Player Matchup

Skadi
Skadi
Izunemi
Skadi
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaintEiyu
Tsukuyomi
Level 62
God Stats
5W - 6L
1,500 SR
Queue Stats
29W - 39L
1,433 Elo+
Party 1
Chaac
Chaac
czlowiekbucket
Chaac
Level 60
God Stats
10W - 12L
1,473 SR
Queue Stats
35W - 51L
1,410 Elo+
Party 1
Sobek
Sobek
miastowy
Sobek
Level 101
God Stats
2W - 1L
1,611 SR
Queue Stats
29W - 26L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
piegusek90
Nu Wa
Level 63
God Stats
0W - 1L
1,290 SR
Queue Stats
32W - 46L
1,350 Elo+
Party 1
Team Averages
Level 58
1,518 SR
1,488 Elo+

VS

Team Averages
Level 108
1,507 SR
1,518 Elo+
Chernobog
Chernobog
Arsharok
Chernobog
Level 157
God Stats
9W - 4L
1,676 SR
Queue Stats
97W - 69L
1,570 Elo+
Party 2
Anubis
Anubis
angello1998
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,526 Elo+
Party 2
Osiris
Osiris
jonnymotosierras
Osiris
Level 28
God Stats
31W - 34L
1,537 SR
Queue Stats
93W - 92L
1,510 Elo+
Party 2
Pele
Pele
marcuscus1807
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
xRaaiZz
Sylvanus
Level 74
God Stats
2W - 4L
1,320 SR
Queue Stats
202W - 173L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Izunemi
Skadi
9
0 / 6 / 0
5,325
355
3,000
9,821
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
SaintEiyu
Tsukuyomi
10
3 / 4 / 0
6,805
454
7,963
13,106
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 8 / 1
5,741
383
4,805
15,564
9,299
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
miastowy
Sobek
8
0 / 4 / 1
5,861
391
2,354
10,602
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
7
0 / 10 / 1
5,310
354
7,104
9,468
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arsharok
Chernobog
16
6 / 0 / 11
9,904
660
9,211
6,903
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
16 / 0 / 7
9,965
664
16,835
10,277
6,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 7
9,019
601
6,382
11,388
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 3
8,855
590
8,957
10,883
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
xRaaiZz
Sylvanus
13
2 / 0 / 17
8,660
577
5,725
11,800
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
77
3
Kills
32
32
Deaths
3
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Arsharok
Chernobog
6
0
11
11.5
L
Skadi
Izunemi
Skadi
0
6
0
0
L
Tsukuyomi
SaintEiyu
Tsukuyomi
3
4
0
0.75
W
Anubis
16
0
7
19.5
L
0
8
1
0.06
W
1
1
7
4.5
W
7
2
3
4.25
L
Sobek
miastowy
Sobek
0
4
1
0.13
L
Nu Wa
0
10
1
0.05
W
Sylvanus
xRaaiZz
Sylvanus
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
47,110
58,561
Taken
51,251
20,373
Mitigated
29,148
13,938
Healing
27,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Arsharok
Chernobog
9,211
5,734
0
3,487
6,903
2,640
4,254
1,107
5,672
0
77,899
L
Skadi
Izunemi
Skadi
3,000
1,042
0
1,888
9,821
2,025
0
3,143
6,678
0
19,137
L
Tsukuyomi
SaintEiyu
Tsukuyomi
7,963
1,515
0
6,220
13,106
3,539
23
4,376
8,730
0
34,954
W
Anubis
16,835
1,272
0
6,760
10,277
6,199
196
2,672
7,299
66,235
0
L
4,805
1,410
0
3,547
15,564
9,299
0
3,432
12,132
0
21,367
W
6,382
2,715
0
6,955
11,388
6,712
654
1,003
10,167
0
55,301
W
8,957
2,086
0
3,936
10,883
4,127
0
1,284
9,429
0
61,249
L
Sobek
miastowy
Sobek
2,354
252
0
2,283
10,602
3,968
0
5,363
5,239
13,235
0
L
Nu Wa
7,104
1,360
0
0
9,468
1,542
0
6,246
3,222
18,030
0
W
Sylvanus
xRaaiZz
Sylvanus
5,725
1,744
774
5,193
11,800
9,470
352
2,538
8,905
24,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
46,403
166
Minions Killed
495
0
Camps Cleared
0
1,280,039
Distance Traveled
1,434,307
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,904
660
151
10
0
289,108
2
L
Skadi
5,325
355
39
3
0
223,354
2
L
Tsukuyomi
6,805
454
57
4
0
298,271
3
W
Anubis
9,965
664
109
7
0
266,649
4
L
Chaac
5,741
383
30
2
0
233,211
2
W
Osiris
9,019
601
110
7
0
274,970
1
W
Pele
8,855
590
99
7
0
319,448
2
L
Sobek
5,861
391
8
1
0
296,203
2
L
Nu Wa
5,310
354
32
2
0
229,000
5
W
Sylvanus
8,660
577
26
2
0
284,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role