Apollo
Apollo
GratTaTa11
Apollo
Level 33
God Stats
5W - 2L
1,845 SR
Queue Stats
12W - 16L
1,661 Elo+
Solo
Cerberus
Cerberus
Nozuru
Cerberus
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
100W - 98L
1,614 Elo+
Party 2
Chang'e
Chang'e
TheBigPencil69
Chang'e
Level 43
God Stats
31W - 26L
1,504 SR
Queue Stats
582W - 567L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 0
6,904
432
1,650
8,173
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
6,204
388
2,287
12,024
6,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 0
7,535
471
1,823
11,198
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
MlSTERAUTlSMO
Jing Wei
14
1 / 4 / 0
7,833
490
7,934
11,586
3,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
SoL-scOLE
Thanatos
12
1 / 4 / 0
6,942
434
4,267
13,184
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuchillagame
Cthulhu
16
1 / 0 / 1
9,608
601
4,890
8,412
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Exoesis
Ratatoskr
15
7 / 0 / 3
9,065
567
6,990
8,329
2,966
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
GratTaTa11
Apollo
16
4 / 0 / 5
9,463
591
8,514
7,550
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Nozuru
Cerberus
13
3 / 1 / 8
8,511
532
6,093
7,483
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 8
8,491
531
11,702
6,381
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
18
18
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
W
Cthulhu
Cuchillagame
Cthulhu
1
0
1
1.5
L
0
3
1
0.17
W
Ratatoskr
Exoesis
Ratatoskr
7
0
3
8.5
W
Apollo
GratTaTa11
Apollo
4
0
5
6.5
L
0
2
0
0
L
Jing Wei
MlSTERAUTlSMO
Jing Wei
1
4
0
0.25
W
Cerberus
Nozuru
Cerberus
3
1
8
7
L
Thanatos
SoL-scOLE
Thanatos
1
4
0
0.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,961
Damage
38,189
56,165
Taken
38,155
21,879
Mitigated
16,275
19,635
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,650
220
0
1,285
8,173
2,249
0
4,655
3,234
39,612
0
W
Cthulhu
Cuchillagame
Cthulhu
4,890
448
142
4,147
8,412
4,873
282
0
8,192
57,848
0
L
2,287
180
0
2,641
12,024
6,530
0
5,930
5,822
13,150
0
W
Ratatoskr
Exoesis
Ratatoskr
6,990
2,137
0
3,722
8,329
2,966
544
614
7,690
0
57,708
W
Apollo
GratTaTa11
Apollo
8,514
5,334
0
4,818
7,550
2,759
720
778
6,772
0
62,895
L
1,823
753
0
3,046
11,198
5,918
0
4,773
5,903
0
38,806
L
Jing Wei
MlSTERAUTlSMO
Jing Wei
7,934
5,192
0
3,837
11,586
3,147
0
1,502
10,084
0
60,316
W
Cerberus
Nozuru
Cerberus
6,093
942
0
2,049
7,483
3,607
548
1,326
6,157
23,526
0
L
Thanatos
SoL-scOLE
Thanatos
4,267
591
0
8,826
13,184
4,035
0
4,561
8,437
0
43,896
W
11,702
410
961
2,774
6,381
2,070
0
1,219
5,162
50,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
45,138
400
Minions Killed
501
0
Camps Cleared
0
1,463,454
Distance Traveled
1,608,824
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,904
432
77
5
0
259,677
7
W
Cthulhu
9,608
601
152
10
0
258,100
1
L
Sobek
6,204
388
22
1
0
307,517
1
W
Ratatoskr
9,065
567
90
6
0
393,574
1
W
Apollo
9,463
591
113
7
0
290,562
3
L
Horus
7,535
471
108
7
0
272,077
3
L
Jing Wei
7,833
490
112
7
0
303,818
2
W
Cerberus
8,511
532
54
3
0
356,665
2
L
Thanatos
6,942
434
81
5
0
320,365
1
W
Chang'e
8,491
531
92
6
0
309,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role