Player Matchup

Freya
Freya
Xxl B1GB0Y lxX
Freya
Level 144
God Stats
16W - 12L
1,689 SR
Queue Stats
550W - 509L
1,471 Elo+
Party 1
Tiamat
Tiamat
chargedcrystal
Tiamat
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 311L
1,432 Elo+
Solo
Sobek
Sobek
jeisson103
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,435 Elo+
Solo
Da Ji
Da Ji
killamlc
Da Ji
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 156L
1,637 Elo+
Party 1
Zeus
Zeus
shakenbakechikn
Zeus
Level 158
God Stats
13W - 13L
1,497 SR
Queue Stats
896W - 873L
1,558 Elo+
Party 1
Team Averages
Level 116
1,537 SR
1,506 Elo+

VS

Team Averages
Level 88
1,522 SR
1,531 Elo+
Merlin
Merlin
ASOC 814
Merlin
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 208L
1,485 Elo+
Party 2
Hachiman
Hachiman
ImLysdexic_
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,806 Elo+
Party 3
Vamana
Vamana
LuttyS711
Vamana
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 219L
1,256 Elo+
Party 2
Jing Wei
Jing Wei
VorkathCamper
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,637 Elo+
Party 3
Chiron
Chiron
grimrreaper1998
Chiron
Level 148
God Stats
4W - 6L
1,612 SR
Queue Stats
143W - 134L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
8,763
876
6,772
10,811
5,738
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 0 / 13
7,910
791
4,554
9,073
7,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
13
1 / 2 / 12
7,521
752
3,735
12,520
16,088
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
killamlc
Da Ji
13
4 / 2 / 12
8,063
806
4,615
5,263
2,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
14 / 1 / 9
10,122
1,012
25,147
7,605
3,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ASOC 814
Merlin
16
1 / 3 / 2
8,526
853
7,459
5,603
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ImLysdexic_
Hachiman
13
1 / 5 / 2
7,195
720
8,813
8,854
3,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
LuttyS711
Vamana
12
0 / 6 / 3
6,659
666
5,473
10,906
12,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
VorkathCamper
Jing Wei
12
2 / 7 / 2
6,990
699
3,901
10,593
3,849
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 3
7,447
745
10,757
11,149
11,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
25
Kills
5
5
Deaths
25
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
ASOC 814
Merlin
1
3
2
0.67
L
Hachiman
ImLysdexic_
Hachiman
1
5
2
0.4
L
Vamana
LuttyS711
Vamana
0
6
3
0.25
L
Jing Wei
VorkathCamper
Jing Wei
2
7
2
0.43
W
5
0
10
10
W
1
0
13
7.5
L
1
4
3
0.63
W
Sobek
1
2
12
3.5
W
Da Ji
killamlc
Da Ji
4
2
12
5
W
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,823
Damage
36,403
45,272
Taken
47,105
36,043
Mitigated
32,334
20,793
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ASOC 814
Merlin
7,459
161
276
824
5,603
1,978
0
3,894
1,709
24,590
0
L
Hachiman
ImLysdexic_
Hachiman
8,813
2,881
1,516
1,269
8,854
3,309
0
7,675
1,179
0
23,340
L
Vamana
LuttyS711
Vamana
5,473
2,262
0
1,509
10,906
12,100
0
9,751
1,155
0
7,673
L
Jing Wei
VorkathCamper
Jing Wei
3,901
2,669
342
402
10,593
3,849
0
9,338
1,255
0
6,433
W
6,772
1,449
2,844
4,227
10,811
5,738
557
2,869
7,942
21,837
0
W
4,554
396
1,796
2,915
9,073
7,612
588
1,406
7,667
18,710
0
L
10,757
2,317
1,749
2,586
11,149
11,098
0
9,550
1,599
0
20,505
W
Sobek
3,735
128
658
1,649
12,520
16,088
175
1,309
11,211
5,839
0
W
Da Ji
killamlc
Da Ji
4,615
779
829
496
5,263
2,694
0
928
4,335
0
6,286
W
25,147
1,122
4,103
1,276
7,605
3,911
698
947
6,658
40,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,379
Gold Earned
36,817
113
Minions Killed
118
0
Camps Cleared
0
918,363
Distance Traveled
928,774
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,526
853
39
4
0
181,790
0
L
Hachiman
7,195
720
42
4
0
180,750
5
L
Vamana
6,659
666
6
1
0
197,058
0
L
Jing Wei
6,990
699
14
1
0
197,527
1
W
Freya
8,763
876
26
3
0
200,891
0
W
Tiamat
7,910
791
24
2
0
200,378
1
L
Chiron
7,447
745
17
2
0
171,649
1
W
Sobek
7,521
752
4
0
0
188,124
2
W
Da Ji
8,063
806
2
0
0
135,041
0
W
Zeus
10,122
1,012
57
6
0
193,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role