Player Matchup

Danzaburou
Danzaburou
KidPoolXX
Danzaburou
Level 40
God Stats
47W - 56L
1,510 SR
Queue Stats
158W - 170L
1,396 Elo+
Party 3
Fenrir
Fenrir
Monlevad
Fenrir
Level 47
God Stats
24W - 12L
1,719 SR
Queue Stats
174W - 89L
1,680 Elo+
Party 4
Agni
Agni
Ulfreak
Agni
Level 126
God Stats
9W - 6L
1,541 SR
Queue Stats
165W - 83L
1,648 Elo+
Party 4
Amaterasu
Amaterasu
d0RAP
Amaterasu
Level 41
God Stats
125W - 132L
1,455 SR
Queue Stats
308W - 329L
1,428 Elo+
Solo
Fafnir
Fafnir
xKidpool
Fafnir
Level 35
God Stats
8W - 8L
1,589 SR
Queue Stats
57W - 74L
1,410 Elo+
Party 3
Team Averages
Level 58
1,563 SR
1,513 Elo+

VS

Team Averages
Level 76
1,521 SR
1,479 Elo+
Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
GRNeves
Odin
Level 22
God Stats
3W - 5L
1,548 SR
Queue Stats
12W - 17L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
ofugi8
Danzaburou
Level 76
God Stats
18W - 12L
1,549 SR
Queue Stats
323W - 288L
1,480 Elo+
Party 1
Janus
Janus
pluks2
Janus
Level 64
God Stats
31W - 20L
1,665 SR
Queue Stats
500W - 396L
1,519 Elo+
Party 1
Sol
Sol
tourobandido94
Sol
Level 116
God Stats
25W - 31L
1,343 SR
Queue Stats
248W - 291L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KidPoolXX
Danzaburou
10
3 / 3 / 1
6,461
462
7,083
7,274
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Monlevad
Fenrir
12
3 / 2 / 4
7,436
531
5,497
9,464
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Ulfreak
Agni
12
4 / 5 / 3
7,685
549
5,326
6,836
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
d0RAP
Amaterasu
14
0 / 0 / 0
7,865
562
4,591
9,533
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
xKidpool
Fafnir
10
0 / 2 / 4
6,659
476
729
5,898
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 5
7,091
507
3,730
9,023
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
GRNeves
Odin
13
0 / 0 / 0
7,470
534
4,946
6,646
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ofugi8
Danzaburou
13
5 / 3 / 1
8,014
572
5,468
8,456
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
pluks2
Janus
13
2 / 4 / 7
7,977
570
2,920
4,934
1,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
7,127
509
5,747
6,121
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
10
Kills
11
12
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
5
4.5
W
Odin
GRNeves
Odin
0
0
0
0
L
Danzaburou
KidPoolXX
Danzaburou
3
3
1
1.17
L
Fenrir
Monlevad
Fenrir
3
2
4
2.5
L
Agni
Ulfreak
Agni
4
5
3
1.1
L
Amaterasu
d0RAP
Amaterasu
0
0
0
0
W
Danzaburou
ofugi8
Danzaburou
5
3
1
1.83
W
Janus
pluks2
Janus
2
4
7
1.38
W
2
3
3
1.17
L
Fafnir
xKidpool
Fafnir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
22,811
39,005
Taken
35,180
17,630
Mitigated
15,743
14,240
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,730
211
0
3,538
9,023
4,536
0
1,106
7,917
16,070
0
W
Odin
GRNeves
Odin
4,946
437
0
2,370
6,646
4,438
88
608
6,038
0
44,869
L
Danzaburou
KidPoolXX
Danzaburou
7,083
1,874
0
2,147
7,274
2,209
0
4,379
2,895
0
32,893
L
Fenrir
Monlevad
Fenrir
5,497
2,162
0
2,571
9,464
3,794
0
2,630
6,834
0
48,942
L
Agni
Ulfreak
Agni
5,326
398
0
964
6,836
2,052
0
2,489
4,347
41,367
0
L
Amaterasu
d0RAP
Amaterasu
4,591
2,347
0
7,147
9,533
5,493
0
0
9,071
5,706
44,856
W
Danzaburou
ofugi8
Danzaburou
5,468
2,125
0
494
8,456
2,961
276
2,169
6,287
0
50,059
W
Janus
pluks2
Janus
2,920
247
0
505
4,934
1,539
483
2,603
2,331
41,635
0
W
5,747
1,601
0
2,709
6,121
2,269
1,036
157
5,964
41,435
3,038
L
Fafnir
xKidpool
Fafnir
729
74
0
1,411
5,898
4,082
0
2,729
3,169
7,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
37,679
352
Minions Killed
399
0
Camps Cleared
0
1,282,916
Distance Traveled
1,423,205
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,091
507
32
2
0
298,947
6
W
Odin
7,470
534
110
8
0
287,832
5
L
Danzaburou
6,461
462
51
4
0
230,734
1
L
Fenrir
7,436
531
77
6
0
304,902
8
L
Agni
7,685
549
87
6
0
244,870
2
L
Amaterasu
7,865
562
118
8
0
244,292
4
W
Danzaburou
8,014
572
89
6
0
288,253
5
W
Janus
7,977
570
85
6
0
292,077
6
W
Sol
7,127
509
83
6
0
256,096
0
L
Fafnir
6,659
476
19
1
0
258,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role