Player Matchup

Nox
Nox
Ecaventus
Nox
Level 16
God Stats
10W - 11L
1,488 SR
Queue Stats
11W - 12L
1,528 Elo+
Party 1
King Arthur
King Arthur
HvyLancer
King Arthur
Level 7
God Stats
1W - 3L
1,302 SR
Queue Stats
2W - 4L
1,339 Elo+
Solo
Set
Set
xblackopsx64
Set
Level 29
God Stats
12W - 10L
1,477 SR
Queue Stats
18W - 12L
1,627 Elo+
Party 1
Team Averages
Level 17
1,422 SR
1,498 Elo+

VS

Team Averages
Level 42
1,398 SR
1,372 Elo+
Fenrir
Fenrir
ZULU_UNSEEN
Fenrir
Level 102
God Stats
1W - 0L
1,255 SR
Queue Stats
15W - 19L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
geekybore06
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Party 2
Janus
Janus
tunder45
Janus
Level 20
God Stats
36W - 37L
1,439 SR
Queue Stats
254W - 240L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 11
11,947
664
8,376
16,216
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
HvyLancer
King Arthur
16
4 / 12 / 10
13,045
725
8,459
24,396
16,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 14 / 4
13,520
751
20,105
24,737
11,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
18 / 3 / 10
15,402
856
22,352
18,611
14,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
geekybore06
Cthulhu
15
2 / 5 / 20
12,820
712
9,449
21,496
20,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
tunder45
Janus
17
14 / 6 / 13
14,942
830
20,684
11,222
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
14
Kills
34
34
Deaths
14
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
8
11
0.94
L
King Arthur
HvyLancer
King Arthur
4
12
10
0.75
W
Fenrir
18
3
10
7.67
W
Cthulhu
geekybore06
Cthulhu
2
5
20
2.4
W
Janus
tunder45
Janus
14
6
13
3.42
L
8
14
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
52,485
65,349
Taken
51,329
33,933
Mitigated
39,683
5,133
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,376
1,240
155
542
16,216
5,995
0
4,917
11,183
34,261
0
L
King Arthur
HvyLancer
King Arthur
8,459
1,030
0
30
24,396
16,461
0
12,582
11,408
0
34,629
W
Fenrir
22,352
6,364
0
6,881
18,611
14,568
1,978
3,082
15,529
0
77,069
W
Cthulhu
geekybore06
Cthulhu
9,449
1,275
0
804
21,496
20,137
374
5,240
16,256
24,783
0
W
Janus
tunder45
Janus
20,684
2,332
0
1,305
11,222
4,978
870
425
10,797
73,367
0
L
20,105
12,124
340
4,066
24,737
11,477
0
11,840
12,597
0
47,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,512
Gold Earned
43,164
118
Minions Killed
206
0
Camps Cleared
0
839,954
Distance Traveled
941,562
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,947
664
44
2
0
281,678
0
L
King Arthur
13,045
725
43
2
0
282,072
0
W
Fenrir
15,402
856
77
4
0
330,564
7
W
Cthulhu
12,820
712
14
1
0
315,891
0
W
Janus
14,942
830
115
6
0
295,107
0
L
Set
13,520
751
31
2
0
276,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role