Player Matchup

Ah Puch
Ah Puch
Hedgefund
Ah Puch
Level 38
God Stats
6W - 3L
1,998 SR
Queue Stats
123W - 110L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mikau
Kumbhakarna
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 17L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rino
Tsukuyomi
Level 143
God Stats
2W - 0L
1,923 SR
Queue Stats
47W - 14L
1,601 Elo+
Party 1
Hel
Hel
UncleMcDunkel
Hel
Level 29
God Stats
1W - 0L
1,618 SR
Queue Stats
39W - 30L
1,636 Elo+
Party 2
Medusa
Medusa
cAkEJEdnr422
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 6L
1,815 Elo+
Party 1
Team Averages
Level 72
1,708 SR
1,638 Elo+

VS

Team Averages
Level 67
1,521 SR
1,654 Elo+
Achilles
Achilles
BearJewTheGolem
Achilles
Level 126
God Stats
9W - 12L
1,500 SR
Queue Stats
648W - 561L
1,520 Elo+
Party 3
Hou Yi
Hou Yi
Sneider2018
Hou Yi
Level 23
God Stats
0W - 1L
1,559 SR
Queue Stats
11W - 5L
1,907 Elo+
Solo
Tsukuyomi
Tsukuyomi
SungHan
Tsukuyomi
Level 25
God Stats
0W - 1L
1,712 SR
Queue Stats
24W - 12L
1,735 Elo+
Solo
Ymir
Ymir
TurnIntoCandy
Ymir
Level 140
God Stats
7W - 14L
1,179 SR
Queue Stats
344W - 298L
1,510 Elo+
Party 3
Apollo
Apollo
djtha1ndonly
Apollo
Level 19
God Stats
6W - 7L
1,658 SR
Queue Stats
14W - 15L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hedgefund
Ah Puch
15
4 / 1 / 11
9,030
903
13,223
4,849
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Mikau
Kumbhakarna
14
4 / 0 / 11
9,407
941
5,302
11,858
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Rino
Tsukuyomi
15
7 / 0 / 8
9,147
915
11,582
8,182
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 5
8,300
830
7,474
7,502
4,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
12
2 / 2 / 10
7,942
794
9,008
9,549
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 4 / 2
6,225
623
4,561
14,954
14,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
11
0 / 4 / 2
6,002
600
5,163
11,669
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SungHan
Tsukuyomi
10
2 / 7 / 0
6,310
631
8,558
9,531
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,099
610
2,570
11,014
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
12
0 / 3 / 2
6,446
645
3,734
5,908
2,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
21
Kills
3
4
Deaths
21
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
2
0.5
W
Ah Puch
Hedgefund
Ah Puch
4
1
11
9.5
W
Kumbhakarna
Mikau
Kumbhakarna
4
0
11
9.5
W
Tsukuyomi
Rino
Tsukuyomi
7
0
8
11
L
Hou Yi
0
4
2
0.25
L
Tsukuyomi
SungHan
Tsukuyomi
2
7
0
0.29
L
0
3
1
0.17
W
4
1
5
6.5
W
Medusa
2
2
10
3.5
L
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,589
Damage
24,586
41,940
Taken
53,076
22,908
Mitigated
29,679
15,788
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,561
1,048
0
896
14,954
14,254
0
8,364
6,590
0
12,387
W
Ah Puch
Hedgefund
Ah Puch
13,223
533
0
1,345
4,849
1,884
477
286
4,563
38,173
0
W
Kumbhakarna
Mikau
Kumbhakarna
5,302
517
0
1,053
11,858
9,146
373
972
9,306
19,612
0
W
Tsukuyomi
Rino
Tsukuyomi
11,582
2,825
0
1,528
8,182
4,015
68
552
7,306
0
23,813
L
Hou Yi
5,163
1,680
0
715
11,669
4,385
0
4,746
6,923
0
19,112
L
Tsukuyomi
SungHan
Tsukuyomi
8,558
2,198
0
36
9,531
3,578
1
4,824
4,707
0
15,259
L
2,570
359
0
963
11,014
5,395
0
5,963
5,051
9,299
0
W
7,474
862
5,434
5,189
7,502
4,081
247
502
7,000
25,767
0
W
Medusa
9,008
4,055
0
1,239
9,549
3,782
1,902
302
9,247
0
22,154
L
Apollo
3,734
2,275
0
1,213
5,908
2,067
0
2,102
3,806
0
18,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
31,082
226
Minions Killed
150
8
Camps Cleared
3
1,042,629
Distance Traveled
861,238
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,225
623
22
2
0
168,109
0
W
Ah Puch
9,030
903
68
7
1
198,211
1
W
Kumbhakarna
9,407
941
37
4
1
200,311
2
W
Tsukuyomi
9,147
915
37
4
1
232,189
0
L
Hou Yi
6,002
600
40
4
1
171,136
2
L
Tsukuyomi
6,310
631
20
2
1
157,861
1
L
Ymir
6,099
610
20
2
1
170,017
1
W
Hel
8,300
830
51
5
2
209,400
1
W
Medusa
7,942
794
33
3
3
202,518
2
L
Apollo
6,446
645
48
5
0
194,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role