Player Matchup

Fenrir
Fenrir
Carlos_Karllos
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MyLizardsRage
Erlang Shen
Level 13
God Stats
18W - 24L
1,607 SR
Queue Stats
155W - 154L
1,350 Elo+
Solo
Anhur
Anhur
iraqi_beast_
Anhur
Level 7
God Stats
10W - 3L
1,599 SR
Queue Stats
12W - 7L
1,337 Elo+
Solo
Neith
Neith
snOOpy_is_Up
Neith
Level 28
God Stats
5W - 10L
1,389 SR
Queue Stats
24W - 30L
1,209 Elo+
Solo
Ra
Ra
toma_tirooooooo
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,519 SR
1,379 Elo+

VS

Team Averages
Level 23
1,370 SR
1,324 Elo+
Kali
Kali
Burnefyre69
Kali
Level 24
God Stats
10W - 22L
1,172 SR
Queue Stats
21W - 40L
1,110 Elo+
Solo
Ymir
Ymir
Cr4ZyHidalgobro
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Jack-elgatito
Sun Wukong
Level 18
God Stats
17W - 16L
1,564 SR
Queue Stats
110W - 114L
1,400 Elo+
Solo
Anhur
Anhur
TTV_Zervie
Anhur
Level 26
God Stats
0W - 2L
1,260 SR
Queue Stats
12W - 18L
1,300 Elo+
Solo
Neith
Neith
cvq1
Neith
Level 29
God Stats
15W - 24L
1,355 SR
Queue Stats
117W - 136L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,907
491
661
4,282
1,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
MyLizardsRage
Erlang Shen
12
7 / 0 / 0
7,257
726
5,146
5,952
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
7 / 0 / 1
7,716
772
6,595
7,300
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 3
5,201
520
4,099
2,894
592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 2
4,451
445
1,534
4,541
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,204
420
1,175
6,319
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 1 / 2
4,290
429
409
5,570
1,740
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Jack-elgatito
Sun Wukong
8
3 / 2 / 1
5,011
501
2,459
4,831
1,415
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
8
3 / 2 / 1
4,957
496
3,661
6,303
1,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
cvq1
Neith
6
0 / 6 / 0
4,079
408
3,413
5,879
694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
14
Kills
6
6
Deaths
15
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
0
0
0
0
L
0
1
2
1
L
Sun Wukong
Jack-elgatito
Sun Wukong
3
2
1
1.75
W
Erlang Shen
MyLizardsRage
Erlang Shen
7
0
0
7
L
Anhur
3
2
1
1.75
L
Neith
cvq1
Neith
0
6
0
0
W
7
0
1
7.5
W
0
0
3
1.5
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
11,117
24,969
Taken
28,902
7,516
Mitigated
6,750
10,080
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,175
758
0
876
6,319
1,330
0
0
6,319
0
14,686
W
661
98
0
909
4,282
1,153
689
0
4,282
0
15,860
L
409
220
0
570
5,570
1,740
0
596
4,801
8,700
0
L
Sun Wukong
Jack-elgatito
Sun Wukong
2,459
802
111
698
4,831
1,415
0
201
4,586
0
20,360
W
Erlang Shen
MyLizardsRage
Erlang Shen
5,146
3,373
0
3,656
5,952
2,859
0
36
5,916
0
38,116
L
Anhur
3,661
1,727
0
2,569
6,303
1,571
64
460
5,783
0
20,024
L
Neith
cvq1
Neith
3,413
1,281
0
636
5,879
694
92
0
5,879
0
13,947
W
6,595
3,087
0
5,068
7,300
2,193
2,329
257
7,043
0
48,660
W
4,099
1,955
0
420
2,894
592
261
37
2,857
0
23,134
W
1,534
434
27
0
4,541
719
0
79
4,462
5,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
22,541
247
Minions Killed
133
0
Camps Cleared
0
960,173
Distance Traveled
796,684
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,204
420
31
3
0
128,959
1
W
Fenrir
4,907
491
29
3
0
197,516
0
L
Ymir
4,290
429
20
2
0
153,450
0
L
Sun Wukong
5,011
501
33
3
0
176,591
2
W
Erlang Shen
7,257
726
85
9
0
234,139
3
L
Anhur
4,957
496
33
3
0
158,306
0
L
Neith
4,079
408
16
2
0
179,378
0
W
Anhur
7,716
772
91
9
0
185,586
0
W
Neith
5,201
520
36
4
0
168,008
0
W
Ra
4,451
445
6
1
0
174,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role