Player Matchup

Yemoja
Yemoja
Anina95
Yemoja
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Susano
Susano
Invicto91
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 1
Neith
Neith
Kontrak11
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Persephone
Persephone
Silver S112
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,694 Elo+
Solo
Bakasura
Bakasura
WhitishDwarf
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,415 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,404 Elo+

VS

Team Averages
Level 21
1,451 SR
1,408 Elo+
Fenrir
Fenrir
Chris62205
Fenrir
Level 27
God Stats
19W - 17L
1,492 SR
Queue Stats
159W - 153L
1,484 Elo+
Party 2
Hel
Hel
TheWaffleCow
Hel
Level 25
God Stats
71W - 61L
1,416 SR
Queue Stats
77W - 73L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
WantedNoodles19
Sun Wukong
Level 22
God Stats
21W - 11L
1,554 SR
Queue Stats
127W - 110L
1,538 Elo+
Party 2
Ymir
Ymir
WantedViper23
Ymir
Level 13
God Stats
30W - 31L
1,341 SR
Queue Stats
222W - 203L
1,350 Elo+
Party 2
Hades
Hades
abel_222
Hades
Level 18
God Stats
9W - 5L
1,453 SR
Queue Stats
80W - 100L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anina95
Yemoja
11
0 / 7 / 4
8,444
384
4,816
15,118
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Invicto91
Susano
16
4 / 11 / 3
10,029
456
8,012
17,515
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Kontrak11
Neith
11
1 / 8 / 1
7,857
357
12,607
15,978
5,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Silver S112
Persephone
18
7 / 3 / 4
12,064
548
26,693
13,103
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
WhitishDwarf
Bakasura
15
5 / 7 / 6
10,322
469
7,951
16,686
8,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chris62205
Fenrir
17
13 / 5 / 8
11,793
536
18,697
19,664
12,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 3 / 11
11,357
516
7,219
13,416
8,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
WantedNoodles19
Sun Wukong
17
10 / 2 / 13
11,220
510
17,626
19,022
15,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 16
10,733
488
6,113
23,176
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
abel_222
Hades
15
3 / 3 / 9
10,120
460
8,742
17,254
12,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
17
Kills
36
36
Deaths
19
18
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anina95
Yemoja
0
7
4
0.29
W
Fenrir
Chris62205
Fenrir
13
5
8
3.4
L
Susano
Invicto91
Susano
4
11
3
0.5
L
Neith
Kontrak11
Neith
1
8
1
0.19
L
Persephone
Silver S112
Persephone
7
3
4
3
W
7
3
11
4.17
W
Sun Wukong
WantedNoodles19
Sun Wukong
10
2
13
8.25
W
3
6
16
1.83
L
Bakasura
WhitishDwarf
Bakasura
5
7
6
1.14
W
Hades
abel_222
Hades
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,079
Damage
58,397
78,400
Taken
92,532
36,090
Mitigated
66,127
14,289
Healing
39,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anina95
Yemoja
4,816
440
1,356
1,050
15,118
10,018
0
5,027
9,732
14,678
0
W
Fenrir
Chris62205
Fenrir
18,697
3,259
0
4,493
19,664
12,415
2,369
6,408
12,815
0
65,410
L
Susano
Invicto91
Susano
8,012
2,171
0
1,669
17,515
6,666
511
6,775
10,267
0
51,937
L
Neith
Kontrak11
Neith
12,607
6,177
0
3,379
15,978
5,680
111
1,579
14,067
0
53,188
L
Persephone
Silver S112
Persephone
26,693
2,351
0
2,830
13,103
5,579
1,046
4,625
8,330
92,380
0
W
7,219
634
9,265
8,107
13,416
8,284
1,036
4,207
9,045
52,025
0
W
Sun Wukong
WantedNoodles19
Sun Wukong
17,626
3,143
0
6,664
19,022
15,200
1,203
6,936
11,583
0
60,913
W
6,113
1,761
1,093
3,708
23,176
17,392
1,026
11,203
11,161
43,229
0
L
Bakasura
WhitishDwarf
Bakasura
7,951
5,226
0
4,005
16,686
8,147
0
3,533
13,028
0
35,760
W
Hades
abel_222
Hades
8,742
274
455
5,400
17,254
12,836
356
7,209
9,098
45,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
55,223
373
Minions Killed
382
0
Camps Cleared
0
1,841,818
Distance Traveled
2,110,651
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,444
384
17
1
0
334,660
1
W
Fenrir
11,793
536
87
4
0
416,144
1
L
Susano
10,029
456
79
4
0
381,588
3
L
Neith
7,857
357
72
3
0
336,892
1
L
Persephone
12,064
548
134
6
0
376,367
1
W
Hel
11,357
516
104
5
0
408,048
2
W
Sun Wukong
11,220
510
77
4
0
463,399
2
W
Ymir
10,733
488
59
3
0
412,624
0
L
Bakasura
10,322
469
71
3
0
412,311
0
W
Hades
10,120
460
55
3
0
410,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role