Player Matchup

Hades
Hades
ASHABEBE22
Hades
Level 28
God Stats
2W - 2L
1,473 SR
Queue Stats
142W - 116L
1,492 Elo+
Party 1
Da Ji
Da Ji
BigDogQ
Da Ji
Level 18
God Stats
4W - 13L
1,268 SR
Queue Stats
44W - 62L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Chicub77
Cthulhu
Level 67
God Stats
23W - 32L
1,435 SR
Queue Stats
192W - 191L
1,507 Elo+
Party 1
Izanami
Izanami
ChuchaCuerera-
Izanami
Level 26
God Stats
6W - 8L
1,584 SR
Queue Stats
6W - 8L
1,525 Elo+
Party 1
Vamana
Vamana
GringkoLST
Vamana
Level 89
God Stats
32W - 25L
1,542 SR
Queue Stats
424W - 405L
1,502 Elo+
Party 1
Team Averages
Level 46
1,461 SR
1,492 Elo+

VS

Team Averages
Level 57
1,567 SR
1,467 Elo+
Rama
Rama
JediJroll
Rama
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
386W - 361L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Posiedonpercy1
Zhong Kui
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
220W - 217L
1,491 Elo+
Party 2
King Arthur
King Arthur
RageUncle100
King Arthur
Level 59
God Stats
13W - 12L
1,649 SR
Queue Stats
671W - 667L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
WallopingDrip
Ao Kuang
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
385W - 464L
1,399 Elo+
Party 2
Sobek
Sobek
stonergrampa23
Sobek
Level 42
God Stats
21W - 12L
1,684 SR
Queue Stats
258W - 258L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 6 / 2
9,063
453
11,489
17,627
9,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
BigDogQ
Da Ji
13
1 / 7 / 3
8,275
414
7,977
17,297
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Chicub77
Cthulhu
13
1 / 1 / 4
8,722
436
10,797
15,671
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 3
8,269
413
4,024
9,770
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
GringkoLST
Vamana
18
7 / 4 / 1
11,404
570
23,246
29,059
17,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
0 / 1 / 6
9,725
486
9,376
12,164
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Posiedonpercy1
Zhong Kui
18
7 / 1 / 5
11,696
585
19,369
13,725
10,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RageUncle100
King Arthur
17
5 / 4 / 2
10,656
533
19,082
27,292
17,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
WallopingDrip
Ao Kuang
16
6 / 6 / 3
10,054
503
13,209
17,005
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 6
8,920
446
6,960
15,788
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
20
20
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hades
2
6
2
0.5
L
Da Ji
BigDogQ
Da Ji
1
7
3
0.36
L
Cthulhu
Chicub77
Cthulhu
1
1
4
3
L
1
2
3
1.25
L
Vamana
GringkoLST
Vamana
7
4
1
1.88
W
Rama
0
1
6
3
W
Zhong Kui
Posiedonpercy1
Zhong Kui
7
1
5
9.5
W
King Arthur
RageUncle100
King Arthur
5
4
2
1.5
W
Ao Kuang
WallopingDrip
Ao Kuang
6
6
3
1.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
67,996
89,424
Taken
85,974
48,169
Mitigated
57,892
35,605
Healing
31,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
11,489
2,333
190
4,609
17,627
9,140
0
12,621
5,006
56,385
0
L
Da Ji
BigDogQ
Da Ji
7,977
2,068
306
5,294
17,297
6,724
0
6,921
10,376
0
45,406
L
Cthulhu
Chicub77
Cthulhu
10,797
714
1,114
4,356
15,671
10,284
0
10,436
5,235
38,998
0
L
4,024
2,850
360
1,664
9,770
4,095
805
3,317
6,453
0
49,059
L
Vamana
GringkoLST
Vamana
23,246
15,137
0
17,712
29,059
17,926
1,730
6,243
21,988
0
86,635
W
Rama
9,376
8,067
0
3,792
12,164
5,604
130
4,665
7,499
0
90,895
W
Zhong Kui
Posiedonpercy1
Zhong Kui
19,369
2,693
0
9,822
13,725
10,353
1,479
7,562
6,163
90,292
0
W
King Arthur
RageUncle100
King Arthur
19,082
4,071
0
11,132
27,292
17,341
0
83
27,209
0
76,335
W
Ao Kuang
WallopingDrip
Ao Kuang
13,209
3,449
0
3,997
17,005
7,076
0
4,308
12,697
67,954
0
W
6,960
1,163
0
2,682
15,788
17,518
288
5,668
10,120
26,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,733
Gold Earned
51,051
482
Minions Killed
564
0
Camps Cleared
0
1,750,418
Distance Traveled
1,801,204
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,063
453
109
5
0
344,764
3
L
Da Ji
8,275
414
67
3
0
359,122
0
L
Cthulhu
8,722
436
80
4
0
407,853
5
L
Izanami
8,269
413
87
4
0
328,092
0
L
Vamana
11,404
570
139
7
0
310,587
0
W
Rama
9,725
486
157
8
0
328,224
3
W
Zhong Kui
11,696
585
168
8
0
357,711
2
W
King Arthur
10,656
533
122
6
0
366,456
2
W
Ao Kuang
10,054
503
92
5
0
357,487
0
W
Sobek
8,920
446
25
1
0
391,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role