Player Matchup

Ymir
Ymir
Akellabeth
Ymir
Level 22
God Stats
53W - 62L
1,375 SR
Queue Stats
93W - 115L
1,323 Elo+
Party 2
Chiron
Chiron
BlooEra
Chiron
Level 28
God Stats
3W - 2L
1,576 SR
Queue Stats
131W - 171L
1,278 Elo+
Party 2
Tiamat
Tiamat
Latine
Tiamat
Level 27
God Stats
32W - 50L
1,240 SR
Queue Stats
157W - 209L
1,324 Elo+
Solo
Thor
Thor
ZeroCoooll
Thor
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,839 Elo+
Solo
Agni
Agni
xPoisonous
Agni
Level 25
God Stats
4W - 1L
1,767 SR
Queue Stats
27W - 12L
1,690 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,491 Elo+

VS

Team Averages
Level 15
1,469 SR
1,485 Elo+
Nu Wa
Nu Wa
CyanAa
Nu Wa
Level 7
God Stats
8W - 3L
1,500 SR
Queue Stats
19W - 13L
1,613 Elo+
Party 1
Xbalanque
Xbalanque
DraconisVII
Xbalanque
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,471 Elo+
Party 1
Fenrir
Fenrir
How13r
Fenrir
Level 29
God Stats
23W - 32L
1,345 SR
Queue Stats
219W - 263L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Luckiestloki
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,480 Elo+
Party 1
Bellona
Bellona
madmark7211
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,642
564
1,218
5,559
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
BlooEra
Chiron
9
0 / 0 / 3
5,073
507
2,534
3,326
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Latine
Tiamat
9
2 / 0 / 2
5,651
565
1,203
2,318
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 5
6,226
623
3,807
5,011
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
11 / 1 / 4
8,075
808
10,319
5,286
1,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CyanAa
Nu Wa
8
0 / 7 / 0
4,754
475
1,869
5,845
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DraconisVII
Xbalanque
9
1 / 1 / 0
5,020
502
2,117
2,853
728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
How13r
Fenrir
8
0 / 5 / 0
4,772
477
2,472
8,270
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Luckiestloki
Jormungandr
8
0 / 2 / 1
4,611
461
2,037
4,570
1,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
madmark7211
Bellona
7
1 / 6 / 0
4,711
471
2,103
7,282
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
21
Kills
2
2
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Chiron
BlooEra
Chiron
0
0
3
1.5
L
Nu Wa
CyanAa
Nu Wa
0
7
0
0
L
Xbalanque
DraconisVII
Xbalanque
1
1
0
1
L
Fenrir
How13r
Fenrir
0
5
0
0
W
Tiamat
Latine
Tiamat
2
0
2
3
L
Jormungandr
Luckiestloki
Jormungandr
0
2
1
0.25
W
5
0
5
7.5
L
Bellona
madmark7211
Bellona
1
6
0
0.17
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
10,598
21,500
Taken
28,820
7,084
Mitigated
11,958
9,567
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,218
432
0
964
5,559
2,282
0
1,305
4,244
13,490
0
W
Chiron
BlooEra
Chiron
2,534
1,081
896
2,401
3,326
850
30
848
2,468
0
27,061
L
Nu Wa
CyanAa
Nu Wa
1,869
310
0
0
5,845
1,720
47
3,357
2,206
18,154
0
L
Xbalanque
DraconisVII
Xbalanque
2,117
836
0
1,404
2,853
728
0
249
2,604
0
19,399
L
Fenrir
How13r
Fenrir
2,472
573
0
1,550
8,270
2,532
0
3,577
4,447
0
22,271
W
Tiamat
Latine
Tiamat
1,203
281
0
526
2,318
935
558
41
2,273
18,390
0
L
Jormungandr
Luckiestloki
Jormungandr
2,037
342
147
1,458
4,570
1,727
0
969
3,601
18,490
0
W
3,807
1,103
0
2,463
5,011
1,391
360
789
4,106
0
23,090
L
Bellona
madmark7211
Bellona
2,103
1,150
0
493
7,282
5,251
433
3,690
3,222
0
13,505
W
10,319
1,234
0
2,317
5,286
1,626
740
691
4,503
42,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
23,868
246
Minions Killed
208
0
Camps Cleared
0
951,013
Distance Traveled
917,809
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,642
564
21
2
0
191,516
0
W
Chiron
5,073
507
54
5
0
175,634
3
L
Nu Wa
4,754
475
54
5
0
194,498
0
L
Xbalanque
5,020
502
55
6
0
164,595
2
L
Fenrir
4,772
477
51
5
0
171,003
0
W
Tiamat
5,651
565
32
3
0
175,790
4
L
Jormungandr
4,611
461
24
2
0
185,797
2
W
Thor
6,226
623
46
5
0
194,646
0
L
Bellona
4,711
471
24
2
0
201,916
2
W
Agni
8,075
808
93
9
0
213,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role