Player Matchup

Ra
Ra
Izunemi
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 1
Skadi
Skadi
SaintEiyu
Skadi
Level 62
God Stats
3W - 2L
1,735 SR
Queue Stats
29W - 39L
1,409 Elo+
Party 1
Bacchus
Bacchus
czlowiekbucket
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,399 Elo+
Party 1
Loki
Loki
miastowy
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,544 Elo+
Party 1
Vamana
Vamana
piegusek90
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,341 Elo+
Party 1
Team Averages
Level 58
1,547 SR
1,455 Elo+

VS

Team Averages
Level 127
1,656 SR
1,525 Elo+
Nu Wa
Nu Wa
AhmedSan1
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FaillenAngel
Jormungandr
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 43L
1,523 Elo+
Party 2
Ravana
Ravana
PaintedBlou
Ravana
Level 105
God Stats
3W - 2L
1,800 SR
Queue Stats
48W - 50L
1,564 Elo+
Party 2
Yemoja
Yemoja
TGL369
Yemoja
Level 159
God Stats
32W - 27L
1,765 SR
Queue Stats
664W - 685L
1,521 Elo+
Solo
Kukulkan
Kukulkan
rainbox985
Kukulkan
Level 88
God Stats
5W - 1L
1,714 SR
Queue Stats
454W - 455L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,080
358
2,069
9,021
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
SaintEiyu
Skadi
11
1 / 4 / 1
6,697
394
5,542
11,605
3,693
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 3 / 3
7,205
424
2,968
12,114
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
6 / 4 / 0
8,960
527
8,005
13,168
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
piegusek90
Vamana
12
2 / 7 / 2
7,322
431
8,084
15,642
12,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AhmedSan1
Nu Wa
17
7 / 3 / 8
10,518
619
11,305
8,780
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
FaillenAngel
Jormungandr
15
2 / 2 / 7
8,843
520
6,785
8,007
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
15
6 / 1 / 5
9,261
545
5,472
7,252
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
TGL369
Yemoja
12
4 / 1 / 10
8,737
514
7,431
9,485
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
rainbox985
Kukulkan
16
7 / 2 / 8
10,107
595
14,163
9,728
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
26
26
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AhmedSan1
Nu Wa
7
3
8
3.67
W
Jormungandr
FaillenAngel
Jormungandr
2
2
7
2.75
L
0
8
1
0.06
W
Ravana
6
1
5
8.5
L
Skadi
SaintEiyu
Skadi
1
4
1
0.38
W
Yemoja
TGL369
Yemoja
4
1
10
9
L
0
3
3
0.5
L
Loki
6
4
0
1.5
L
Vamana
piegusek90
Vamana
2
7
2
0.43
W
Kukulkan
rainbox985
Kukulkan
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,668
Damage
45,156
61,550
Taken
43,252
32,701
Mitigated
23,604
14,279
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AhmedSan1
Nu Wa
11,305
1,179
112
2,965
8,780
3,218
1,895
595
8,167
67,614
0
W
Jormungandr
FaillenAngel
Jormungandr
6,785
491
0
1,169
8,007
3,405
596
1,273
6,734
55,035
0
L
2,069
587
17
1,606
9,021
2,967
64
6,621
2,036
21,657
0
W
Ravana
5,472
858
0
2,372
7,252
3,477
766
321
6,887
0
44,412
L
Skadi
SaintEiyu
Skadi
5,542
3,248
0
2,178
11,605
3,693
0
7,282
4,073
0
33,558
W
Yemoja
TGL369
Yemoja
7,431
1,749
1,540
3,491
9,485
9,226
702
1,585
7,782
20,861
0
L
2,968
165
0
3,494
12,114
8,988
30
7,677
4,159
21,605
0
L
Loki
8,005
2,399
0
3,698
13,168
4,677
0
6,962
5,991
0
57,623
L
Vamana
piegusek90
Vamana
8,084
4,838
0
3,286
15,642
12,376
0
9,546
5,607
0
34,850
W
Kukulkan
rainbox985
Kukulkan
14,163
982
0
2,272
9,728
4,278
0
965
8,645
65,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
47,466
296
Minions Killed
444
0
Camps Cleared
0
1,501,344
Distance Traveled
1,616,623
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,518
619
123
7
0
273,067
2
W
Jormungandr
8,843
520
111
7
0
336,674
5
L
Ra
6,080
358
44
3
0
262,039
4
W
Ravana
9,261
545
84
5
0
364,406
2
L
Skadi
6,697
394
54
3
0
299,491
4
W
Yemoja
8,737
514
29
2
0
321,430
5
L
Bacchus
7,205
424
35
2
0
311,597
4
L
Loki
8,960
527
95
6
0
314,680
3
L
Vamana
7,322
431
68
4
0
313,537
6
W
Kukulkan
10,107
595
97
6
0
321,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role