Player Matchup

Pele
Pele
PBastion
Pele
Level 10
God Stats
0W - 2L
1,316 SR
Queue Stats
13W - 19L
1,479 Elo+
Solo
Chang'e
Chang'e
SUPERR-HELLOO
Chang'e
Level 14
God Stats
0W - 3L
1,184 SR
Queue Stats
24W - 21L
1,501 Elo+
Solo
Xbalanque
Xbalanque
TheFakieTre
Xbalanque
Level 27
God Stats
3W - 6L
1,342 SR
Queue Stats
96W - 107L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
WeArePDs
Zhong Kui
Level 23
God Stats
7W - 6L
1,409 SR
Queue Stats
81W - 82L
1,595 Elo+
Solo
Olorun
Olorun
lafayettelion86
Olorun
Level 16
God Stats
1W - 1L
1,445 SR
Queue Stats
8W - 11L
1,443 Elo+
Solo
Team Averages
Level 18
1,339 SR
1,509 Elo+

VS

Team Averages
Level 28
1,599 SR
1,526 Elo+
Tiamat
Tiamat
Itz Tags
Tiamat
Level 26
God Stats
23W - 20L
1,569 SR
Queue Stats
55W - 44L
1,515 Elo+
Party 1
Geb
Geb
Karyme420
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Metro250
Amaterasu
Level 34
God Stats
4W - 0L
1,738 SR
Queue Stats
122W - 121L
1,548 Elo+
Party 1
Achilles
Achilles
ShindleDag
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 83L
1,574 Elo+
Party 1
Anubis
Anubis
jlirical_18
Anubis
Level 23
God Stats
12W - 9L
1,690 SR
Queue Stats
34W - 35L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 6 / 2
10,585
441
16,394
23,181
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
13
1 / 6 / 3
8,351
348
4,344
18,650
6,231
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
TheFakieTre
Xbalanque
18
7 / 9 / 0
11,436
477
17,086
20,667
7,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
WeArePDs
Zhong Kui
20
7 / 5 / 3
12,672
528
25,868
27,240
20,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 14 / 6
9,181
383
4,899
23,369
8,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Itz Tags
Tiamat
20
15 / 6 / 9
14,509
605
36,823
20,226
14,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 12
11,598
483
8,991
25,707
20,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Metro250
Amaterasu
20
10 / 1 / 5
14,475
603
13,737
23,762
17,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
ShindleDag
Achilles
19
9 / 4 / 6
12,970
540
15,689
23,028
27,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
19
5 / 5 / 8
12,666
528
10,135
14,869
7,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
21
Kills
40
40
Deaths
21
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Itz Tags
Tiamat
15
6
9
3.25
W
1
5
12
1.4
W
Amaterasu
Metro250
Amaterasu
10
1
5
12.5
L
Pele
6
6
2
1.17
L
Chang'e
1
6
3
0.42
W
Achilles
ShindleDag
Achilles
9
4
6
3
L
Xbalanque
TheFakieTre
Xbalanque
7
9
0
0.78
L
Zhong Kui
WeArePDs
Zhong Kui
7
5
3
1.7
W
Anubis
5
5
8
1.8
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,591
Damage
85,375
113,107
Taken
107,592
51,624
Mitigated
88,139
32,482
Healing
33,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Itz Tags
Tiamat
36,823
1,487
1,235
5,362
20,226
14,939
2,494
7,956
12,260
93,718
0
W
8,991
1,006
1,734
6,233
25,707
20,168
2,382
6,044
19,597
54,312
0
W
Amaterasu
Metro250
Amaterasu
13,737
5,397
334
9,782
23,762
17,566
448
10,007
13,755
0
131,478
L
Pele
16,394
4,251
0
4,441
23,181
8,529
268
7,010
15,878
0
68,335
L
Chang'e
4,344
505
1,586
3,148
18,650
6,231
222
12,895
5,134
22,715
0
W
Achilles
ShindleDag
Achilles
15,689
4,016
0
1,974
23,028
27,496
2,536
4,078
18,874
0
52,121
L
Xbalanque
TheFakieTre
Xbalanque
17,086
7,595
486
3,856
20,667
7,783
230
7,704
12,430
0
81,533
L
Zhong Kui
WeArePDs
Zhong Kui
25,868
3,860
0
14,507
27,240
20,773
951
10,150
16,797
101,548
0
W
Anubis
10,135
424
0
6,715
14,869
7,970
1,218
6,874
7,995
72,838
0
L
4,899
2,752
240
4,218
23,369
8,308
766
16,639
6,096
41,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,225
Gold Earned
66,218
480
Minions Killed
539
0
Camps Cleared
0
1,764,290
Distance Traveled
2,267,098
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,509
605
130
5
0
439,401
0
W
Geb
11,598
483
67
3
0
444,450
1
W
Amaterasu
14,475
603
165
7
0
529,615
2
L
Pele
10,585
441
89
4
0
438,973
0
L
Chang'e
8,351
348
35
1
0
334,185
6
W
Achilles
12,970
540
63
3
0
461,587
0
L
Xbalanque
11,436
477
121
5
0
320,974
0
L
Zhong Kui
12,672
528
152
6
0
378,364
0
W
Anubis
12,666
528
114
5
0
392,045
2
L
Olorun
9,181
383
83
3
0
291,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role