Player Matchup

Ares
Ares
Abstractxz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AgZura
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
197W - 144L
1,588 Elo+
Solo
Fenrir
Fenrir
Derp Web9278
Fenrir
Level 17
God Stats
2W - 4L
1,525 SR
Queue Stats
15W - 21L
1,390 Elo+
Party 2
Thoth
Thoth
Eli3r
Thoth
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 77L
1,531 Elo+
Solo
King Arthur
King Arthur
OjeteDeColores
King Arthur
Level 8
God Stats
4W - 1L
1,901 SR
Queue Stats
53W - 36L
1,608 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,551 Elo+

VS

Team Averages
Level 22
1,642 SR
1,552 Elo+
He Bo
He Bo
BatmanDeCamazotz
He Bo
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
278W - 266L
1,563 Elo+
Solo
Ymir
Ymir
DemonCarp31
Ymir
Level 17
God Stats
56W - 44L
1,664 SR
Queue Stats
298W - 285L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
Pinaokk
Ao Kuang
Level 12
God Stats
16W - 16L
1,548 SR
Queue Stats
26W - 31L
1,467 Elo+
Solo
Nemesis
Nemesis
RJ_scorpion
Nemesis
Level 29
God Stats
7W - 4L
1,753 SR
Queue Stats
109W - 113L
1,487 Elo+
Solo
Danzaburou
Danzaburou
sinketchup2001
Danzaburou
Level 27
God Stats
31W - 10L
1,747 SR
Queue Stats
164W - 123L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 10
10,825
361
5,998
26,645
26,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
AgZura
Ah Muzen Cab
20
4 / 3 / 8
13,373
446
22,610
15,360
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
18
9 / 9 / 5
12,925
431
13,487
24,316
12,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Eli3r
Thoth
19
3 / 13 / 8
12,812
427
13,936
23,174
10,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
OjeteDeColores
King Arthur
20
4 / 6 / 6
15,212
507
20,921
36,494
38,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 5
17,704
590
26,635
19,493
8,285
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 4 / 30
15,188
506
14,357
29,056
39,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Pinaokk
Ao Kuang
20
6 / 7 / 12
14,588
486
8,399
21,222
8,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
RJ_scorpion
Nemesis
20
3 / 1 / 12
15,141
505
10,330
23,529
10,665
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
sinketchup2001
Danzaburou
20
21 / 3 / 10
19,200
640
42,026
21,877
12,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
20
Kills
43
43
Deaths
20
37
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
12
10
0.42
L
Ah Muzen Cab
AgZura
Ah Muzen Cab
4
3
8
2.67
W
12
5
5
2.9
W
1
4
30
4
L
Fenrir
9
9
5
1.28
L
Thoth
Eli3r
Thoth
3
13
8
0.54
L
King Arthur
OjeteDeColores
King Arthur
4
6
6
1.17
W
Ao Kuang
Pinaokk
Ao Kuang
6
7
12
1.71
W
Nemesis
RJ_scorpion
Nemesis
3
1
12
9
W
Danzaburou
sinketchup2001
Danzaburou
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,952
Damage
101,747
125,989
Taken
115,177
95,319
Mitigated
78,721
19,299
Healing
26,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,998
334
0
761
26,645
26,800
0
8,906
17,717
19,944
0
L
Ah Muzen Cab
AgZura
Ah Muzen Cab
22,610
9,744
0
7,025
15,360
7,149
0
4,571
10,789
0
127,174
W
26,635
826
0
2,756
19,493
8,285
1,486
3,162
16,019
154,907
0
W
14,357
1,807
0
4,634
29,056
39,290
641
5,096
23,714
56,454
0
L
Fenrir
13,487
1,764
0
1,501
24,316
12,308
0
7,295
16,981
0
57,092
L
Thoth
Eli3r
Thoth
13,936
215
0
1,816
23,174
10,521
0
10,721
12,299
80,395
0
L
King Arthur
OjeteDeColores
King Arthur
20,921
2,366
0
8,196
36,494
38,541
0
17,555
18,812
107
133,085
W
Ao Kuang
Pinaokk
Ao Kuang
8,399
1,435
0
3,596
21,222
8,326
1,973
6,448
14,328
32,849
0
W
Nemesis
RJ_scorpion
Nemesis
10,330
3,487
490
5,234
23,529
10,665
3,244
1,414
21,841
0
111,286
W
Danzaburou
sinketchup2001
Danzaburou
42,026
25,410
0
10,016
21,877
12,155
3,602
2,729
19,084
0
200,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,147
Gold Earned
81,821
682
Minions Killed
749
0
Camps Cleared
0
2,751,608
Distance Traveled
2,956,211
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,825
361
26
1
0
556,351
0
L
Ah Muzen Cab
13,373
446
196
7
0
615,608
2
W
He Bo
17,704
590
222
7
0
555,012
2
W
Ymir
15,188
506
78
3
0
565,119
3
L
Fenrir
12,925
431
83
3
0
547,908
2
L
Thoth
12,812
427
153
5
0
472,573
5
L
King Arthur
15,212
507
224
7
0
559,168
3
W
Ao Kuang
14,588
486
48
2
0
548,382
3
W
Nemesis
15,141
505
163
5
0
689,698
3
W
Danzaburou
19,200
640
238
8
0
598,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role