Player Matchup

Yemoja
Yemoja
DrMayhemxMIRx
Yemoja
Level 2
God Stats
2W - 4L
1,280 SR
Queue Stats
2W - 4L
1,284 Elo+
Party 1
Nu Wa
Nu Wa
General_RuyFilho
Nu Wa
Level 26
God Stats
18W - 19L
1,539 SR
Queue Stats
73W - 83L
1,472 Elo+
Party 3
Fenrir
Fenrir
Ichijouzando
Fenrir
Level 25
God Stats
5W - 7L
1,554 SR
Queue Stats
52W - 66L
1,370 Elo+
Party 3
Nemesis
Nemesis
person79
Nemesis
Level 27
God Stats
15W - 10L
1,528 SR
Queue Stats
406W - 421L
1,439 Elo+
Solo
Rama
Rama
xOlysian
Rama
Level 7
God Stats
1W - 2L
1,280 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 1
Team Averages
Level 17
1,436 SR
1,407 Elo+

VS

Team Averages
Level 23
1,413 SR
1,381 Elo+
Rama
Rama
ChaseTheAce69
Rama
Level 19
God Stats
5W - 3L
1,583 SR
Queue Stats
15W - 12L
1,433 Elo+
Solo
Kali
Kali
Djsquata
Kali
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,434 Elo+
Party 2
Nike
Nike
JamKen
Nike
Level 4
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 3L
1,356 Elo+
Party 2
Chronos
Chronos
LeksTheLegend
Chronos
Level 18
God Stats
4W - 9L
1,195 SR
Queue Stats
127W - 143L
1,330 Elo+
Party 4
Discordia
Discordia
kuriikame
Discordia
Level 18
God Stats
25W - 24L
1,509 SR
Queue Stats
111W - 133L
1,351 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 16
10,898
1,090
2,242
6,095
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 14
11,787
1,179
21,051
8,282
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
6 / 3 / 9
10,482
1,048
3,991
8,875
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
person79
Nemesis
17
8 / 1 / 13
10,757
1,076
15,634
7,917
3,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
17
4 / 4 / 11
10,255
1,026
11,032
8,479
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

215

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
11,665
1,167
12,892
12,496
4,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
16
1 / 6 / 4
9,758
976
3,595
12,789
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
JamKen
Nike
14
0 / 11 / 3
8,593
859
1,140
16,990
9,942
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
16
4 / 4 / 3
10,893
1,089
13,332
12,234
4,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
kuriikame
Discordia
15
0 / 3 / 5
9,258
926
5,330
6,789
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
27
Kills
11
11
Deaths
27
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Kali
1
6
4
0.5
W
1
1
16
9
W
8
2
14
7.5
W
Fenrir
6
3
9
3.5
L
Nike
JamKen
Nike
0
11
3
0.14
L
Chronos
4
4
3
1.38
L
Discordia
kuriikame
Discordia
0
3
5
0.83
W
Nemesis
person79
Nemesis
8
1
13
14.5
W
Rama
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,950
Damage
36,289
39,648
Taken
61,298
23,099
Mitigated
25,466
8,927
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,892
10,612
0
0
12,496
4,230
0
6,090
6,102
0
57,904
L
Kali
3,595
1,212
0
1,586
12,789
4,954
0
5,168
7,289
0
24,281
W
2,242
495
4,244
918
6,095
7,114
0
2,030
4,065
6,624
0
W
21,051
4,828
177
1,368
8,282
3,852
0
3,779
4,503
55,033
0
W
Fenrir
3,991
900
0
1,189
8,875
4,588
0
4,675
4,200
0
13,070
L
Nike
JamKen
Nike
1,140
341
0
0
16,990
9,942
0
2,971
13,802
0
8,387
L
Chronos
13,332
4,808
0
2,172
12,234
4,305
0
4,265
7,769
28,889
0
L
Discordia
kuriikame
Discordia
5,330
979
0
218
6,789
2,035
0
3,498
3,043
27,894
0
W
Nemesis
person79
Nemesis
15,634
6,751
0
375
7,917
3,739
0
5,047
2,870
0
32,997
W
Rama
11,032
7,677
0
656
8,479
3,806
0
3,131
5,348
0
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,179
Gold Earned
50,167
161
Minions Killed
236
7
Camps Cleared
7
883,136
Distance Traveled
876,526
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,665
1,167
97
10
4
164,565
0
L
Kali
9,758
976
38
4
1
181,569
0
W
Yemoja
10,898
1,090
15
2
0
156,401
1
W
Nu Wa
11,787
1,179
80
8
1
177,091
0
W
Fenrir
10,482
1,048
11
1
5
182,586
0
L
Nike
8,593
859
8
1
0
156,216
0
L
Chronos
10,893
1,089
40
4
2
180,179
0
L
Discordia
9,258
926
53
5
0
193,997
0
W
Nemesis
10,757
1,076
27
3
1
229,586
0
W
Rama
10,255
1,026
28
3
0
137,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role