Player Matchup

Odin
Odin
HenriqCSou
Odin
Level 7
God Stats
0W - 1L
1,136 SR
Queue Stats
11W - 17L
1,347 Elo+
Party 1
Nemesis
Nemesis
MXof18
Nemesis
Level 8
God Stats
14W - 15L
1,592 SR
Queue Stats
34W - 33L
1,407 Elo+
Solo
Ra
Ra
Ninja_wz
Ra
Level 11
God Stats
2W - 3L
1,554 SR
Queue Stats
34W - 38L
1,455 Elo+
Party 1
Scylla
Scylla
Okamiinuki
Scylla
Level 28
God Stats
2W - 1L
1,841 SR
Queue Stats
26W - 26L
1,565 Elo+
Solo
Medusa
Medusa
SwordOfVajainas
Medusa
Level 29
God Stats
2W - 7L
1,385 SR
Queue Stats
7W - 20L
1,406 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,436 Elo+

VS

Team Averages
Level 21
1,590 SR
1,435 Elo+
Vamana
Vamana
AciDMatta
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 87L
1,397 Elo+
Party 2
Izanami
Izanami
CarvedLynx8175
Izanami
Level 6
God Stats
5W - 3L
1,299 SR
Queue Stats
5W - 10L
1,159 Elo+
Solo
Mercury
Mercury
FerRd7v2
Mercury
Level 26
God Stats
18W - 4L
1,953 SR
Queue Stats
51W - 13L
1,787 Elo+
Solo
Bacchus
Bacchus
GustTiger
Bacchus
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
71W - 77L
1,406 Elo+
Solo
Merlin
Merlin
VinnieAxPx
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 4
9,755
887
5,536
22,624
18,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MXof18
Nemesis
17
2 / 11 / 7
10,760
978
7,178
19,784
9,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 12 / 13
10,514
956
9,180
19,692
9,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Okamiinuki
Scylla
17
2 / 9 / 10
10,673
970
11,149
14,280
6,019
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
14 / 9 / 2
14,260
1,296
22,673
21,930
10,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AciDMatta
Vamana
20
5 / 4 / 31
12,872
1,170
8,672
15,555
17,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 21
11,516
1,047
11,143
13,846
5,421
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
FerRd7v2
Mercury
20
34 / 1 / 10
17,384
1,580
44,429
10,861
6,245
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
GustTiger
Bacchus
19
4 / 4 / 26
12,128
1,103
11,042
12,563
7,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
VinnieAxPx
Merlin
19
4 / 5 / 25
11,859
1,078
16,896
9,476
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
164
19
Kills
51
51
Deaths
19
36
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Vamana
AciDMatta
Vamana
5
4
31
5.13
W
4
5
21
2.9
W
Mercury
FerRd7v2
Mercury
34
1
10
39
W
Bacchus
GustTiger
Bacchus
4
4
26
4.25
L
1
10
4
0.3
L
Nemesis
MXof18
Nemesis
2
11
7
0.5
L
0
12
13
0.54
L
Scylla
Okamiinuki
Scylla
2
9
10
0.78
L
14
9
2
1.67
W
Merlin
VinnieAxPx
Merlin
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
92,182
98,310
Taken
62,301
54,115
Mitigated
40,160
5,727
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AciDMatta
Vamana
8,672
2,935
0
2,986
15,555
17,097
0
5,474
10,081
162
17,118
W
11,143
6,995
0
534
13,846
5,421
0
3,614
10,232
0
18,215
W
Mercury
FerRd7v2
Mercury
44,429
33,308
0
1,486
10,861
6,245
0
2,397
8,464
0
75,122
W
Bacchus
GustTiger
Bacchus
11,042
704
0
0
12,563
7,980
0
4,101
8,462
30,110
0
L
5,536
1,401
0
0
22,624
18,510
0
7,474
14,806
0
16,848
L
Nemesis
MXof18
Nemesis
7,178
1,689
0
1,331
19,784
9,669
0
4,404
15,118
0
30,354
L
9,180
547
988
200
19,692
9,736
0
4,452
15,087
32,187
0
L
Scylla
Okamiinuki
Scylla
11,149
2,028
0
510
14,280
6,019
0
5,451
8,642
24,219
0
L
22,673
15,198
0
2,698
21,930
10,181
0
5,711
16,028
0
55,385
W
Merlin
VinnieAxPx
Merlin
16,896
1,372
0
0
9,476
3,417
0
4,743
4,733
35,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,962
Gold Earned
65,759
215
Minions Killed
210
10
Camps Cleared
7
917,589
Distance Traveled
1,085,302
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,872
1,170
21
2
1
232,068
0
W
Izanami
11,516
1,047
18
2
1
189,032
1
W
Mercury
17,384
1,580
82
7
4
289,247
1
W
Bacchus
12,128
1,103
52
5
0
191,359
1
L
Odin
9,755
887
27
2
1
175,980
0
L
Nemesis
10,760
978
38
3
7
205,310
2
L
Ra
10,514
956
58
5
0
201,200
0
L
Scylla
10,673
970
25
2
1
133,449
0
L
Medusa
14,260
1,296
67
6
1
201,650
3
W
Merlin
11,859
1,078
37
3
1
183,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role