Player Matchup

Xbalanque
Xbalanque
CORVlNA
Xbalanque
Level 104
God Stats
5W - 1L
1,695 SR
Queue Stats
79W - 75L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Danyxj
Cthulhu
Level 160
God Stats
5W - 13L
1,647 SR
Queue Stats
348W - 445L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
Kagno94
Nu Wa
Level 43
God Stats
4W - 1L
1,536 SR
Queue Stats
104W - 111L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
rogge697
Sun Wukong
Level 74
God Stats
16W - 15L
1,517 SR
Queue Stats
85W - 111L
1,501 Elo+
Party 1
Pele
Pele
xSm1t3x
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,490 Elo+

VS

Team Averages
Level 75
1,541 SR
1,505 Elo+
Aphrodite
Aphrodite
DfreezeGIRL
Aphrodite
Level 13
God Stats
7W - 17L
1,560 SR
Queue Stats
7W - 17L
1,472 Elo+
Party 3
Poseidon
Poseidon
DualView
Poseidon
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,537 Elo+
Party 3
Tiamat
Tiamat
Jadg1505
Tiamat
Level 125
God Stats
5W - 10L
1,651 SR
Queue Stats
244W - 205L
1,581 Elo+
Solo
Medusa
Medusa
M4hJah
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 28L
1,367 Elo+
Party 2
Cabrakan
Cabrakan
PENTA iNFERNO
Cabrakan
Level 155
God Stats
3W - 8L
1,496 SR
Queue Stats
135W - 109L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CORVlNA
Xbalanque
19
5 / 2 / 8
13,278
553
16,061
18,375
6,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Danyxj
Cthulhu
17
1 / 3 / 10
12,523
522
9,596
25,981
29,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kagno94
Nu Wa
18
2 / 0 / 11
13,247
552
14,443
6,522
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
rogge697
Sun Wukong
19
3 / 2 / 6
13,116
547
7,020
19,010
18,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
xSm1t3x
Pele
20
14 / 0 / 6
15,494
646
18,639
21,153
11,806
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DfreezeGIRL
Aphrodite
13
1 / 5 / 4
9,192
383
6,810
15,749
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
DualView
Poseidon
13
0 / 6 / 2
9,015
376
9,516
15,461
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Jadg1505
Tiamat
18
2 / 7 / 2
11,398
475
9,923
22,344
27,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
M4hJah
Medusa
9
1 / 1 / 1
7,656
319
3,836
8,098
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cabrakan
PENTA iNFERNO
Cabrakan
17
3 / 6 / 2
10,900
454
14,924
22,475
19,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
25
Kills
7
7
Deaths
25
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CORVlNA
Xbalanque
5
2
8
4.5
W
Cthulhu
Danyxj
Cthulhu
1
3
10
2
L
Aphrodite
DfreezeGIRL
Aphrodite
1
5
4
0.6
L
Poseidon
DualView
Poseidon
0
6
2
0.17
L
Tiamat
Jadg1505
Tiamat
2
7
2
0.43
W
Nu Wa
Kagno94
Nu Wa
2
0
11
7.5
L
Medusa
M4hJah
Medusa
1
1
1
1.5
L
Cabrakan
PENTA iNFERNO
Cabrakan
3
6
2
0.67
W
Sun Wukong
rogge697
Sun Wukong
3
2
6
3
W
Pele
xSm1t3x
Pele
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,759
Damage
45,009
91,041
Taken
84,127
69,436
Mitigated
62,911
35,383
Healing
28,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CORVlNA
Xbalanque
16,061
8,351
0
7,868
18,375
6,676
7,279
10,358
7,969
0
106,006
W
Cthulhu
Danyxj
Cthulhu
9,596
384
444
7,953
25,981
29,994
256
11,976
13,818
49,508
0
L
Aphrodite
DfreezeGIRL
Aphrodite
6,810
928
5,924
6,151
15,749
9,900
0
4,920
10,715
26,923
0
L
Poseidon
DualView
Poseidon
9,516
976
429
3,361
15,461
4,203
124
3,660
11,601
58,277
0
L
Tiamat
Jadg1505
Tiamat
9,923
1,552
0
5,945
22,344
27,491
1,541
5,716
16,428
80,778
0
W
Nu Wa
Kagno94
Nu Wa
14,443
3,212
173
2,695
6,522
2,593
755
3,652
2,744
93,820
0
L
Medusa
M4hJah
Medusa
3,836
1,912
0
2,246
8,098
2,104
0
2,878
5,125
0
25,879
L
Cabrakan
PENTA iNFERNO
Cabrakan
14,924
1,220
0
4,555
22,475
19,213
918
6,242
15,984
78,305
0
W
Sun Wukong
rogge697
Sun Wukong
7,020
1,166
0
4,379
19,010
18,367
1,663
9,607
9,170
235
77,549
W
Pele
xSm1t3x
Pele
18,639
4,583
0
11,871
21,153
11,806
1,586
9,713
11,142
0
123,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,658
Gold Earned
48,161
598
Minions Killed
484
0
Camps Cleared
0
2,341,794
Distance Traveled
1,645,543
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,278
553
139
6
0
446,946
4
W
Cthulhu
12,523
522
41
2
0
430,093
11
L
Aphrodite
9,192
383
42
2
0
374,091
0
L
Poseidon
9,015
376
129
5
0
349,155
1
L
Tiamat
11,398
475
149
6
0
336,863
1
W
Nu Wa
13,247
552
143
6
0
479,943
5
L
Medusa
7,656
319
46
2
0
160,791
2
L
Cabrakan
10,900
454
118
5
0
424,643
1
W
Sun Wukong
13,116
547
129
5
0
456,610
1
W
Pele
15,494
646
146
6
0
528,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role