Player Matchup

Janus
Janus
FloppyFish12321
Janus
Level 74
God Stats
10W - 5L
1,795 SR
Queue Stats
247W - 210L
1,516 Elo+
Party 1
Izanami
Izanami
ZJCombo_
Izanami
Level 48
God Stats
75W - 54L
1,558 SR
Queue Stats
150W - 155L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iTzBillyBob8768
Cu Chulainn
Level 29
God Stats
4W - 3L
1,499 SR
Queue Stats
196W - 190L
1,513 Elo+
Party 3
Bastet
Bastet
iTzFoulSpook
Bastet
Level 88
God Stats
12W - 6L
1,500 SR
Queue Stats
434W - 376L
1,505 Elo+
Party 3
Sobek
Sobek
iTzMrPoo
Sobek
Level 54
God Stats
14W - 14L
1,453 SR
Queue Stats
369W - 354L
1,495 Elo+
Party 3
Team Averages
Level 59
1,561 SR
1,505 Elo+

VS

Team Averages
Level 38
1,418 SR
1,441 Elo+
Guan Yu
Guan Yu
LKG-ShadowRealm
Guan Yu
Level 29
God Stats
2W - 4L
1,702 SR
Queue Stats
359W - 376L
1,393 Elo+
Party 2
Chang'e
Chang'e
MrInferno55
Chang'e
Level 44
God Stats
1W - 6L
1,120 SR
Queue Stats
72W - 81L
1,447 Elo+
Party 2
Cabrakan
Cabrakan
NuttyHusk
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
563W - 552L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SiZ MuRkZEmM
Ah Muzen Cab
Level 42
God Stats
1W - 3L
1,269 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Awilix
Awilix
infinitekiller00
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 10
14,149
615
20,010
12,947
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ZJCombo_
Izanami
20
9 / 3 / 9
13,785
599
18,213
12,247
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
iTzBillyBob8768
Cu Chulainn
17
4 / 2 / 9
11,249
489
11,628
16,055
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
20
6 / 0 / 9
13,386
582
12,464
16,132
7,650
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
iTzMrPoo
Sobek
17
7 / 2 / 15
12,377
538
9,040
19,613
22,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 0
11,308
492
12,239
22,635
23,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
MrInferno55
Chang'e
16
0 / 7 / 2
9,881
430
6,686
17,834
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
NuttyHusk
Cabrakan
15
2 / 8 / 2
10,306
448
9,139
23,098
28,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
SiZ MuRkZEmM
Ah Muzen Cab
16
2 / 9 / 2
10,184
443
6,286
15,061
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 2
9,677
421
4,177
18,456
5,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
37
Kills
8
8
Deaths
38
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
L
3
6
0
0.5
L
Chang'e
MrInferno55
Chang'e
0
7
2
0.14
L
Cabrakan
NuttyHusk
Cabrakan
2
8
2
0.38
L
Ah Muzen Cab
SiZ MuRkZEmM
Ah Muzen Cab
2
9
2
0.33
W
Izanami
ZJCombo_
Izanami
9
3
9
4.5
W
Cu Chulainn
iTzBillyBob8768
Cu Chulainn
4
2
9
4.25
W
Bastet
6
0
9
10.5
W
Sobek
iTzMrPoo
Sobek
7
2
15
7.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,355
Damage
38,527
76,994
Taken
97,084
52,493
Mitigated
68,369
30,929
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,010
2,178
384
3,540
12,947
4,952
751
4,998
7,418
98,625
0
L
12,239
3,641
175
4,112
22,635
23,351
870
3,940
17,798
0
63,753
L
Chang'e
MrInferno55
Chang'e
6,686
739
962
5,014
17,834
5,846
528
9,950
7,455
53,535
0
L
Cabrakan
NuttyHusk
Cabrakan
9,139
1,256
0
1,972
23,098
28,485
821
6,700
16,117
42,856
0
L
Ah Muzen Cab
SiZ MuRkZEmM
Ah Muzen Cab
6,286
1,891
0
2,156
15,061
4,943
2,839
4,937
10,014
0
57,557
W
Izanami
ZJCombo_
Izanami
18,213
15,210
0
4,251
12,247
5,230
3,278
3,038
9,209
0
125,504
W
Cu Chulainn
iTzBillyBob8768
Cu Chulainn
11,628
2,268
0
5,958
16,055
12,255
638
819
14,732
9,585
42,484
W
Bastet
12,464
4,983
0
8,234
16,132
7,650
2,348
1,029
14,960
0
119,358
W
Sobek
iTzMrPoo
Sobek
9,040
517
1,047
7,515
19,613
22,406
715
5,439
14,075
33,749
0
L
4,177
2,034
0
2,342
18,456
5,744
0
5,008
13,202
0
43,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,946
Gold Earned
51,356
664
Minions Killed
435
0
Camps Cleared
0
2,238,037
Distance Traveled
1,955,861
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,149
615
184
8
0
475,159
0
L
Guan Yu
11,308
492
87
4
0
469,109
0
L
Chang'e
9,881
430
109
5
0
370,164
1
L
Cabrakan
10,306
448
70
3
0
361,122
3
L
Ah Muzen Cab
10,184
443
104
5
0
368,130
0
W
Izanami
13,785
599
186
8
0
403,185
1
W
Cu Chulainn
11,249
489
77
3
0
434,688
0
W
Bastet
13,386
582
171
7
0
487,914
1
W
Sobek
12,377
538
46
2
0
437,091
3
L
Awilix
9,677
421
65
3
0
387,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role