Player Matchup

Scylla
Scylla
DSAres
Scylla
Level 84
God Stats
10W - 7L
1,600 SR
Queue Stats
45W - 34L
1,591 Elo+
Party 2
Da Ji
Da Ji
FizzyJoey
Da Ji
Level 45
God Stats
5W - 4L
1,545 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 2
Zeus
Zeus
Locococo678
Zeus
Level 96
God Stats
4W - 13L
1,354 SR
Queue Stats
33W - 53L
1,353 Elo+
Party 2
Izanami
Izanami
Strawberries580
Izanami
Level 46
God Stats
28W - 19L
1,462 SR
Queue Stats
103W - 95L
1,464 Elo+
Solo
Ymir
Ymir
Swamp turtle791
Ymir
Level 95
God Stats
9W - 5L
1,386 SR
Queue Stats
70W - 78L
1,419 Elo+
Party 2
Team Averages
Level 73
1,470 SR
1,465 Elo+

VS

Team Averages
Level 74
1,441 SR
1,488 Elo+
Cerberus
Cerberus
Spine Fuzz
Cerberus
Level 99
God Stats
3W - 4L
1,589 SR
Queue Stats
224W - 218L
1,536 Elo+
Solo
Skadi
Skadi
SushiMan_62
Skadi
Level 68
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Tiamat
Tiamat
SushiManxx12
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,727 Elo+
Party 1
Arachne
Arachne
TheCritty
Arachne
Level 49
God Stats
28W - 38L
1,347 SR
Queue Stats
112W - 116L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
cozicanwin
Baron Samedi
Level 108
God Stats
168W - 119L
1,506 SR
Queue Stats
719W - 703L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DSAres
Scylla
18
10 / 4 / 7
13,166
1,197
20,529
9,828
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
FizzyJoey
Da Ji
17
4 / 6 / 10
11,373
1,034
13,492
17,614
8,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 9 / 7
10,144
922
10,538
13,329
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 2 / 7
11,068
1,006
6,893
8,748
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 12
11,320
1,029
10,019
15,655
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

144

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Spine Fuzz
Cerberus
18
1 / 3 / 18
11,177
1,016
12,939
18,042
13,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 5 / 13
11,381
1,035
9,638
13,072
5,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
19
6 / 5 / 9
12,153
1,105
10,553
11,244
7,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TheCritty
Arachne
19
11 / 8 / 13
13,515
1,229
13,803
18,672
7,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
cozicanwin
Baron Samedi
17
6 / 1 / 10
11,163
1,015
14,161
6,243
2,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
91
22
Kills
28
28
Deaths
22
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
DSAres
Scylla
10
4
7
3.38
L
Da Ji
FizzyJoey
Da Ji
4
6
10
1.5
L
2
9
7
0.61
W
Cerberus
Spine Fuzz
Cerberus
1
3
18
3.33
L
5
2
7
4.25
W
4
5
13
2.1
W
Tiamat
6
5
9
2.1
L
1
7
12
1
W
Arachne
TheCritty
Arachne
11
8
13
2.19
W
Baron Samedi
cozicanwin
Baron Samedi
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,471
Damage
61,094
65,174
Taken
67,273
36,248
Mitigated
36,323
7,002
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DSAres
Scylla
20,529
1,955
0
1,022
9,828
3,679
0
4,832
4,996
39,038
0
L
Da Ji
FizzyJoey
Da Ji
13,492
5,239
171
2,816
17,614
8,272
0
7,293
10,321
0
31,810
L
10,538
1,786
0
418
13,329
4,759
0
7,620
5,709
22,654
0
W
Cerberus
Spine Fuzz
Cerberus
12,939
801
537
4,915
18,042
13,881
0
9,100
8,516
43,507
0
L
6,893
5,231
303
1,352
8,748
2,936
0
6,310
2,438
0
26,509
W
9,638
3,640
219
534
13,072
5,093
0
8,242
4,540
0
28,148
W
Tiamat
10,553
1,131
342
2,029
11,244
7,074
0
7,268
3,589
33,630
0
L
10,019
523
0
920
15,655
16,602
0
11,598
4,057
30,266
0
W
Arachne
TheCritty
Arachne
13,803
12,892
795
1,880
18,672
7,722
0
9,943
8,393
0
21,076
W
Baron Samedi
cozicanwin
Baron Samedi
14,161
404
2,393
873
6,243
2,553
0
4,870
1,149
26,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
59,389
234
Minions Killed
240
5
Camps Cleared
12
873,844
Distance Traveled
1,027,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,166
1,197
56
5
1
202,718
0
L
Da Ji
11,373
1,034
31
3
2
200,016
0
L
Zeus
10,144
922
31
3
0
147,431
0
W
Cerberus
11,177
1,016
101
9
2
212,268
0
L
Izanami
11,068
1,006
55
5
2
139,651
0
W
Skadi
11,381
1,035
42
4
1
187,518
0
W
Tiamat
12,153
1,105
55
5
4
201,519
0
L
Ymir
11,320
1,029
61
6
0
184,028
0
W
Arachne
13,515
1,229
9
1
5
222,660
0
W
Baron Samedi
11,163
1,015
33
3
0
203,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role