Player Matchup

Fafnir
Fafnir
ErensHand
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 113L
1,534 Elo+
Party 1
Bakasura
Bakasura
HaloG101
Bakasura
Level 25
God Stats
0W - 3L
1,295 SR
Queue Stats
217W - 178L
1,603 Elo+
Party 1
Jing Wei
Jing Wei
addadsadd
Jing Wei
Level 32
God Stats
10W - 18L
1,429 SR
Queue Stats
264W - 274L
1,564 Elo+
Solo
Vulcan
Vulcan
exxrahh
Vulcan
Level 122
God Stats
2W - 1L
1,739 SR
Queue Stats
112W - 82L
1,552 Elo+
Party 1
Vamana
Vamana
randomized91
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 149L
1,591 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,569 Elo+

VS

Team Averages
Level 71
1,419 SR
1,535 Elo+
Ares
Ares
InkeiKaiju
Ares
Level 26
God Stats
8W - 9L
1,378 SR
Queue Stats
116W - 104L
1,512 Elo+
Party 2
Hades
Hades
Invisible98
Hades
Level 40
God Stats
1W - 3L
1,225 SR
Queue Stats
445W - 367L
1,638 Elo+
Solo
Artemis
Artemis
datboydavid512
Artemis
Level 44
God Stats
91W - 86L
1,492 SR
Queue Stats
150W - 181L
1,428 Elo+
Solo
Bastet
Bastet
eM4C
Bastet
Level 109
God Stats
12W - 10L
1,500 SR
Queue Stats
160W - 124L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
xDIGGERx
Amaterasu
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 98L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ErensHand
Fafnir
12
2 / 3 / 2
8,022
446
7,766
16,048
12,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
HaloG101
Bakasura
17
5 / 4 / 1
9,824
546
8,983
18,632
7,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
addadsadd
Jing Wei
14
0 / 6 / 3
8,341
463
4,903
12,162
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
exxrahh
Vulcan
14
2 / 5 / 2
8,559
476
11,649
10,145
3,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
13
0 / 7 / 2
8,236
458
7,223
12,692
8,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,426
468
5,518
12,514
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
9 / 2 / 1
10,671
593
13,551
14,235
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 2
8,572
476
6,891
9,430
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
eM4C
Bastet
18
6 / 0 / 5
10,541
586
10,673
13,095
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
xDIGGERx
Amaterasu
16
6 / 2 / 5
10,438
580
12,690
13,081
12,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
25
25
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ErensHand
Fafnir
2
3
2
1
L
Bakasura
HaloG101
Bakasura
5
4
1
1.38
W
2
2
4
2
W
9
2
1
4.75
L
Jing Wei
addadsadd
Jing Wei
0
6
3
0.25
W
2
4
2
0.75
W
Bastet
eM4C
Bastet
6
0
5
8.5
L
Vulcan
exxrahh
Vulcan
2
5
2
0.6
L
Vamana
0
7
2
0.14
W
Amaterasu
xDIGGERx
Amaterasu
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
49,323
69,679
Taken
62,355
36,257
Mitigated
32,753
18,751
Healing
27,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ErensHand
Fafnir
7,766
1,801
0
4,126
16,048
12,725
155
5,623
10,285
29,531
0
L
Bakasura
HaloG101
Bakasura
8,983
6,414
0
8,224
18,632
7,998
0
6,041
12,349
0
59,554
W
5,518
223
0
2,244
12,514
6,834
272
5,103
6,852
29,887
0
W
13,551
1,243
1,404
9,366
14,235
5,993
31
6,003
7,440
74,419
0
L
Jing Wei
addadsadd
Jing Wei
4,903
2,302
0
3,138
12,162
3,576
681
1,363
10,777
0
49,508
W
6,891
2,705
465
2,873
9,430
2,673
250
2,355
6,758
0
45,908
W
Bastet
eM4C
Bastet
10,673
3,859
0
6,709
13,095
5,064
0
4,472
8,553
0
85,211
L
Vulcan
exxrahh
Vulcan
11,649
3,444
0
583
10,145
3,264
288
4,570
5,279
59,452
0
L
Vamana
7,223
3,681
0
2,680
12,692
8,694
98
768
11,920
0
46,755
W
Amaterasu
xDIGGERx
Amaterasu
12,690
7,250
0
3,995
13,081
12,189
0
1,482
11,096
0
64,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
48,648
479
Minions Killed
557
0
Camps Cleared
0
1,600,649
Distance Traveled
1,712,429
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,022
446
49
3
0
330,474
1
L
Bakasura
9,824
546
132
7
0
345,415
4
W
Ares
8,426
468
43
2
0
363,024
0
W
Hades
10,671
593
150
8
0
341,042
7
L
Jing Wei
8,341
463
102
6
0
288,055
0
W
Artemis
8,572
476
97
5
0
246,811
2
W
Bastet
10,541
586
145
8
0
424,137
5
L
Vulcan
8,559
476
101
6
0
315,073
3
L
Vamana
8,236
458
95
5
0
321,632
0
W
Amaterasu
10,438
580
122
7
0
337,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role