Player Matchup

Olorun
Olorun
Eureka FGC
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2
Cabrakan
Cabrakan
im-0uija
Cabrakan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 128L
1,500 Elo+
Party 2
Thanatos
Thanatos
spongo_bobo
Thanatos
Level 49
God Stats
9W - 9L
1,438 SR
Queue Stats
69W - 72L
1,501 Elo+
Party 2
Team Averages
Level 44
1,479 SR
1,506 Elo+

VS

Team Averages
Level 24
1,435 SR
1,373 Elo+
Chaac
Chaac
Jester ess
Chaac
Level 7
God Stats
0W - 6L
1,017 SR
Queue Stats
3W - 11L
1,296 Elo+
Party 1
Raijin
Raijin
Tymonic
Raijin
Level 18
God Stats
6W - 7L
1,787 SR
Queue Stats
37W - 45L
1,458 Elo+
Solo
Cthulhu
Cthulhu
monarch527
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 89L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eureka FGC
Olorun
14
3 / 3 / 11
10,660
666
5,153
10,509
4,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
im-0uija
Cabrakan
15
7 / 5 / 9
11,580
724
13,160
14,841
10,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
spongo_bobo
Thanatos
16
11 / 1 / 8
11,884
743
19,524
12,192
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 9 / 6
9,918
620
6,576
15,961
10,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Tymonic
Raijin
13
5 / 4 / 2
11,096
694
9,777
10,294
3,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
monarch527
Cthulhu
12
1 / 8 / 7
9,758
610
9,884
21,260
17,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
8
9
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
Eureka FGC
Olorun
3
3
11
2.83
L
Chaac
2
9
6
0.56
L
Raijin
Tymonic
Raijin
5
4
2
1.5
W
Cabrakan
im-0uija
Cabrakan
7
5
9
2.3
L
Cthulhu
monarch527
Cthulhu
1
8
7
0.56
W
Thanatos
spongo_bobo
Thanatos
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
26,237
37,542
Taken
47,515
19,511
Mitigated
31,589
16,071
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Eureka FGC
Olorun
5,153
1,715
468
2,762
10,509
4,209
103
5,975
4,534
27,048
0
L
Chaac
6,576
1,118
0
1,955
15,961
10,438
306
7,876
8,009
0
21,728
L
Raijin
Tymonic
Raijin
9,777
659
0
821
10,294
3,452
481
3,292
7,002
42,786
0
W
Cabrakan
im-0uija
Cabrakan
13,160
1,003
0
2,158
14,841
10,815
0
6,742
8,099
52,014
1,326
L
Cthulhu
monarch527
Cthulhu
9,884
659
0
549
21,260
17,699
216
7,046
14,214
29,012
0
W
Thanatos
spongo_bobo
Thanatos
19,524
5,940
0
10,683
12,192
4,487
892
7,016
5,176
0
44,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,124
Gold Earned
30,772
156
Minions Killed
138
0
Camps Cleared
0
798,997
Distance Traveled
785,630
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,660
666
41
3
0
239,801
0
L
Chaac
9,918
620
35
2
0
257,468
0
L
Raijin
11,096
694
70
4
0
253,860
4
W
Cabrakan
11,580
724
73
5
0
229,785
0
L
Cthulhu
9,758
610
33
2
0
274,302
0
W
Thanatos
11,884
743
42
3
0
329,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role