Player Matchup

Anubis
Anubis
Bruders343
Anubis
Level 7
God Stats
11W - 9L
1,512 SR
Queue Stats
24W - 29L
1,343 Elo+
Party 1
Fenrir
Fenrir
Ceballos2005
Fenrir
Level 8
God Stats
5W - 7L
1,249 SR
Queue Stats
63W - 61L
1,294 Elo+
Party 1
Jormungandr
Jormungandr
GrungyPath
Jormungandr
Level 13
God Stats
15W - 25L
1,268 SR
Queue Stats
37W - 49L
1,168 Elo+
Party 1
Ymir
Ymir
SusTendencies
Ymir
Level 5
God Stats
3W - 3L
1,495 SR
Queue Stats
50W - 54L
1,191 Elo+
Solo
Set
Set
UnashamedTunic8
Set
Level 23
God Stats
22W - 34L
1,325 SR
Queue Stats
126W - 107L
1,284 Elo+
Party 1
Team Averages
Level 11
1,370 SR
1,256 Elo+

VS

Team Averages
Level 19
1,521 SR
1,361 Elo+
Erlang Shen
Erlang Shen
Assassin vx
Erlang Shen
Level 21
God Stats
5W - 13L
1,226 SR
Queue Stats
51W - 89L
1,284 Elo+
Solo
Nu Wa
Nu Wa
MindofJ96
Nu Wa
Level 17
God Stats
7W - 6L
1,487 SR
Queue Stats
10W - 13L
1,367 Elo+
Solo
Athena
Athena
PeaceOffers
Athena
Level 29
God Stats
6W - 0L
1,693 SR
Queue Stats
116W - 101L
1,447 Elo+
Solo
Cernunnos
Cernunnos
SavageKilla314
Cernunnos
Level 23
God Stats
26W - 7L
1,700 SR
Queue Stats
60W - 27L
1,456 Elo+
Solo
Rama
Rama
milkymanjr
Rama
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bruders343
Anubis
20
1 / 6 / 17
12,687
976
14,196
17,634
8,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
19
10 / 9 / 8
14,354
1,104
14,196
24,320
13,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
GrungyPath
Jormungandr
19
2 / 13 / 15
12,491
961
9,492
29,969
32,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 14 / 8
13,498
1,038
11,050
35,526
42,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
10 / 10 / 11
14,099
1,085
26,277
27,568
16,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Assassin vx
Erlang Shen
20
22 / 5 / 15
16,623
1,279
34,545
20,814
7,733
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
MindofJ96
Nu Wa
20
10 / 2 / 33
14,822
1,140
35,447
10,310
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
20
8 / 6 / 36
14,184
1,091
19,819
20,485
22,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
SavageKilla314
Cernunnos
20
8 / 4 / 32
14,638
1,126
23,697
15,093
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 8 / 26
12,587
968
10,161
13,734
4,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
193
25
Kills
51
52
Deaths
25
59
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Assassin vx
Erlang Shen
22
5
15
5.9
L
Anubis
Bruders343
Anubis
1
6
17
1.58
L
Fenrir
10
9
8
1.56
L
Jormungandr
GrungyPath
Jormungandr
2
13
15
0.73
W
Nu Wa
MindofJ96
Nu Wa
10
2
33
13.25
W
Athena
8
6
36
4.33
W
Cernunnos
SavageKilla314
Cernunnos
8
4
32
6
L
2
14
8
0.43
L
10
10
11
1.55
W
3
8
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,211
Damage
123,669
135,017
Taken
80,436
114,342
Mitigated
45,314
7,014
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Assassin vx
Erlang Shen
34,545
27,522
0
3,034
20,814
7,733
0
11,420
9,394
0
50,488
L
Anubis
Bruders343
Anubis
14,196
708
0
3,131
17,634
8,698
0
8,509
9,125
45,126
0
L
Fenrir
14,196
3,277
0
1,061
24,320
13,447
0
7,246
16,420
0
43,947
L
Jormungandr
GrungyPath
Jormungandr
9,492
2,987
0
0
29,969
32,584
0
13,276
16,693
21,522
0
W
Nu Wa
MindofJ96
Nu Wa
35,447
9,613
0
0
10,310
3,700
0
5,498
4,812
65,302
0
W
Athena
19,819
6,367
0
0
20,485
22,659
0
7,911
12,574
30,408
0
W
Cernunnos
SavageKilla314
Cernunnos
23,697
14,154
0
606
15,093
6,483
0
6,159
8,934
0
48,619
L
11,050
2,039
0
1,329
35,526
42,721
0
12,385
23,141
41,397
0
L
26,277
13,340
0
1,493
27,568
16,892
0
13,850
13,718
0
46,471
W
10,161
7,346
0
823
13,734
4,739
0
3,750
9,984
0
17,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
72,854
228
Minions Killed
200
3
Camps Cleared
8
1,128,297
Distance Traveled
1,109,276
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,623
1,279
38
3
2
227,039
2
L
Anubis
12,687
976
62
5
0
247,068
0
L
Fenrir
14,354
1,104
48
4
1
243,737
0
L
Jormungandr
12,491
961
18
1
1
198,328
0
W
Nu Wa
14,822
1,140
58
4
0
237,705
1
W
Athena
14,184
1,091
15
1
0
259,073
2
W
Cernunnos
14,638
1,126
70
5
5
198,500
4
L
Ymir
13,498
1,038
65
5
1
196,448
0
L
Set
14,099
1,085
35
3
0
242,716
0
W
Rama
12,587
968
19
1
1
186,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role