Player Matchup

Khepri
Khepri
Alibaba
Khepri
Level 119
God Stats
13W - 13L
1,425 SR
Queue Stats
82W - 101L
1,470 Elo+
Party 2
Vamana
Vamana
Erickorozcox
Vamana
Level 85
God Stats
39W - 21L
1,629 SR
Queue Stats
306W - 249L
1,544 Elo+
Party 3
Chaac
Chaac
Psyhemuth
Chaac
Level 108
God Stats
25W - 21L
1,700 SR
Queue Stats
169W - 191L
1,504 Elo+
Party 2
Merlin
Merlin
SUPPORTISMYLIIFE
Merlin
Level 115
God Stats
4W - 2L
1,831 SR
Queue Stats
415W - 382L
1,525 Elo+
Solo
Ullr
Ullr
eriksnc
Ullr
Level 86
God Stats
16W - 13L
1,433 SR
Queue Stats
318W - 280L
1,514 Elo+
Party 3
Team Averages
Level 103
1,604 SR
1,512 Elo+

VS

Team Averages
Level 82
1,569 SR
1,561 Elo+
Khepri
Khepri
Chilldn
Khepri
Level 86
God Stats
1W - 1L
1,636 SR
Queue Stats
17W - 11L
1,646 Elo+
Party 1
Hachiman
Hachiman
LordNevermore
Hachiman
Level 60
God Stats
3W - 5L
1,516 SR
Queue Stats
6W - 8L
1,494 Elo+
Party 1
Janus
Janus
Relativity124
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 91L
1,569 Elo+
Party 1
Hel
Hel
badSheep101
Hel
Level 84
God Stats
26W - 13L
1,694 SR
Queue Stats
263W - 256L
1,508 Elo+
Solo
King Arthur
King Arthur
madrigal998
King Arthur
Level 76
God Stats
6W - 3L
1,500 SR
Queue Stats
152W - 123L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alibaba
Khepri
12
1 / 2 / 5
7,432
465
1,901
8,273
8,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
14
6 / 1 / 6
8,518
532
6,721
8,952
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Psyhemuth
Chaac
15
8 / 0 / 4
9,768
611
18,637
12,576
11,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 8
8,159
510
9,604
6,542
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
eriksnc
Ullr
14
0 / 2 / 0
7,863
491
6,210
6,770
2,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chilldn
Khepri
10
2 / 2 / 3
7,091
443
3,021
11,162
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
LordNevermore
Hachiman
14
2 / 0 / 1
8,161
510
4,022
9,462
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 7 / 1
7,160
448
5,506
11,500
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
7,529
471
6,731
11,723
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
madrigal998
King Arthur
12
0 / 4 / 1
7,097
444
8,430
15,716
7,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
6
6
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alibaba
Khepri
1
2
5
1.75
L
Khepri
Chilldn
Khepri
2
2
3
1.75
W
Vamana
6
1
6
9
L
Hachiman
LordNevermore
Hachiman
2
0
1
2.5
W
Chaac
Psyhemuth
Chaac
8
0
4
10
L
0
7
1
0.07
W
0
1
8
4
L
2
2
0
1
W
Ullr
eriksnc
Ullr
0
2
0
0
L
King Arthur
madrigal998
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,073
Damage
27,710
43,113
Taken
59,563
28,816
Mitigated
24,966
13,909
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alibaba
Khepri
1,901
175
318
1,336
8,273
8,231
227
4,828
3,445
18,978
0
L
Khepri
Chilldn
Khepri
3,021
440
519
4,018
11,162
5,940
0
4,216
6,768
10,790
0
W
Vamana
6,721
4,401
0
1,930
8,952
4,312
0
2,950
6,002
0
52,061
L
Hachiman
LordNevermore
Hachiman
4,022
1,203
0
4,282
9,462
3,170
0
402
9,028
0
49,344
W
Chaac
Psyhemuth
Chaac
18,637
3,929
0
6,633
12,576
11,510
1,296
3,739
8,837
0
66,090
L
5,506
807
0
775
11,500
3,279
0
909
10,565
49,795
0
W
9,604
625
0
1,345
6,542
2,508
252
3,486
3,056
59,034
0
L
6,731
543
2,530
7,024
11,723
4,833
248
3,115
8,306
47,333
0
W
Ullr
eriksnc
Ullr
6,210
2,591
0
2,347
6,770
2,255
988
255
6,515
0
66,805
L
King Arthur
madrigal998
King Arthur
8,430
790
0
3,772
15,716
7,744
434
2,229
13,391
0
39,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
37,038
447
Minions Killed
408
0
Camps Cleared
0
1,547,933
Distance Traveled
1,546,086
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,432
465
24
2
0
314,500
1
L
Khepri
7,091
443
13
1
0
318,082
7
W
Vamana
8,518
532
90
6
0
340,813
6
L
Hachiman
8,161
510
109
7
0
287,899
2
W
Chaac
9,768
611
109
7
0
311,983
0
L
Janus
7,160
448
101
6
0
291,929
2
W
Merlin
8,159
510
98
6
0
305,234
6
L
Hel
7,529
471
110
7
0
331,355
0
W
Ullr
7,863
491
126
8
0
275,403
6
L
King Arthur
7,097
444
75
5
0
316,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role