Player Matchup

Geb
Geb
Diamond V
Cabbage Uncle
Geb
Diamond V
Level 84
God Stats
14W - 8L
1,798 SR
Queue Stats
28W - 22L
2,202 MMR
Party 1
Set
Set
Diamond II
EugeneDogsPP
Set
Diamond II
Level 123
God Stats
19W - 8L
1,887 SR
Queue Stats
57W - 48L
2,244 MMR
Party 1
Ra
Ra
Platinum I
SA NMP7916
Ra
Platinum I
Level 69
God Stats
14W - 5L
1,730 SR
Queue Stats
51W - 42L
2,163 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 92
1,805 SR
2,203 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,751 SR
2,232 MMR
Artio
Artio
Masters
GeneralxRabbit
Artio
Masters
Level 159
God Stats
58W - 37L
1,732 SR
Queue Stats
835W - 494L
2,523 MMR
Party 2
Loki
Loki
Masters
TNT321bang
Loki
Masters
Level 160
God Stats
9W - 1L
1,731 SR
Queue Stats
366W - 217L
2,282 MMR
Party 2
Ah Puch
Ah Puch
Platinum II
power_bottomttv
Ah Puch
Platinum II
Level 42
God Stats
8W - 6L
1,791 SR
Queue Stats
51W - 51L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,197
720
2,488
8,375
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 1
6,238
624
6,154
8,866
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 5 / 2
6,907
691
4,024
7,504
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AphroditePersephoneCabrakanScyllaSobek

VS

Bans
Chang'eThothDiscordiaMerlinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
8,074
807
3,594
9,215
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 1 / 4
8,386
839
8,409
8,001
4,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 6
6,966
697
8,970
5,145
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
1
6
1
0.25
W
3
0
8
7
L
1
5
2
0.4
W
8
1
4
10
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,666
Damage
20,973
24,745
Taken
22,361
12,200
Mitigated
12,977
4,261
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,488
279
0
1,220
8,375
4,485
0
5,418
2,957
8,327
0
L
6,154
2,556
0
496
8,866
5,427
0
4,419
4,342
0
23,966
W
3,594
187
659
4,378
9,215
7,230
370
2,595
6,299
15,328
0
L
4,024
165
966
1,579
7,504
2,288
0
2,659
4,845
22,077
0
W
8,409
2,370
0
750
8,001
4,179
1,308
2,042
5,658
0
33,873
W
8,970
59
294
1,152
5,145
1,568
317
1,547
3,434
31,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
23,426
104
Minions Killed
121
0
Camps Cleared
0
521,863
Distance Traveled
547,438
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,197
720
18
2
0
179,893
0
L
Set
6,238
624
47
5
0
157,383
2
W
Artio
8,074
807
25
3
0
182,767
3
L
Ra
6,907
691
39
4
0
184,587
2
W
Loki
8,386
839
51
5
0
201,703
2
W
Ah Puch
6,966
697
45
5
0
162,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role