Player Matchup

Neith
Neith
Gold V
AberforthX
Neith
Gold V
Level 144
God Stats
8W - 4L
1,638 SR
Queue Stats
381W - 389L
1,358 MMR
Solo
Ymir
Ymir
Gold V
AllEyezOnMe95
Ymir
Gold V
Level 103
God Stats
8W - 11L
1,617 SR
Queue Stats
364W - 359L
1,220 MMR
Party 1
Ra
Ra
Bronze III
Reteox
Ra
Bronze III
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 48L
1,367 MMR
Solo
Thanatos
Thanatos
Gold IV
Smokee
Thanatos
Gold IV
Level 128
God Stats
9W - 13L
1,473 SR
Queue Stats
216W - 223L
1,342 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
piskopat993
Cu Chulainn
Gold V
Level 106
God Stats
153W - 188L
1,456 SR
Queue Stats
1,372W - 1,403L
1,363 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,537 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,608 SR
1,331 MMR
Anubis
Anubis
Bronze IV
Cerberus246
Anubis
Bronze IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 60L
1,283 MMR
Solo
Medusa
Medusa
Gold V
LongPiano
Medusa
Gold V
Level 127
God Stats
26W - 29L
1,603 SR
Queue Stats
201W - 194L
1,328 MMR
Solo
Guan Yu
Guan Yu
Silver II
Tefollo
Guan Yu
Silver II
Level 64
God Stats
3W - 0L
1,875 SR
Queue Stats
5W - 8L
1,362 MMR
Solo
Athena
Athena
Silver I
TheSexySeagull
Athena
Silver I
Level 89
God Stats
22W - 22L
1,429 SR
Queue Stats
1,032W - 997L
1,323 MMR
Solo
Nemesis
Nemesis
Gold V
sadarns
Nemesis
Gold V
Level 69
God Stats
21W - 17L
1,633 SR
Queue Stats
447W - 427L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
3 / 9 / 13
12,340
457
20,378
20,876
6,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 12 / 11
11,885
440
12,959
27,439
26,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
18
9 / 10 / 7
13,523
501
19,821
17,002
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Smokee
Thanatos
19
6 / 10 / 10
13,159
487
10,603
26,022
10,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
piskopat993
Cu Chulainn
20
3 / 4 / 10
13,818
512
22,046
30,697
27,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TsukuyomiSetDanzaburouApolloBaron Samedi

VS

Bans
Ao KuangPeleScyllaFenrirSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 8 / 10
13,500
500
10,302
17,905
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
LongPiano
Medusa
20
17 / 3 / 11
16,821
623
24,930
22,524
11,028
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Tefollo
Guan Yu
20
4 / 2 / 13
15,125
560
12,450
29,157
37,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 12 / 24
14,623
542
13,527
28,634
33,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
sadarns
Nemesis
20
16 / 2 / 12
18,895
700
32,305
27,473
15,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
115
27
Kills
45
45
Deaths
27
51
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Neith
3
9
13
1.06
L
6
12
11
0.96
W
Anubis
4
8
10
1.13
W
Medusa
LongPiano
Medusa
17
3
11
7.5
L
Ra
9
10
7
1.25
L
Thanatos
Smokee
Thanatos
6
10
10
1.1
W
Guan Yu
Tefollo
Guan Yu
4
2
13
5.25
W
4
12
24
1.33
L
Cu Chulainn
piskopat993
Cu Chulainn
3
4
10
2
W
Nemesis
sadarns
Nemesis
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,807
Damage
93,514
122,036
Taken
125,693
77,644
Mitigated
106,128
35,647
Healing
48,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
20,378
12,577
0
3,237
20,876
6,653
32
4,854
15,912
0
86,987
L
12,959
2,377
545
2,382
27,439
26,807
0
7,971
19,253
52,837
0
W
Anubis
10,302
576
0
5,337
17,905
9,454
1,640
5,303
12,308
72,075
0
W
Medusa
LongPiano
Medusa
24,930
14,684
0
9,179
22,524
11,028
3,988
6,697
15,693
0
107,027
L
Ra
19,821
1,419
3,625
2,615
17,002
5,469
348
2,510
14,382
76,510
0
L
Thanatos
Smokee
Thanatos
10,603
2,729
0
14,971
26,022
10,868
0
5,627
20,235
0
78,669
W
Guan Yu
Tefollo
Guan Yu
12,450
2,030
4,000
14,808
29,157
37,375
1,163
5,579
23,402
0
83,046
W
13,527
3,548
0
4,432
28,634
33,145
1,145
9,301
19,083
48,283
0
L
Cu Chulainn
piskopat993
Cu Chulainn
22,046
4,319
0
8,272
30,697
27,847
522
5,369
25,154
10,255
91,075
W
Nemesis
sadarns
Nemesis
32,305
22,775
0
10,693
27,473
15,126
4,096
8,915
18,030
0
204,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,725
Gold Earned
78,964
585
Minions Killed
675
0
Camps Cleared
0
2,413,382
Distance Traveled
2,677,915
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,340
457
137
5
0
454,599
7
L
Ymir
11,885
440
65
2
0
444,153
9
W
Anubis
13,500
500
110
4
0
448,049
8
W
Medusa
16,821
623
146
5
0
522,975
10
L
Ra
13,523
501
100
4
0
509,203
8
L
Thanatos
13,159
487
120
4
0
500,844
8
W
Guan Yu
15,125
560
160
6
0
587,365
4
W
Athena
14,623
542
51
2
0
532,480
2
L
Cu Chulainn
13,818
512
163
6
0
504,583
7
W
Nemesis
18,895
700
208
8
0
587,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role