Player Matchup

Ullr
Ullr
Bas10
Ullr
Level 26
God Stats
2W - 1L
1,320 SR
Queue Stats
10W - 12L
1,506 Elo+
Party 2
Rama
Rama
LeMarios
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Zeus
Zeus
flotten
Zeus
Level 26
God Stats
6W - 4L
1,513 SR
Queue Stats
24W - 22L
1,538 Elo+
Party 2
Kuzenbo
Kuzenbo
qtuc
Kuzenbo
Level 16
God Stats
13W - 6L
1,733 SR
Queue Stats
23W - 21L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
wickiit
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,513 SR
1,516 Elo+

VS

Team Averages
Level 11
1,605 SR
1,332 Elo+
Fenrir
Fenrir
Chrom84
Fenrir
Level 19
God Stats
28W - 48L
1,418 SR
Queue Stats
195W - 257L
1,383 Elo+
Party 1
Skadi
Skadi
GadgetTepi
Skadi
Level 5
God Stats
1W - 1L
1,893 SR
Queue Stats
1W - 2L
1,534 Elo+
Solo
Bakasura
Bakasura
Shuginco
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,103 Elo+
Party 3
Persephone
Persephone
WindySorc
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,103 Elo+
Party 3
Yemoja
Yemoja
ptialexislove
Yemoja
Level 4
God Stats
8W - 5L
1,715 SR
Queue Stats
48W - 61L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bas10
Ullr
20
12 / 2 / 17
14,501
1,115
28,235
15,078
7,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
19
4 / 3 / 14
12,668
974
9,027
11,576
5,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
flotten
Zeus
20
12 / 1 / 16
14,894
1,146
42,060
11,472
4,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
qtuc
Kuzenbo
20
3 / 0 / 19
13,029
1,002
10,205
13,687
23,608
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
wickiit
Kukulkan
19
3 / 10 / 15
12,526
964
15,160
16,028
7,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chrom84
Fenrir
18
7 / 3 / 3
12,908
993
6,186
18,111
18,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
18
6 / 5 / 9
12,701
977
15,954
12,304
5,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Shuginco
Bakasura
17
1 / 17 / 7
11,616
894
11,686
30,339
16,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
WindySorc
Persephone
18
2 / 5 / 9
12,624
971
16,381
19,862
9,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 4 / 11
12,214
940
9,722
29,180
30,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
55
34
Kills
16
16
Deaths
34
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
Bas10
Ullr
12
2
17
10.25
L
Fenrir
Chrom84
Fenrir
7
3
3
2.83
L
Skadi
6
5
9
2.1
W
Rama
4
3
14
3.67
L
Bakasura
Shuginco
Bakasura
1
17
7
0.26
L
Persephone
WindySorc
Persephone
2
5
9
1.3
W
Zeus
flotten
Zeus
12
1
16
20
L
0
4
11
1.38
W
Kuzenbo
qtuc
Kuzenbo
3
0
19
12.5
W
Kukulkan
wickiit
Kukulkan
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,687
Damage
59,929
67,841
Taken
109,796
48,499
Mitigated
81,473
11,136
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Bas10
Ullr
28,235
23,465
0
4,720
15,078
7,160
0
4,974
9,504
0
62,789
L
Fenrir
Chrom84
Fenrir
6,186
955
0
665
18,111
18,465
0
8,941
9,170
0
17,441
L
Skadi
15,954
8,342
0
1,053
12,304
5,955
0
8,715
3,589
0
33,498
W
Rama
9,027
6,229
0
1,382
11,576
5,321
0
4,432
6,909
0
33,837
L
Bakasura
Shuginco
Bakasura
11,686
7,265
0
1,234
30,339
16,571
0
14,590
15,749
0
18,942
L
Persephone
WindySorc
Persephone
16,381
1,553
0
1,972
19,862
9,897
0
12,946
6,912
50,420
0
W
Zeus
flotten
Zeus
42,060
6,383
1,006
4,028
11,472
4,809
0
5,441
5,737
62,899
0
L
9,722
2,288
4,585
1,672
29,180
30,585
0
22,231
6,949
22,327
0
W
Kuzenbo
qtuc
Kuzenbo
10,205
3,523
0
0
13,687
23,608
0
3,706
9,676
15,161
0
W
Kukulkan
wickiit
Kukulkan
15,160
2,019
0
0
16,028
7,601
0
7,550
8,338
32,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,618
Gold Earned
62,063
239
Minions Killed
196
9
Camps Cleared
8
1,081,735
Distance Traveled
1,093,023
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,501
1,115
80
6
3
210,630
0
L
Fenrir
12,908
993
27
2
0
273,344
0
L
Skadi
12,701
977
40
3
2
159,650
0
W
Rama
12,668
974
59
5
1
226,995
2
L
Bakasura
11,616
894
23
2
5
230,942
0
L
Persephone
12,624
971
82
6
0
212,851
0
W
Zeus
14,894
1,146
42
3
4
217,320
0
L
Yemoja
12,214
940
24
2
1
216,236
0
W
Kuzenbo
13,029
1,002
11
1
1
232,461
0
W
Kukulkan
12,526
964
47
4
0
194,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role