Player Matchup

Cabrakan
Cabrakan
JackZparoow
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,433 Elo+
Party 3
Ne Zha
Ne Zha
dargonfish
Ne Zha
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 34L
1,833 Elo+
Party 2
Heimdallr
Heimdallr
kibyado
Heimdallr
Level 126
God Stats
2W - 2L
1,269 SR
Queue Stats
112W - 102L
1,503 Elo+
Party 3
Nox
Nox
oMajestics
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 8L
1,787 Elo+
Party 2
Tsukuyomi
Tsukuyomi
quickzmaster
Tsukuyomi
Level 45
God Stats
2W - 0L
1,773 SR
Queue Stats
310W - 67L
1,932 Elo+
Party 2
Team Averages
Level 64
1,508 SR
1,698 Elo+

VS

Team Averages
Level 57
1,585 SR
1,544 Elo+
Sun Wukong
Sun Wukong
MrScruffy121
Sun Wukong
Level 14
God Stats
1W - 2L
1,707 SR
Queue Stats
25W - 23L
1,591 Elo+
Party 4
Nemesis
Nemesis
PuppyLove124765
Nemesis
Level 41
God Stats
0W - 3L
1,314 SR
Queue Stats
31W - 60L
1,368 Elo+
Solo
Hachiman
Hachiman
RiceFieldMF
Hachiman
Level 155
God Stats
10W - 16L
1,729 SR
Queue Stats
495W - 420L
1,600 Elo+
Party 1
Yemoja
Yemoja
caler1ley
Yemoja
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 9L
1,830 Elo+
Party 1
Anubis
Anubis
spitinmymouthbx
Anubis
Level 61
God Stats
3W - 3L
1,676 SR
Queue Stats
5W - 13L
1,331 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JackZparoow
Cabrakan
15
0 / 3 / 14
12,141
486
6,571
22,002
21,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
dargonfish
Ne Zha
20
14 / 2 / 15
16,617
665
26,761
26,938
13,527
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
kibyado
Heimdallr
20
8 / 0 / 10
14,313
573
12,781
14,595
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 11
16,367
655
21,082
15,085
7,432
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
quickzmaster
Tsukuyomi
20
14 / 2 / 18
15,699
628
30,659
27,464
12,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrScruffy121
Sun Wukong
14
3 / 9 / 2
9,651
386
8,519
21,029
17,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 14 / 4
9,429
377
5,364
29,680
12,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
RiceFieldMF
Hachiman
20
2 / 6 / 2
12,755
510
13,224
21,098
9,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
caler1ley
Yemoja
15
1 / 8 / 2
10,080
403
7,188
25,560
23,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 11 / 4
9,814
393
8,131
19,258
7,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
48
Kills
8
8
Deaths
48
68
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
JackZparoow
Cabrakan
0
3
14
2.33
L
Sun Wukong
MrScruffy121
Sun Wukong
3
9
2
0.44
L
1
14
4
0.21
L
Hachiman
RiceFieldMF
Hachiman
2
6
2
0.5
L
Yemoja
caler1ley
Yemoja
1
8
2
0.25
W
Ne Zha
dargonfish
Ne Zha
14
2
15
10.75
W
Heimdallr
kibyado
Heimdallr
8
0
10
13
W
12
1
11
17.5
W
Tsukuyomi
quickzmaster
Tsukuyomi
14
2
18
11.5
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,854
Damage
42,426
106,084
Taken
116,625
61,409
Mitigated
70,576
49,601
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
JackZparoow
Cabrakan
6,571
1,101
0
5,208
22,002
21,693
1,309
6,138
15,768
22,288
0
L
Sun Wukong
MrScruffy121
Sun Wukong
8,519
1,014
0
2,897
21,029
17,495
0
3,930
17,099
0
41,746
L
5,364
1,233
0
3,868
29,680
12,014
0
8,182
21,498
0
45,985
L
Hachiman
RiceFieldMF
Hachiman
13,224
7,570
0
8,321
21,098
9,361
540
3,389
17,709
0
117,340
L
Yemoja
caler1ley
Yemoja
7,188
944
1,577
2,498
25,560
23,756
99
6,731
18,669
28,979
0
W
Ne Zha
dargonfish
Ne Zha
26,761
13,684
0
15,101
26,938
13,527
2,252
4,373
22,440
0
157,315
W
Heimdallr
kibyado
Heimdallr
12,781
5,696
0
8,616
14,595
5,950
5,931
1,496
12,084
0
110,721
W
21,082
901
571
5,704
15,085
7,432
1,036
1,939
13,071
130,355
0
W
Tsukuyomi
quickzmaster
Tsukuyomi
30,659
9,635
0
14,401
27,464
12,807
3,933
5,314
21,851
0
121,885
L
8,131
243
279
3,579
19,258
7,950
0
5,421
13,837
52,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,137
Gold Earned
51,729
745
Minions Killed
497
0
Camps Cleared
0
2,436,552
Distance Traveled
1,912,431
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,141
486
36
1
0
423,499
1
L
Sun Wukong
9,651
386
73
3
0
327,340
3
L
Nemesis
9,429
377
77
3
0
423,000
0
L
Hachiman
12,755
510
198
8
0
409,252
2
L
Yemoja
10,080
403
41
2
0
354,755
1
W
Ne Zha
16,617
665
210
8
0
558,806
3
W
Heimdallr
14,313
573
145
6
0
418,641
9
W
Nox
16,367
655
205
8
0
510,182
2
W
Tsukuyomi
15,699
628
149
6
0
525,424
0
L
Anubis
9,814
393
108
4
0
398,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role