Player Matchup

Baba Yaga
Baba Yaga
Kallou
Baba Yaga
Level 106
God Stats
39W - 46L
1,692 SR
Queue Stats
140W - 138L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Morphish
Sylvanus
Level 44
God Stats
2W - 0L
1,687 SR
Queue Stats
8W - 4L
1,638 Elo+
Solo
Amaterasu
Amaterasu
Skarbang
Amaterasu
Level 47
God Stats
5W - 4L
1,558 SR
Queue Stats
73W - 93L
1,481 Elo+
Party 1
Thanatos
Thanatos
Sylvnarius
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
fujinama
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,534 Elo+

VS

Team Averages
Level 43
1,421 SR
1,493 Elo+
Hun Batz
Hun Batz
KarimKhaneZand
Hun Batz
Level 51
God Stats
0W - 4L
1,302 SR
Queue Stats
320W - 325L
1,492 Elo+
Party 2
Janus
Janus
Momsfokar
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,514 Elo+
Party 3
Medusa
Medusa
bardooliii
Medusa
Level 37
God Stats
2W - 6L
1,407 SR
Queue Stats
96W - 104L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
blindomindo
Guan Yu
Level 68
God Stats
3W - 3L
1,495 SR
Queue Stats
313W - 295L
1,475 Elo+
Party 3
Ymir
Ymir
zerinhogameplays
Ymir
Level 33
God Stats
1W - 2L
1,399 SR
Queue Stats
118W - 130L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kallou
Baba Yaga
17
7 / 0 / 16
11,064
651
16,210
7,638
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Morphish
Sylvanus
14
5 / 2 / 19
10,123
595
8,384
12,402
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Skarbang
Amaterasu
17
4 / 2 / 6
10,369
610
8,546
10,532
6,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Sylvnarius
Thanatos
17
12 / 2 / 9
10,825
637
12,954
11,482
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
fujinama
Chernobog
18
9 / 1 / 12
11,659
686
11,431
10,155
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 6 / 2
8,039
473
6,289
14,137
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Momsfokar
Janus
11
2 / 9 / 0
7,428
437
5,771
12,691
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bardooliii
Medusa
12
0 / 8 / 2
7,624
448
4,258
10,580
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
blindomindo
Guan Yu
14
1 / 4 / 1
8,424
496
8,544
16,746
15,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 10 / 1
8,585
505
5,909
17,820
11,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
37
Kills
7
7
Deaths
37
62
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Kallou
Baba Yaga
7
0
16
15
L
Hun Batz
2
6
2
0.5
L
Janus
Momsfokar
Janus
2
9
0
0.22
W
Sylvanus
Morphish
Sylvanus
5
2
19
7.25
W
Amaterasu
Skarbang
Amaterasu
4
2
6
3.5
W
Thanatos
Sylvnarius
Thanatos
12
2
9
8.25
L
Medusa
bardooliii
Medusa
0
8
2
0.13
L
Guan Yu
blindomindo
Guan Yu
1
4
1
0.38
W
Chernobog
fujinama
Chernobog
9
1
12
15
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,525
Damage
30,771
52,209
Taken
71,974
29,913
Mitigated
36,745
31,720
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Kallou
Baba Yaga
16,210
563
0
1,480
7,638
3,401
1,978
1,586
5,924
67,694
0
L
Hun Batz
6,289
1,597
0
3,214
14,137
3,769
0
3,574
10,389
0
48,286
L
Janus
Momsfokar
Janus
5,771
485
0
1,000
12,691
2,981
0
5,168
7,189
35,683
0
W
Sylvanus
Morphish
Sylvanus
8,384
2,215
3,208
5,754
12,402
11,664
350
4,387
7,828
18,294
0
W
Amaterasu
Skarbang
Amaterasu
8,546
4,763
0
4,214
10,532
6,292
3,031
299
9,853
0
55,300
W
Thanatos
Sylvnarius
Thanatos
12,954
4,157
0
13,556
11,482
4,822
312
2,750
8,636
0
56,283
L
Medusa
bardooliii
Medusa
4,258
1,842
0
0
10,580
3,004
620
3,019
7,487
0
37,405
L
Guan Yu
blindomindo
Guan Yu
8,544
1,751
36
6,511
16,746
15,765
0
2,995
13,675
0
47,276
W
Chernobog
fujinama
Chernobog
11,431
6,354
0
3,508
10,155
3,734
5,100
2,313
7,719
0
75,441
L
5,909
999
0
963
17,820
11,226
198
8,943
8,640
33,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,040
Gold Earned
40,100
492
Minions Killed
415
0
Camps Cleared
0
1,775,017
Distance Traveled
1,502,717
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,064
651
124
7
0
356,584
0
L
Hun Batz
8,039
473
93
5
0
347,409
7
L
Janus
7,428
437
76
4
0
275,121
1
W
Sylvanus
10,123
595
21
1
0
318,431
5
W
Amaterasu
10,369
610
114
7
0
359,015
3
W
Thanatos
10,825
637
85
5
0
380,180
2
L
Medusa
7,624
448
87
5
0
267,264
0
L
Guan Yu
8,424
496
106
6
0
339,904
1
W
Chernobog
11,659
686
148
9
0
360,807
3
L
Ymir
8,585
505
53
3
0
273,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role