Player Matchup

Zeus
Zeus
D4YS
Zeus
Level 102
God Stats
0W - 5L
1,322 SR
Queue Stats
471W - 456L
1,546 Elo+
Solo
Mulan
Mulan
Dhuwen
Mulan
Level 127
God Stats
7W - 7L
1,495 SR
Queue Stats
171W - 159L
1,619 Elo+
Party 2
Arachne
Arachne
MARKOlUS
Arachne
Level 123
God Stats
1W - 2L
1,588 SR
Queue Stats
77W - 85L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
Meikomi
Cernunnos
Level 99
God Stats
15W - 8L
1,900 SR
Queue Stats
88W - 71L
1,596 Elo+
Party 2
Artemis
Artemis
kittenking00
Artemis
Level 125
God Stats
5W - 6L
1,502 SR
Queue Stats
61W - 62L
1,551 Elo+
Party 2
Team Averages
Level 115
1,561 SR
1,570 Elo+

VS

Team Averages
Level 93
1,621 SR
1,617 Elo+
Athena
Athena
BigBootyLowry
Athena
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
237W - 135L
1,715 Elo+
Party 3
King Arthur
King Arthur
DepressedDragon
King Arthur
Level 108
God Stats
4W - 0L
1,942 SR
Queue Stats
31W - 28L
1,507 Elo+
Party 1
Hera
Hera
ItsDunn
Hera
Level 66
God Stats
7W - 2L
1,542 SR
Queue Stats
289W - 178L
1,734 Elo+
Party 3
Hun Batz
Hun Batz
Oatliest
Hun Batz
Level 120
God Stats
5W - 3L
1,866 SR
Queue Stats
65W - 58L
1,577 Elo+
Solo
Anhur
Anhur
madTeoz
Anhur
Level 155
God Stats
11W - 10L
1,254 SR
Queue Stats
250W - 239L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
D4YS
Zeus
11
0 / 8 / 2
8,183
372
3,929
10,364
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Dhuwen
Mulan
19
5 / 6 / 6
12,122
551
21,717
23,686
17,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MARKOlUS
Arachne
19
8 / 8 / 2
12,106
550
14,071
21,476
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Meikomi
Cernunnos
17
1 / 6 / 2
10,579
481
3,992
13,120
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
kittenking00
Artemis
17
3 / 4 / 3
11,107
505
8,142
14,671
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
11,759
535
10,361
15,809
22,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
DepressedDragon
King Arthur
18
4 / 4 / 2
10,873
494
8,458
19,346
18,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
ItsDunn
Hera
20
12 / 2 / 11
13,464
612
20,678
10,882
5,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Oatliest
Hun Batz
19
5 / 8 / 9
11,895
541
12,902
16,523
10,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
madTeoz
Anhur
20
6 / 2 / 4
12,685
577
9,029
11,531
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
17
Kills
32
32
Deaths
17
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Zeus
D4YS
Zeus
0
8
2
0.13
W
King Arthur
DepressedDragon
King Arthur
4
4
2
1.25
L
Mulan
Dhuwen
Mulan
5
6
6
1.33
W
Hera
ItsDunn
Hera
12
2
11
8.75
L
Arachne
MARKOlUS
Arachne
8
8
2
1.13
L
Cernunnos
Meikomi
Cernunnos
1
6
2
0.33
W
Hun Batz
Oatliest
Hun Batz
5
8
9
1.19
L
Artemis
kittenking00
Artemis
3
4
3
1.13
W
Anhur
madTeoz
Anhur
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,851
Damage
61,428
83,317
Taken
74,091
38,987
Mitigated
62,605
22,017
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,361
3,816
0
2,704
15,809
22,083
155
1,254
14,461
43,347
0
L
Zeus
D4YS
Zeus
3,929
757
0
1,499
10,364
3,252
504
5,191
5,173
38,954
0
W
King Arthur
DepressedDragon
King Arthur
8,458
1,132
794
3,788
19,346
18,614
126
302
18,991
0
53,060
L
Mulan
Dhuwen
Mulan
21,717
1,338
0
8,735
23,686
17,469
0
7,081
15,980
0
86,966
W
Hera
ItsDunn
Hera
20,678
5,853
667
2,110
10,882
5,299
799
1,060
9,716
123,795
0
L
Arachne
MARKOlUS
Arachne
14,071
9,417
0
7,314
21,476
8,716
0
8,101
13,350
0
73,639
L
Cernunnos
Meikomi
Cernunnos
3,992
1,771
0
2,433
13,120
3,982
1,228
4,917
8,190
0
60,966
W
Hun Batz
Oatliest
Hun Batz
12,902
6,042
0
430
16,523
10,095
513
598
15,859
0
83,288
L
Artemis
kittenking00
Artemis
8,142
1,940
0
2,036
14,671
5,568
168
5,749
8,897
0
50,606
W
Anhur
madTeoz
Anhur
9,029
1,940
0
4,077
11,531
6,514
6,867
386
11,135
0
92,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,097
Gold Earned
60,676
525
Minions Killed
658
0
Camps Cleared
0
1,804,063
Distance Traveled
2,046,465
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,759
535
57
3
0
440,415
8
L
Zeus
8,183
372
74
3
0
298,935
4
W
King Arthur
10,873
494
91
4
0
442,146
0
L
Mulan
12,122
551
158
7
0
356,359
5
W
Hera
13,464
612
199
9
0
417,398
3
L
Arachne
12,106
550
118
5
0
409,193
4
L
Cernunnos
10,579
481
100
5
0
350,447
10
W
Hun Batz
11,895
541
136
6
0
377,385
2
L
Artemis
11,107
505
75
3
0
389,129
8
W
Anhur
12,685
577
175
8
0
369,121
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role