Player Matchup

Sobek
Sobek
Silver I
Askrincha
Sobek
Silver I
Level 127
God Stats
10W - 3L
1,639 SR
Queue Stats
118W - 127L
1,345 MMR
Solo
Aphrodite
Aphrodite
Gold II
Repliees
Aphrodite
Gold II
Level 55
God Stats
16W - 13L
1,597 SR
Queue Stats
139W - 125L
1,553 MMR
Party 1
Chaac
Chaac
Gold V
Xaxhi
Chaac
Gold V
Level 122
God Stats
26W - 33L
1,619 SR
Queue Stats
387W - 382L
1,419 MMR
Party 2
Heimdallr
Heimdallr
Silver I
ZeroTwoUwUw
Heimdallr
Silver I
Level 131
God Stats
14W - 10L
1,581 SR
Queue Stats
100W - 90L
1,322 MMR
Party 2
Susano
Susano
Silver I
lm ReaIIy Bad
Susano
Silver I
Level 106
God Stats
20W - 23L
1,492 SR
Queue Stats
489W - 503L
1,111 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,586 SR
1,350 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,625 SR
1,348 MMR
Cernunnos
Cernunnos
Gold V
Darckdream666
Cernunnos
Gold V
Level 160
God Stats
57W - 40L
1,731 SR
Queue Stats
330W - 337L
1,378 MMR
Solo
Tiamat
Tiamat
Silver II
FugalDangerMan
Tiamat
Silver II
Level 127
God Stats
6W - 1L
1,737 SR
Queue Stats
33W - 25L
1,312 MMR
Solo
Nemesis
Nemesis
Gold V
Qaozs
Nemesis
Gold V
Level 64
God Stats
8W - 9L
1,588 SR
Queue Stats
166W - 179L
1,300 MMR
Solo
Janus
Janus
Gold II
mmachito
Janus
Gold II
Level 126
God Stats
25W - 30L
1,567 SR
Queue Stats
513W - 523L
1,385 MMR
Solo
Cthulhu
Cthulhu
Gold IV
xico080
Cthulhu
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 137L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Askrincha
Sobek
17
5 / 3 / 6
11,058
481
11,912
26,705
27,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Repliees
Aphrodite
18
2 / 5 / 0
10,617
462
10,460
17,583
8,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Xaxhi
Chaac
16
2 / 4 / 4
10,871
473
11,348
25,829
28,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ZeroTwoUwUw
Heimdallr
20
5 / 6 / 5
13,134
571
15,533
15,892
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 4 / 3
10,688
465
10,777
17,166
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetScyllaDanzaburouCabrakanApollo

VS

Bans
Nu WaTsukuyomiCu ChulainnThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darckdream666
Cernunnos
20
5 / 4 / 7
13,748
598
18,853
20,371
10,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 7
13,671
594
17,864
13,940
27,147
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Qaozs
Nemesis
20
3 / 2 / 7
12,877
560
13,283
21,313
11,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
mmachito
Janus
20
7 / 4 / 6
13,963
607
15,585
12,598
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
xico080
Cthulhu
17
3 / 3 / 8
11,903
518
13,582
28,561
20,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
14
Kills
22
22
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
Askrincha
Sobek
5
3
6
2.67
W
Cernunnos
Darckdream666
Cernunnos
5
4
7
2.13
W
4
2
7
3.75
W
Nemesis
Qaozs
Nemesis
3
2
7
3.25
L
Aphrodite
Repliees
Aphrodite
2
5
0
0.4
L
Chaac
Xaxhi
Chaac
2
4
4
1
L
Heimdallr
ZeroTwoUwUw
Heimdallr
5
6
5
1.25
L
0
4
3
0.38
W
Janus
mmachito
Janus
7
4
6
2.5
W
Cthulhu
xico080
Cthulhu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,030
Damage
79,167
103,175
Taken
96,783
78,481
Mitigated
74,458
42,561
Healing
39,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Askrincha
Sobek
11,912
1,001
0
7,157
26,705
27,911
0
13,201
12,988
33,569
0
W
Cernunnos
Darckdream666
Cernunnos
18,853
12,056
0
12,224
20,371
10,236
6,683
3,636
16,735
0
110,081
W
17,864
3,929
0
8,333
13,940
27,147
1,962
679
12,654
80,432
0
W
Nemesis
Qaozs
Nemesis
13,283
7,601
0
2,563
21,313
11,540
456
5,074
16,164
0
115,086
L
Aphrodite
Repliees
Aphrodite
10,460
1,219
5,660
8,973
17,583
8,605
164
9,063
8,297
85,631
0
L
Chaac
Xaxhi
Chaac
11,348
3,112
0
12,768
25,829
28,244
723
13,748
11,284
0
62,485
L
Heimdallr
ZeroTwoUwUw
Heimdallr
15,533
7,217
0
3,083
15,892
6,882
0
4,660
11,138
0
102,376
L
10,777
302
0
4,920
17,166
6,839
0
4,627
12,399
0
93,844
W
Janus
mmachito
Janus
15,585
467
0
1,178
12,598
5,018
240
4,249
8,349
106,885
0
W
Cthulhu
xico080
Cthulhu
13,582
525
890
14,147
28,561
20,517
189
10,970
17,547
38,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,368
Gold Earned
66,162
707
Minions Killed
706
0
Camps Cleared
0
2,123,809
Distance Traveled
2,332,255
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,058
481
30
1
0
434,415
6
W
Cernunnos
13,748
598
168
7
0
406,150
9
W
Tiamat
13,671
594
153
7
0
430,613
1
W
Nemesis
12,877
560
148
6
0
534,529
0
L
Aphrodite
10,617
462
158
7
0
385,566
3
L
Chaac
10,871
473
165
7
0
395,164
6
L
Heimdallr
13,134
571
179
8
0
401,864
11
L
Susano
10,688
465
175
8
0
506,800
1
W
Janus
13,963
607
192
8
0
490,149
2
W
Cthulhu
11,903
518
45
2
0
470,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role