Player Matchup

Da Ji
Da Ji
Aean
Da Ji
Level 65
God Stats
20W - 8L
1,734 SR
Queue Stats
59W - 34L
1,594 Elo+
Party 2
Yemoja
Yemoja
Capata17
Yemoja
Level 28
God Stats
16W - 18L
1,437 SR
Queue Stats
16W - 18L
1,494 Elo+
Party 1
Ganesha
Ganesha
MordredWasTaken
Ganesha
Level 18
God Stats
2W - 1L
1,303 SR
Queue Stats
62W - 30L
1,638 Elo+
Party 2
Kukulkan
Kukulkan
Silmashiro
Kukulkan
Level 29
God Stats
6W - 5L
1,358 SR
Queue Stats
63W - 37L
1,626 Elo+
Party 2
Cernunnos
Cernunnos
Vālkyr
Cernunnos
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 1
Team Averages
Level 52
1,466 SR
1,545 Elo+

VS

Team Averages
Level 76
1,581 SR
1,564 Elo+
Susano
Susano
Ad0ra
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,556 Elo+
Party 3
Anubis
Anubis
Doppleganger38
Anubis
Level 39
God Stats
80W - 48L
1,412 SR
Queue Stats
393W - 399L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pure Syclone
Cu Chulainn
Level 27
God Stats
25W - 24L
1,628 SR
Queue Stats
49W - 49L
1,613 Elo+
Party 4
Jing Wei
Jing Wei
Syzorg
Jing Wei
Level 160
God Stats
1W - 3L
1,967 SR
Queue Stats
53W - 56L
1,587 Elo+
Party 4
Sun Wukong
Sun Wukong
brokenlegos
Sun Wukong
Level 27
God Stats
0W - 2L
1,396 SR
Queue Stats
39W - 29L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aean
Da Ji
20
18 / 5 / 9
15,997
1,143
29,466
19,853
12,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Capata17
Yemoja
20
2 / 3 / 15
12,539
896
5,517
12,543
13,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
0 / 3 / 31
14,306
1,022
16,625
19,829
32,018
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Silmashiro
Kukulkan
20
9 / 5 / 16
14,924
1,066
22,119
15,919
7,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Vālkyr
Cernunnos
20
6 / 4 / 19
14,106
1,008
23,512
18,536
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ad0ra
Susano
20
8 / 7 / 8
15,927
1,138
30,202
18,394
7,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 4 / 7
13,498
964
10,590
11,459
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Pure Syclone
Cu Chulainn
20
1 / 8 / 11
12,868
919
5,825
19,802
12,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Syzorg
Jing Wei
20
6 / 8 / 7
13,949
996
29,254
30,409
9,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
brokenlegos
Sun Wukong
19
1 / 8 / 9
12,106
865
7,925
23,144
16,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
62
35
Kills
20
20
Deaths
35
90
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Susano
Ad0ra
Susano
8
7
8
1.71
W
Da Ji
Aean
Da Ji
18
5
9
4.5
W
Yemoja
Capata17
Yemoja
2
3
15
3.17
L
4
4
7
1.88
W
0
3
31
5.17
L
Cu Chulainn
Pure Syclone
Cu Chulainn
1
8
11
0.81
W
Kukulkan
Silmashiro
Kukulkan
9
5
16
3.4
L
Jing Wei
Syzorg
Jing Wei
6
8
7
1.19
W
Cernunnos
Vālkyr
Cernunnos
6
4
19
3.88
L
Sun Wukong
brokenlegos
Sun Wukong
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,239
Damage
83,796
86,680
Taken
103,208
74,090
Mitigated
51,923
12,630
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ad0ra
Susano
30,202
9,259
0
872
18,394
7,516
0
4,807
13,587
0
53,566
W
Da Ji
Aean
Da Ji
29,466
8,668
0
890
19,853
12,443
0
1,220
18,583
0
46,507
W
Yemoja
Capata17
Yemoja
5,517
940
4,596
1,435
12,543
13,871
0
4,105
8,288
17,971
0
L
10,590
919
1,279
917
11,459
6,049
0
3,746
7,713
54,149
0
W
16,625
1,235
0
1,585
19,829
32,018
0
4,063
15,616
30,653
0
L
Cu Chulainn
Pure Syclone
Cu Chulainn
5,825
1,254
0
0
19,802
12,686
0
11,808
7,994
5,317
14,516
W
Kukulkan
Silmashiro
Kukulkan
22,119
2,022
0
0
15,919
7,961
0
461
15,424
76,051
0
L
Jing Wei
Syzorg
Jing Wei
29,254
26,825
0
7,934
30,409
9,639
0
11,556
18,853
0
62,721
W
Cernunnos
Vālkyr
Cernunnos
23,512
11,111
0
4,124
18,536
7,797
0
2,184
16,277
0
44,124
L
Sun Wukong
brokenlegos
Sun Wukong
7,925
1,644
0
3,082
23,144
16,033
0
12,344
10,800
0
22,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,872
Gold Earned
68,348
275
Minions Killed
287
6
Camps Cleared
15
1,174,524
Distance Traveled
1,301,359
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,927
1,138
44
3
7
314,595
1
W
Da Ji
15,997
1,143
37
3
5
260,323
0
W
Yemoja
12,539
896
34
2
0
231,300
1
L
Anubis
13,498
964
119
9
4
196,434
0
W
Ganesha
14,306
1,022
0
0
0
261,499
0
L
Cu Chulainn
12,868
919
27
2
0
254,396
0
W
Kukulkan
14,924
1,066
152
11
0
205,419
0
L
Jing Wei
13,949
996
69
5
3
274,232
0
W
Cernunnos
14,106
1,008
52
4
1
215,983
0
L
Sun Wukong
12,106
865
28
2
1
261,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role