Player Matchup

Skadi
Skadi
EastSideBoy40oz
Skadi
Level 28
God Stats
54W - 43L
1,592 SR
Queue Stats
199W - 181L
1,466 Elo+
Party 1
Hades
Hades
WaDdup YuHt
Hades
Level 24
God Stats
19W - 19L
1,503 SR
Queue Stats
135W - 139L
1,451 Elo+
Party 1
Odin
Odin
errybodyh8chris
Odin
Level 49
God Stats
4W - 4L
1,578 SR
Queue Stats
108W - 151L
1,479 Elo+
Party 1
Fenrir
Fenrir
rtjr2
Fenrir
Level 28
God Stats
14W - 7L
1,851 SR
Queue Stats
146W - 139L
1,476 Elo+
Party 1
Khepri
Khepri
wrven
Khepri
Level 25
God Stats
5W - 6L
1,472 SR
Queue Stats
88W - 120L
1,496 Elo+
Party 1
Team Averages
Level 31
1,599 SR
1,474 Elo+

VS

Team Averages
Level 30
1,471 SR
1,367 Elo+
Neith
Neith
Alex69713844
Neith
Level 6
God Stats
2W - 7L
1,448 SR
Queue Stats
11W - 12L
1,352 Elo+
Solo
Cerberus
Cerberus
Astraeus25
Cerberus
Level 18
God Stats
39W - 34L
1,489 SR
Queue Stats
40W - 36L
1,430 Elo+
Party 2
Merlin
Merlin
AzgedaAsh
Merlin
Level 93
God Stats
25W - 24L
1,467 SR
Queue Stats
35W - 41L
1,382 Elo+
Party 2
Nemesis
Nemesis
MissNewBooty33
Nemesis
Level 17
God Stats
46W - 53L
1,474 SR
Queue Stats
73W - 89L
1,337 Elo+
Party 2
Artemis
Artemis
shotgun sammi
Artemis
Level 15
God Stats
30W - 36L
1,475 SR
Queue Stats
139W - 150L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 15
10,426
1,043
16,897
7,198
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 0 / 13
10,241
1,024
16,343
9,704
5,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 2 / 15
9,449
945
9,412
11,963
6,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
rtjr2
Fenrir
15
11 / 1 / 5
11,094
1,109
13,952
8,369
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
wrven
Khepri
16
1 / 0 / 14
9,361
936
5,375
12,274
10,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

340

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,890
789
325
3,345
1,261
Cerberus
Astraeus25
Cerberus
14
0 / 2 / 3
9,106
911
7,211
21,587
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
AzgedaAsh
Merlin
15
1 / 8 / 1
9,192
919
14,319
16,411
6,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 3
8,755
876
9,024
16,083
7,341
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
14
2 / 6 / 1
9,024
902
11,615
9,715
3,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
23
Kills
3
3
Deaths
23
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cerberus
Astraeus25
Cerberus
0
2
3
0.75
L
Merlin
AzgedaAsh
Merlin
1
8
1
0.19
W
4
0
15
11.5
L
0
4
3
0.38
W
4
0
13
10.5
W
3
2
15
5.25
W
Fenrir
rtjr2
Fenrir
11
1
5
13.5
L
Artemis
2
6
1
0.42
W
Khepri
wrven
Khepri
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,979
Damage
42,494
49,508
Taken
67,141
30,501
Mitigated
32,269
5,767
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
325
201
0
0
3,345
1,261
0
541
2,804
0
431
L
Cerberus
Astraeus25
Cerberus
7,211
383
0
4,240
21,587
13,588
0
6,666
14,921
13,339
0
L
Merlin
AzgedaAsh
Merlin
14,319
1,021
310
1,560
16,411
6,178
0
5,639
10,772
47,258
0
W
16,897
8,285
0
1,315
7,198
2,921
0
3,354
3,844
0
43,545
L
9,024
3,859
0
1,936
16,083
7,341
0
6,891
9,192
0
21,942
W
16,343
1,045
435
3,264
9,704
5,523
0
5,034
4,670
33,144
0
W
9,412
5,369
0
0
11,963
6,121
0
4,270
7,693
0
20,237
W
Fenrir
rtjr2
Fenrir
13,952
3,894
0
753
8,369
5,077
0
3,630
4,394
0
19,023
L
Artemis
11,615
5,004
0
15
9,715
3,901
0
1,981
7,734
167
25,091
W
Khepri
wrven
Khepri
5,375
706
0
0
12,274
10,859
0
5,409
6,865
15,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
43,967
154
Minions Killed
133
7
Camps Cleared
3
944,076
Distance Traveled
639,812
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,890
789
0
0
0
46,237
0
L
Cerberus
9,106
911
8
1
1
161,572
0
L
Merlin
9,192
919
65
7
0
135,014
0
W
Skadi
10,426
1,043
57
6
1
178,981
0
L
Nemesis
8,755
876
32
3
1
183,858
3
W
Hades
10,241
1,024
46
5
1
190,653
2
W
Odin
9,449
945
17
2
0
166,084
0
W
Fenrir
11,094
1,109
15
2
4
207,087
0
L
Artemis
9,024
902
28
3
1
113,131
0
W
Khepri
9,361
936
19
2
1
201,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role