Player Matchup

Artio
Artio
Alvarohc10
Artio
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 309L
1,507 Elo+
Party 2
Nox
Nox
GAMBASCONGAMBAS
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 165L
1,530 Elo+
Party 2
Vamana
Vamana
GiganteNobleador
Vamana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,689 Elo+
Party 2
Ne Zha
Ne Zha
MAITAVENDE_WUAN
Ne Zha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,561 Elo+
Party 2
Apollo
Apollo
antonio2kh
Apollo
Level 79
God Stats
12W - 13L
1,528 SR
Queue Stats
220W - 243L
1,471 Elo+
Party 2
Team Averages
Level 92
1,506 SR
1,552 Elo+

VS

Team Averages
Level 75
1,550 SR
1,476 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LaMietteDePinFra
Chang'e
Level 42
God Stats
35W - 34L
1,512 SR
Queue Stats
394W - 355L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Seeiza
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 89L
1,472 Elo+
Party 1
Mercury
Mercury
raydu80000
Mercury
Level 107
God Stats
4W - 4L
1,737 SR
Queue Stats
229W - 246L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 2 / 2
6,482
432
4,407
14,253
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 2
6,446
430
5,241
8,306
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 0 / 1
8,084
539
6,876
6,619
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 3
6,069
405
3,196
9,544
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
antonio2kh
Apollo
11
2 / 3 / 1
6,345
423
4,338
11,186
3,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 3
6,891
459
12,491
8,986
2,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
 
Khepri
10
0 / 0 / 6
6,618
441
4,058
6,504
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 3 / 3
7,540
503
6,628
8,533
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Seeiza
Cu Chulainn
13
0 / 3 / 0
7,595
506
3,358
8,854
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
raydu80000
Mercury
15
6 / 0 / 5
8,289
553
7,563
8,577
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
12
13
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
3
2.25
W
Khepri
 
Khepri
0
0
6
3
L
Artio
1
2
2
1
L
0
5
2
0.2
L
5
0
1
5.5
W
3
3
3
1.5
L
0
3
3
0.5
W
Cu Chulainn
Seeiza
Cu Chulainn
0
3
0
0
L
Apollo
antonio2kh
Apollo
2
3
1
0.83
W
Mercury
raydu80000
Mercury
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
34,098
49,908
Taken
41,454
26,496
Mitigated
19,792
13,840
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,491
1,613
441
2,365
8,986
2,659
550
3,351
5,569
0
36,685
W
Khepri
 
Khepri
4,058
236
458
1,333
6,504
4,696
0
2,126
4,342
14,662
0
L
Artio
4,407
533
191
4,671
14,253
10,868
162
3,529
10,588
17,497
0
L
5,241
682
0
1,705
8,306
3,306
470
2,606
5,510
32,175
0
L
6,876
3,162
0
1,668
6,619
5,957
358
865
5,688
0
45,285
W
6,628
149
1,199
3,580
8,533
2,815
982
2,434
5,887
40,630
0
L
3,196
1,000
0
2,524
9,544
3,105
186
1,136
8,268
0
20,932
W
Cu Chulainn
Seeiza
Cu Chulainn
3,358
877
0
675
8,854
6,390
1,400
0
8,854
3,691
39,035
L
Apollo
antonio2kh
Apollo
4,338
2,054
0
3,081
11,186
3,260
364
2,280
8,888
0
26,413
W
Mercury
raydu80000
Mercury
7,563
3,474
0
3,931
8,577
3,232
0
1,371
7,154
0
46,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
36,933
257
Minions Killed
351
0
Camps Cleared
0
1,411,780
Distance Traveled
1,440,114
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,891
459
55
4
0
292,020
4
W
Khepri
6,618
441
20
1
0
254,049
0
L
Artio
6,482
432
27
2
0
269,947
0
L
Nox
6,446
430
56
4
0
242,135
2
L
Vamana
8,084
539
84
6
0
311,349
5
W
Chang'e
7,540
503
86
6
0
268,992
0
L
Ne Zha
6,069
405
39
3
0
296,844
4
W
Cu Chulainn
7,595
506
103
7
0
284,688
0
L
Apollo
6,345
423
51
3
0
291,505
3
W
Mercury
8,289
553
87
6
0
340,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role