Player Matchup

Cthulhu
Cthulhu
Crimaomchaos
Cthulhu
Level 18
God Stats
4W - 2L
1,365 SR
Queue Stats
22W - 40L
1,268 Elo+
Solo
Neith
Neith
GianLAS
Neith
Level 8
God Stats
4W - 1L
1,604 SR
Queue Stats
10W - 10L
1,317 Elo+
Party 1
Olorun
Olorun
PhoenixFilius
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kali
Kali
PrensadoPiola
Kali
Level 24
God Stats
11W - 4L
1,727 SR
Queue Stats
63W - 61L
1,441 Elo+
Party 1
Cerberus
Cerberus
juanvdz
Cerberus
Level 16
God Stats
11W - 12L
1,428 SR
Queue Stats
28W - 34L
1,364 Elo+
Party 1
Team Averages
Level 14
1,525 SR
1,378 Elo+

VS

Team Averages
Level 5
1,453 SR
1,403 Elo+
Ymir
Ymir
DumbInACan
Ymir
Level 6
God Stats
0W - 2L
1,516 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Hou Yi
Hou Yi
H3AV3NLYKITT3H
Hou Yi
Level 13
God Stats
0W - 1L
1,247 SR
Queue Stats
22W - 38L
1,341 Elo+
Party 2
Olorun
Olorun
LorquiElGoloso
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
MAGOMEZ
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
W33P1NGW1D0W
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crimaomchaos
Cthulhu
11
4 / 0 / 2
6,639
604
4,585
5,689
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
GianLAS
Neith
11
8 / 0 / 7
7,247
659
8,904
4,705
1,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 2
6,341
576
830
3,183
1,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
11 / 1 / 3
7,332
667
4,908
6,739
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
juanvdz
Cerberus
10
4 / 0 / 10
6,939
631
4,857
5,672
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,116
374
1,146
7,690
2,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 10 / 1
4,131
376
2,517
8,777
1,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 0
4,700
427
3,060
7,065
1,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MAGOMEZ
Artemis
8
0 / 5 / 0
4,731
430
2,294
4,731
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
W33P1NGW1D0W
Nemesis
4
0 / 3 / 0
3,983
362
751
3,389
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
27
Kills
1
2
Deaths
27
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crimaomchaos
Cthulhu
4
0
2
5
L
0
4
1
0.13
W
Neith
GianLAS
Neith
8
0
7
11.5
L
0
10
1
0.05
L
1
5
0
0.2
L
Artemis
MAGOMEZ
Artemis
0
5
0
0
W
0
1
2
1
W
11
1
3
12.5
L
Nemesis
W33P1NGW1D0W
Nemesis
0
3
0
0
W
Cerberus
juanvdz
Cerberus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
9,768
25,988
Taken
31,652
12,839
Mitigated
8,315
10,871
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crimaomchaos
Cthulhu
4,585
86
0
1,910
5,689
3,791
216
1,163
4,526
27,197
0
L
1,146
471
0
542
7,690
2,451
0
1,368
6,322
7,055
0
W
Neith
GianLAS
Neith
8,904
5,875
0
3,063
4,705
1,555
2,040
628
4,077
0
34,325
L
2,517
1,874
0
0
8,777
1,603
100
2,116
6,661
0
14,164
L
3,060
1,829
0
1,325
7,065
1,966
181
2,865
4,100
17,914
0
L
Artemis
MAGOMEZ
Artemis
2,294
1,127
0
0
4,731
1,547
900
2,772
1,684
0
14,155
W
830
582
74
826
3,183
1,032
2,624
1,113
2,070
25,967
0
W
4,908
2,928
0
3,515
6,739
3,082
249
998
5,741
0
30,455
L
Nemesis
W33P1NGW1D0W
Nemesis
751
267
0
281
3,389
748
0
776
2,613
0
6,391
W
Cerberus
juanvdz
Cerberus
4,857
636
0
1,483
5,672
3,379
617
304
5,368
13,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
21,661
257
Minions Killed
109
0
Camps Cleared
0
1,009,529
Distance Traveled
838,718
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,639
604
56
5
0
224,204
3
L
Ymir
4,116
374
20
2
0
132,596
1
W
Neith
7,247
659
54
5
0
182,987
1
L
Hou Yi
4,131
376
8
1
0
206,099
1
L
Olorun
4,700
427
35
3
0
167,314
1
L
Artemis
4,731
430
33
3
0
160,954
2
W
Olorun
6,341
576
64
6
0
161,031
0
W
Kali
7,332
667
56
5
0
206,176
0
L
Nemesis
3,983
362
13
1
0
171,755
0
W
Cerberus
6,939
631
27
2
0
235,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role