Player Matchup

Loki
Loki
DarkCross20
Loki
Level 25
God Stats
10W - 9L
1,456 SR
Queue Stats
95W - 109L
1,311 Elo+
Solo
Terra
Terra
ILLFOLLOWUP
Terra
Level 39
God Stats
1W - 2L
1,676 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Merlin
Merlin
Nimrod3905
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
952 Elo+
Solo
Zeus
Zeus
PlanetQuise98
Zeus
Level 17
God Stats
15W - 14L
1,475 SR
Queue Stats
30W - 36L
1,346 Elo+
Party 1
Neith
Neith
th1stlemilk
Neith
Level 28
God Stats
649W - 794L
1,440 SR
Queue Stats
753W - 939L
1,322 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,255 Elo+

VS

Team Averages
Level 31
1,434 SR
1,339 Elo+
Cerberus
Cerberus
Astraeus25
Cerberus
Level 18
God Stats
39W - 34L
1,475 SR
Queue Stats
40W - 36L
1,423 Elo+
Party 2
Merlin
Merlin
AzgedaAsh
Merlin
Level 93
God Stats
25W - 24L
1,449 SR
Queue Stats
35W - 41L
1,374 Elo+
Party 2
Nemesis
Nemesis
MissNewBooty33
Nemesis
Level 17
God Stats
46W - 53L
1,459 SR
Queue Stats
73W - 89L
1,328 Elo+
Party 2
Cupid
Cupid
UnfurledSteak15
Cupid
Level 14
God Stats
6W - 4L
1,334 SR
Queue Stats
61W - 84L
1,247 Elo+
Solo
Artemis
Artemis
shotgun sammi
Artemis
Level 15
God Stats
30W - 36L
1,455 SR
Queue Stats
139W - 150L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,102
918
7,046
11,690
4,244
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 3 / 8
9,970
906
6,645
18,810
15,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Nimrod3905
Merlin
15
1 / 8 / 4
9,542
867
4,958
11,778
5,653
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 4 / 5
12,225
1,111
21,519
16,498
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 6
10,145
922
11,379
18,369
6,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

101

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astraeus25
Cerberus
18
6 / 0 / 14
12,884
1,171
8,941
12,194
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
AzgedaAsh
Merlin
18
5 / 2 / 11
12,203
1,109
18,966
11,501
4,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 3 / 11
12,528
1,139
18,123
13,593
5,571
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 7 / 13
10,691
972
14,359
14,565
5,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
17
2 / 1 / 12
10,367
942
11,996
4,652
1,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
13
Kills
23
23
Deaths
13
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astraeus25
Cerberus
6
0
14
13
W
Merlin
AzgedaAsh
Merlin
5
2
11
5.25
L
3
5
6
1.2
L
0
3
8
1.33
W
9
3
11
4.83
L
Merlin
Nimrod3905
Merlin
1
8
4
0.38
L
8
4
5
2.63
W
1
7
13
1.07
W
Artemis
2
1
12
8
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,547
Damage
72,385
77,145
Taken
56,505
36,975
Mitigated
26,975
9,939
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astraeus25
Cerberus
8,941
196
0
5,551
12,194
9,521
0
7,009
4,831
18,268
0
W
Merlin
AzgedaAsh
Merlin
18,966
942
362
2,392
11,501
4,453
0
7,108
4,061
62,265
0
L
7,046
1,204
0
194
11,690
4,244
0
4,836
6,854
0
13,555
L
6,645
659
2,071
1,957
18,810
15,648
0
6,950
11,860
22,618
0
W
18,123
10,143
0
3,738
13,593
5,571
0
8,277
5,019
0
28,151
L
Merlin
Nimrod3905
Merlin
4,958
565
0
0
11,778
5,653
0
4,385
7,393
13,092
0
L
21,519
2,964
0
3,424
16,498
5,045
0
4,970
11,528
38,639
0
W
14,359
6,643
99
772
14,565
5,658
0
5,610
8,811
0
32,225
W
Artemis
11,996
3,955
0
0
4,652
1,772
0
3,795
661
0
20,685
L
11,379
8,572
194
2,099
18,369
6,385
0
6,766
11,603
0
33,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
58,673
173
Minions Killed
203
3
Camps Cleared
3
827,200
Distance Traveled
1,020,841
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,884
1,171
16
1
0
213,009
0
W
Merlin
12,203
1,109
111
10
1
198,200
0
L
Loki
10,102
918
22
2
0
149,520
0
L
Terra
9,970
906
27
2
0
194,447
0
W
Nemesis
12,528
1,139
19
2
1
230,944
1
L
Merlin
9,542
867
31
3
0
119,435
2
L
Zeus
12,225
1,111
59
5
2
185,857
0
W
Cupid
10,691
972
36
3
1
203,396
0
W
Artemis
10,367
942
21
2
0
175,292
0
L
Neith
10,145
922
34
3
1
177,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role