Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Aureus24
Tiamat
Level 119
God Stats
3W - 7L
1,507 SR
Queue Stats
123W - 129L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Breesh
Ah Muzen Cab
Level 114
God Stats
2W - 2L
1,670 SR
Queue Stats
49W - 53L
1,642 Elo+
Solo
Zeus
Zeus
LDV4G
Zeus
Level 60
God Stats
12W - 7L
1,916 SR
Queue Stats
158W - 148L
1,644 Elo+
Solo
Mulan
Mulan
i-Pxseidon
Mulan
Level 107
God Stats
5W - 10L
1,679 SR
Queue Stats
512W - 487L
1,595 Elo+
Solo
Team Averages
Level 105
1,654 SR
1,597 Elo+

VS

Team Averages
Level 119
1,499 SR
1,594 Elo+
Mulan
Mulan
DirtyBubble 690
Mulan
Level 99
God Stats
5W - 6L
1,661 SR
Queue Stats
300W - 304L
1,578 Elo+
Party 1
Thanatos
Thanatos
Kaptain_Qwark
Thanatos
Level 143
God Stats
1W - 0L
1,534 SR
Queue Stats
63W - 64L
1,622 Elo+
Solo
Cupid
Cupid
TheRubrDuky
Cupid
Level 157
God Stats
1W - 0L
1,640 SR
Queue Stats
270W - 223L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
Volicitty
Cthulhu
Level 109
God Stats
2W - 3L
1,315 SR
Queue Stats
331W - 330L
1,583 Elo+
Solo
Janus
Janus
shadowkiller7767
Janus
Level 88
God Stats
6W - 10L
1,346 SR
Queue Stats
137W - 126L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 4 / 3
8,885
468
9,073
16,979
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Aureus24
Tiamat
15
1 / 4 / 2
9,357
492
11,712
11,544
11,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Breesh
Ah Muzen Cab
16
3 / 3 / 4
9,767
514
12,267
15,677
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
LDV4G
Zeus
15
4 / 5 / 1
9,438
497
12,056
10,137
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
14
2 / 4 / 5
9,115
480
8,034
18,666
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
9,660
508
9,651
16,412
11,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Kaptain_Qwark
Thanatos
18
8 / 1 / 6
10,863
572
14,014
19,313
10,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 3 / 1
9,997
526
8,529
14,422
4,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Volicitty
Cthulhu
12
2 / 3 / 9
8,372
441
11,610
17,761
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 2 / 6
9,349
492
9,923
9,612
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
20
20
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
3
0.88
L
Tiamat
Aureus24
Tiamat
1
4
2
0.5
L
Ah Muzen Cab
Breesh
Ah Muzen Cab
3
3
4
1.67
W
4
3
8
2.67
W
Thanatos
Kaptain_Qwark
Thanatos
8
1
6
11
L
Zeus
LDV4G
Zeus
4
5
1
0.9
W
4
3
1
1.5
W
Cthulhu
Volicitty
Cthulhu
2
3
9
2.17
L
Mulan
2
4
5
1.13
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,142
Damage
53,727
73,003
Taken
77,520
43,551
Mitigated
42,604
30,416
Healing
33,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,073
483
1,929
8,463
16,979
6,217
645
5,441
11,538
70,378
0
L
Tiamat
Aureus24
Tiamat
11,712
868
0
5,026
11,544
11,113
0
2,666
8,878
52,538
0
L
Ah Muzen Cab
Breesh
Ah Muzen Cab
12,267
5,736
0
7,263
15,677
7,892
0
3,087
12,590
0
77,111
W
9,651
1,454
0
4,590
16,412
11,161
0
5,759
10,549
0
62,195
W
Thanatos
Kaptain_Qwark
Thanatos
14,014
5,293
0
16,454
19,313
10,931
673
10,300
8,345
0
63,615
L
Zeus
LDV4G
Zeus
12,056
438
0
1,472
10,137
3,219
0
3,183
6,954
66,150
0
W
8,529
6,137
8
7,671
14,422
4,995
407
2,625
11,777
0
62,411
W
Cthulhu
Volicitty
Cthulhu
11,610
983
691
3,297
17,761
12,125
120
7,778
9,899
35,750
0
L
Mulan
8,034
587
387
5,876
18,666
15,110
0
7,156
11,510
0
25,731
W
9,923
463
0
1,203
9,612
3,392
0
5,437
4,109
71,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
48,241
508
Minions Killed
539
0
Camps Cleared
0
1,726,647
Distance Traveled
1,899,830
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,885
468
111
6
0
362,084
1
L
Tiamat
9,357
492
113
6
0
330,348
3
L
Ah Muzen Cab
9,767
514
124
7
0
328,581
2
W
Mulan
9,660
508
110
6
0
392,550
4
W
Thanatos
10,863
572
111
6
0
383,793
4
L
Zeus
9,438
497
127
7
0
334,498
4
W
Cupid
9,997
526
119
6
0
356,205
5
W
Cthulhu
8,372
441
58
3
0
408,183
9
L
Mulan
9,115
480
33
2
0
371,136
9
W
Janus
9,349
492
141
7
0
359,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role