Player Matchup

Ao Kuang
Ao Kuang
Haddocking
Ao Kuang
Level 20
God Stats
3W - 4L
1,393 SR
Queue Stats
33W - 26L
1,502 Elo+
Party 1
Anubis
Anubis
PRektWS
Anubis
Level 16
God Stats
14W - 5L
1,761 SR
Queue Stats
19W - 15L
1,509 Elo+
Party 1
Rama
Rama
edLOeL
Rama
Level 49
God Stats
16W - 10L
1,574 SR
Queue Stats
40W - 33L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
jamesuelo
Cthulhu
Level 16
God Stats
3W - 1L
1,665 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 1
Horus
Horus
pacopc555
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,579 SR
1,500 Elo+

VS

Team Averages
Level 19
1,451 SR
1,309 Elo+
Kukulkan
Kukulkan
DarkYisus98
Kukulkan
Level 29
God Stats
9W - 9L
1,470 SR
Queue Stats
131W - 152L
1,360 Elo+
Solo
Bellona
Bellona
JohnFighter1925
Bellona
Level 28
God Stats
8W - 4L
1,624 SR
Queue Stats
56W - 76L
1,322 Elo+
Solo
Vulcan
Vulcan
Sakani
Vulcan
Level 29
God Stats
17W - 11L
1,511 SR
Queue Stats
102W - 124L
1,382 Elo+
Solo
Neith
Neith
Sharsh
Neith
Level 8
God Stats
1W - 4L
1,150 SR
Queue Stats
13W - 21L
1,314 Elo+
Party 2
Ymir
Ymir
Uleus
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Haddocking
Ao Kuang
11
3 / 0 / 5
6,643
604
3,491
5,624
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
PRektWS
Anubis
13
12 / 2 / 6
8,332
757
11,565
7,557
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
edLOeL
Rama
12
8 / 0 / 2
7,444
677
6,729
5,407
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jamesuelo
Cthulhu
11
1 / 1 / 0
6,219
565
3,235
5,351
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
pacopc555
Horus
9
2 / 1 / 7
6,391
581
2,202
7,229
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkYisus98
Kukulkan
6
0 / 10 / 1
4,424
402
1,808
7,120
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 0
5,568
506
2,053
6,164
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Sakani
Vulcan
8
2 / 4 / 0
5,408
492
5,478
6,213
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sharsh
Neith
6
0 / 5 / 0
4,360
396
2,435
6,836
1,138
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Uleus
Ymir
6
0 / 6 / 0
4,141
376
1,967
7,187
1,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
26
Kills
3
4
Deaths
26
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarkYisus98
Kukulkan
0
10
1
0.05
W
Ao Kuang
Haddocking
Ao Kuang
3
0
5
5.5
L
1
1
0
1
W
Anubis
PRektWS
Anubis
12
2
6
7.5
L
Vulcan
Sakani
Vulcan
2
4
0
0.5
L
Neith
Sharsh
Neith
0
5
0
0
L
Ymir
Uleus
Ymir
0
6
0
0
W
Rama
edLOeL
Rama
8
0
2
9
W
Cthulhu
jamesuelo
Cthulhu
1
1
0
1
W
Horus
pacopc555
Horus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,222
Damage
13,741
31,168
Taken
33,520
15,392
Mitigated
10,120
12,119
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarkYisus98
Kukulkan
1,808
207
0
220
7,120
2,423
0
5,037
2,083
13,497
0
W
Ao Kuang
Haddocking
Ao Kuang
3,491
1,002
0
1,605
5,624
1,819
0
1,631
3,963
31,470
0
L
2,053
529
0
1,848
6,164
3,304
504
3,398
2,491
0
21,633
W
Anubis
PRektWS
Anubis
11,565
980
0
4,944
7,557
3,621
1,116
4,451
2,902
47,742
0
L
Vulcan
Sakani
Vulcan
5,478
2,291
0
1,562
6,213
1,629
0
5,031
1,107
21,944
0
L
Neith
Sharsh
Neith
2,435
1,805
0
975
6,836
1,138
0
2,190
4,646
0
19,050
L
Ymir
Uleus
Ymir
1,967
545
0
85
7,187
1,626
0
2,285
4,902
4,876
0
W
Rama
edLOeL
Rama
6,729
5,610
0
2,264
5,407
1,480
4,317
104
5,303
0
43,872
W
Cthulhu
jamesuelo
Cthulhu
3,235
415
0
653
5,351
3,307
342
1,778
3,466
26,118
0
W
Horus
pacopc555
Horus
2,202
789
400
2,253
7,229
5,165
400
948
6,281
0
9,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
23,901
288
Minions Killed
154
0
Camps Cleared
0
960,805
Distance Traveled
899,297
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,424
402
18
2
0
155,404
2
W
Ao Kuang
6,643
604
62
6
0
219,249
1
L
Bellona
5,568
506
60
5
0
176,416
0
W
Anubis
8,332
757
90
8
0
180,892
3
L
Vulcan
5,408
492
33
3
0
211,693
3
L
Neith
4,360
396
38
3
0
170,598
1
L
Ymir
4,141
376
5
0
0
185,186
0
W
Rama
7,444
677
85
8
0
163,815
0
W
Cthulhu
6,219
565
39
4
0
193,102
3
W
Horus
6,391
581
12
1
0
203,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role