Player Matchup

Arachne
Arachne
AbuGoku9999TTV
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,567 Elo+
Party 1
Loki
Loki
DatRogue
Loki
Level 126
God Stats
0W - 1L
1,607 SR
Queue Stats
119W - 111L
1,620 Elo+
Party 1
Nemesis
Nemesis
Halat
Nemesis
Level 54
God Stats
1W - 2L
1,597 SR
Queue Stats
131W - 99L
1,576 Elo+
Party 1
Mercury
Mercury
Neysen1905
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
laros2020
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,502 Elo+
Party 1
Team Averages
Level 66
1,541 SR
1,553 Elo+

VS

Team Averages
Level 95
1,498 SR
1,538 Elo+
Baron Samedi
Baron Samedi
Helsvell
Baron Samedi
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
396W - 400L
1,522 Elo+
Solo
Chiron
Chiron
Lemonu
Chiron
Level 124
God Stats
3W - 2L
1,491 SR
Queue Stats
196W - 183L
1,555 Elo+
Party 2
Camazotz
Camazotz
Ukemix
Camazotz
Level 36
God Stats
6W - 1L
1,731 SR
Queue Stats
284W - 317L
1,494 Elo+
Solo
Vulcan
Vulcan
Vexxen741
Vulcan
Level 129
God Stats
1W - 1L
1,317 SR
Queue Stats
183W - 164L
1,566 Elo+
Party 2
Khepri
Khepri
WewBoi2
Khepri
Level 27
God Stats
15W - 10L
1,450 SR
Queue Stats
95W - 101L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 9
11,125
464
7,340
20,530
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
18
4 / 5 / 3
10,847
452
8,659
18,411
6,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Halat
Nemesis
17
0 / 6 / 5
10,635
443
12,548
17,015
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Neysen1905
Mercury
15
1 / 4 / 1
9,426
393
4,969
13,474
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
laros2020
Hun Batz
17
7 / 6 / 3
11,380
474
16,034
23,009
8,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Helsvell
Baron Samedi
20
9 / 2 / 9
13,256
552
15,145
12,830
16,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
Lemonu
Chiron
19
8 / 2 / 6
12,469
520
13,415
13,919
12,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Ukemix
Camazotz
17
2 / 5 / 13
11,306
471
12,602
21,996
18,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Vexxen741
Vulcan
19
6 / 4 / 9
12,569
524
17,434
13,368
7,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
WewBoi2
Khepri
16
2 / 2 / 14
11,275
470
8,158
13,251
19,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
15
Kills
27
28
Deaths
15
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
L
Loki
4
5
3
1.1
L
Nemesis
Halat
Nemesis
0
6
5
0.42
W
Baron Samedi
Helsvell
Baron Samedi
9
2
9
6.75
W
Chiron
Lemonu
Chiron
8
2
6
5.5
L
Mercury
Neysen1905
Mercury
1
4
1
0.38
W
Camazotz
Ukemix
Camazotz
2
5
13
1.7
W
Vulcan
Vexxen741
Vulcan
6
4
9
2.63
W
Khepri
WewBoi2
Khepri
2
2
14
4.5
L
Hun Batz
laros2020
Hun Batz
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,550
Damage
66,754
92,439
Taken
75,364
34,355
Mitigated
74,145
16,320
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,340
5,520
0
5,153
20,530
7,016
451
7,215
13,081
0
52,667
L
Loki
8,659
2,544
0
1,275
18,411
6,799
0
7,471
10,620
0
73,700
L
Nemesis
Halat
Nemesis
12,548
5,766
0
2,480
17,015
7,103
1,336
9,187
7,386
0
70,668
W
Baron Samedi
Helsvell
Baron Samedi
15,145
1,225
3,249
5,273
12,830
16,541
1,019
0
12,830
85,211
0
W
Chiron
Lemonu
Chiron
13,415
4,489
2,119
4,132
13,919
12,409
4,046
0
13,919
0
103,410
L
Mercury
Neysen1905
Mercury
4,969
1,216
0
994
13,474
4,520
0
6,450
6,844
0
37,755
W
Camazotz
Ukemix
Camazotz
12,602
3,484
0
6,427
21,996
18,289
1,848
0
21,996
0
77,139
W
Vulcan
Vexxen741
Vulcan
17,434
6,301
260
2,149
13,368
7,692
1,185
0
13,368
85,726
0
W
Khepri
WewBoi2
Khepri
8,158
617
0
1,600
13,251
19,214
515
0
13,251
32,364
0
L
Hun Batz
laros2020
Hun Batz
16,034
6,484
0
6,418
23,009
8,917
0
8,904
13,771
0
69,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,413
Gold Earned
60,875
511
Minions Killed
624
0
Camps Cleared
0
2,404,169
Distance Traveled
2,214,832
20
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,125
464
90
4
0
478,050
6
L
Loki
10,847
452
120
5
0
471,716
2
L
Nemesis
10,635
443
124
5
0
482,398
1
W
Baron Samedi
13,256
552
163
7
0
400,911
1
W
Chiron
12,469
520
165
7
0
402,601
15
L
Mercury
9,426
393
73
3
0
520,972
5
W
Camazotz
11,306
471
111
5
0
480,512
8
W
Vulcan
12,569
524
149
6
0
467,264
7
W
Khepri
11,275
470
36
2
0
463,544
12
L
Hun Batz
11,380
474
104
4
0
451,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role