Player Matchup

Ares
Ares
Ianthegamerguy
Ares
Level 64
God Stats
2W - 3L
1,735 SR
Queue Stats
114W - 122L
1,438 Elo+
Solo
Hou Yi
Hou Yi
Topie1988
Hou Yi
Level 61
God Stats
1W - 2L
1,274 SR
Queue Stats
124W - 177L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
willeyde
Kukulkan
Level 83
God Stats
3W - 4L
1,752 SR
Queue Stats
109W - 128L
1,457 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,422 Elo+

VS

Team Averages
Level 55
1,287 SR
1,312 Elo+
Bellona
Bellona
EsP BLuE DReAM
Bellona
Level 64
God Stats
160W - 172L
1,392 SR
Queue Stats
580W - 660L
1,335 Elo+
Solo
Medusa
Medusa
LootMcNulty
Medusa
Level 54
God Stats
30W - 25L
1,378 SR
Queue Stats
145W - 172L
1,343 Elo+
Solo
Merlin
Merlin
MMMethias55
Merlin
Level 46
God Stats
2W - 5L
1,092 SR
Queue Stats
11W - 22L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,666
639
2,289
11,554
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Topie1988
Hou Yi
10
1 / 5 / 4
7,735
645
5,597
9,082
3,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
willeyde
Kukulkan
12
6 / 4 / 1
9,004
750
8,467
10,493
4,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 4
9,351
779
8,869
11,100
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
6 / 4 / 5
8,964
747
8,757
9,067
3,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
13
1 / 0 / 11
8,571
714
8,707
5,875
2,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
14
14
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
0
5
3
0.3
W
Medusa
6
4
5
2.13
W
Merlin
1
0
11
6.5
L
Hou Yi
Topie1988
Hou Yi
1
5
4
0.6
L
Kukulkan
willeyde
Kukulkan
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,353
Damage
26,333
31,129
Taken
26,042
15,470
Mitigated
12,420
5,544
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,869
4,641
676
1,981
11,100
7,056
306
4,249
6,851
0
23,078
L
2,289
294
564
1,586
11,554
8,225
0
3,262
8,292
5,504
0
W
Medusa
8,757
3,634
0
955
9,067
3,296
513
4,475
4,592
0
26,298
W
Merlin
8,707
636
648
2,337
5,875
2,068
361
2,104
3,771
42,153
0
L
Hou Yi
Topie1988
Hou Yi
5,597
1,970
660
1,012
9,082
3,006
114
2,789
6,293
0
17,824
L
Kukulkan
willeyde
Kukulkan
8,467
862
390
1,332
10,493
4,239
195
2,660
7,833
42,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,405
Gold Earned
26,886
121
Minions Killed
133
0
Camps Cleared
0
609,160
Distance Traveled
649,553
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,351
779
23
2
0
229,608
0
L
Ares
7,666
639
10
1
0
226,821
0
W
Medusa
8,964
747
38
3
0
196,851
0
W
Merlin
8,571
714
72
6
0
223,094
3
L
Hou Yi
7,735
645
32
3
0
215,783
1
L
Kukulkan
9,004
750
79
7
0
166,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role