Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
PaulinhoReiDelaz
Scylla
Level 89
God Stats
6W - 5L
1,562 SR
Queue Stats
720W - 449L
1,623 Elo+
Party 2
Chernobog
Chernobog
ReoNaS2
Chernobog
Level 25
God Stats
8W - 0L
1,901 SR
Queue Stats
224W - 132L
1,602 Elo+
Party 2
Aphrodite
Aphrodite
Zapataak
Aphrodite
Level 87
God Stats
25W - 26L
1,952 SR
Queue Stats
300W - 359L
1,532 Elo+
Solo
Yemoja
Yemoja
xTIGS03x
Yemoja
Level 45
God Stats
11W - 17L
1,401 SR
Queue Stats
45W - 72L
1,390 Elo+
Solo
Team Averages
Level 74
1,663 SR
1,529 Elo+

VS

Team Averages
Level 61
1,467 SR
1,500 Elo+
Ymir
Ymir
GerXVIII
Ymir
Level 16
God Stats
2W - 3L
1,626 SR
Queue Stats
29W - 32L
1,473 Elo+
Party 1
Chang'e
Chang'e
Pirustadio
Chang'e
Level 88
God Stats
0W - 1L
1,623 SR
Queue Stats
22W - 17L
1,595 Elo+
Party 1
King Arthur
King Arthur
TheGood005
King Arthur
Level 106
God Stats
0W - 1L
1,256 SR
Queue Stats
102W - 97L
1,475 Elo+
Solo
Apollo
Apollo
fear0909bbx
Apollo
Level 40
God Stats
4W - 7L
1,388 SR
Queue Stats
561W - 578L
1,514 Elo+
Solo
Hun Batz
Hun Batz
g4brielfreitas
Hun Batz
Level 57
God Stats
12W - 18L
1,443 SR
Queue Stats
522W - 532L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 5 / 5
9,064
604
10,447
14,043
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 4
8,024
535
3,881
5,993
2,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
ReoNaS2
Chernobog
14
8 / 1 / 8
8,954
597
13,781
9,471
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Zapataak
Aphrodite
14
4 / 1 / 4
8,550
570
5,605
9,427
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
xTIGS03x
Yemoja
13
4 / 0 / 8
8,606
574
4,893
7,396
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
6,301
420
3,854
8,413
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Pirustadio
Chang'e
15
8 / 5 / 2
9,050
603
12,896
12,982
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheGood005
King Arthur
10
0 / 8 / 1
6,185
412
3,721
12,179
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
1 / 5 / 1
7,228
482
3,239
7,509
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
12
1 / 4 / 4
7,350
490
5,125
10,757
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
10
10
Deaths
25
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
5
5
1.9
L
Ymir
0
3
1
0.17
W
2
3
4
1.33
L
Chang'e
Pirustadio
Chang'e
8
5
2
1.8
W
Chernobog
ReoNaS2
Chernobog
8
1
8
12
L
King Arthur
TheGood005
King Arthur
0
8
1
0.06
W
Aphrodite
Zapataak
Aphrodite
4
1
4
6
L
Apollo
1
5
1
0.3
L
Hun Batz
1
4
4
0.75
W
Yemoja
xTIGS03x
Yemoja
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,607
Damage
28,835
46,330
Taken
51,840
20,510
Mitigated
19,206
21,504
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,447
3,358
0
3,582
14,043
6,208
0
5,072
8,713
0
55,799
L
Ymir
3,854
1,176
0
699
8,413
3,326
0
2,213
6,200
21,010
0
W
3,881
850
0
1,063
5,993
2,018
140
3,717
2,018
46,772
0
L
Chang'e
Pirustadio
Chang'e
12,896
345
868
4,094
12,982
4,090
0
3,233
9,749
59,232
0
W
Chernobog
ReoNaS2
Chernobog
13,781
8,331
0
3,087
9,471
3,604
1,793
2,496
6,923
0
61,263
L
King Arthur
TheGood005
King Arthur
3,721
547
0
1,075
12,179
6,597
0
5,139
6,642
0
25,525
W
Aphrodite
Zapataak
Aphrodite
5,605
1,826
1,964
6,619
9,427
3,601
836
1,110
7,973
37,142
0
L
Apollo
3,239
1,390
0
1,489
7,509
2,242
0
1,613
5,856
0
37,688
L
Hun Batz
5,125
1,244
0
2,138
10,757
2,951
0
1,723
9,014
0
35,212
W
Yemoja
xTIGS03x
Yemoja
4,893
1,070
2,321
2,868
7,396
5,079
344
3,731
3,583
24,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
36,114
421
Minions Killed
358
0
Camps Cleared
0
1,438,875
Distance Traveled
1,381,380
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,064
604
92
6
0
334,764
1
L
Ymir
6,301
420
36
2
0
297,188
0
W
Scylla
8,024
535
96
6
0
278,682
3
L
Chang'e
9,050
603
102
7
0
285,864
3
W
Chernobog
8,954
597
101
7
0
299,413
2
L
King Arthur
6,185
412
49
3
0
230,010
0
W
Aphrodite
8,550
570
86
6
0
247,578
5
L
Apollo
7,228
482
92
6
0
261,404
2
L
Hun Batz
7,350
490
79
5
0
306,914
2
W
Yemoja
8,606
574
46
3
0
278,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role