Player Matchup

Awilix
Awilix
H0odRat
Awilix
Level 148
God Stats
3W - 0L
1,853 SR
Queue Stats
259W - 250L
1,547 Elo+
Party 2
Tiamat
Tiamat
JosueSkillS
Tiamat
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
LCFX666
Agni
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
SavageDumpTruck
Thor
Level 7
God Stats
2W - 4L
1,300 SR
Queue Stats
40W - 43L
1,339 Elo+
Party 2
Ra
Ra
ئهنشسششزاثقئشد
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,511 Elo+
Solo
Team Averages
Level 35
1,531 SR
1,479 Elo+

VS

Team Averages
Level 23
1,572 SR
1,462 Elo+
Sun Wukong
Sun Wukong
Imperitive
Sun Wukong
Level 12
God Stats
9W - 5L
1,719 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 1
Rama
Rama
LEOAckerman123
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo
Fenrir
Fenrir
RiseJojo23
Fenrir
Level 5
God Stats
7W - 6L
1,552 SR
Queue Stats
8W - 10L
1,428 Elo+
Party 1
Thanatos
Thanatos
SenzoVFX
Thanatos
Level 6
God Stats
5W - 8L
1,445 SR
Queue Stats
7W - 13L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
iDomitius
Ah Puch
Level 87
God Stats
3W - 2L
1,643 SR
Queue Stats
107W - 96L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
H0odRat
Awilix
20
36 / 3 / 5
18,584
1,689
54,891
17,355
7,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
19
6 / 3 / 17
12,260
1,115
24,515
14,554
15,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Agni
LCFX666
Agni
19
4 / 4 / 20
11,674
1,061
11,595
10,466
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 6 / 18
11,097
1,009
6,795
12,923
4,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 5 / 21
12,113
1,101
6,442
9,273
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Imperitive
Sun Wukong
17
0 / 6 / 11
10,409
946
7,323
19,264
17,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 11 / 10
12,134
1,103
9,307
19,474
7,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
RiseJojo23
Fenrir
17
4 / 12 / 8
10,962
997
11,525
28,257
13,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
SenzoVFX
Thanatos
16
10 / 11 / 2
12,051
1,096
13,682
23,567
8,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
iDomitius
Ah Puch
18
2 / 11 / 13
11,242
1,022
16,055
22,490
7,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
51
Kills
21
21
Deaths
51
81
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
H0odRat
Awilix
36
3
5
12.83
L
Sun Wukong
Imperitive
Sun Wukong
0
6
11
0.92
W
Tiamat
6
3
17
4.83
W
Agni
LCFX666
Agni
4
4
20
3.5
L
5
11
10
0.91
L
Fenrir
RiseJojo23
Fenrir
4
12
8
0.67
W
1
6
18
1.67
L
Thanatos
SenzoVFX
Thanatos
10
11
2
1
L
Ah Puch
iDomitius
Ah Puch
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,238
Damage
57,892
64,571
Taken
113,052
35,052
Mitigated
54,124
10,521
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
H0odRat
Awilix
54,891
31,867
0
5,600
17,355
7,410
0
3,697
13,658
0
72,417
L
Sun Wukong
Imperitive
Sun Wukong
7,323
1,647
0
471
19,264
17,914
0
6,827
12,287
0
20,109
W
Tiamat
24,515
2,576
185
3,819
14,554
15,640
0
3,006
11,548
48,121
0
W
Agni
LCFX666
Agni
11,595
884
0
755
10,466
4,255
0
3,200
7,266
32,253
0
L
9,307
6,890
0
1,452
19,474
7,072
0
8,951
10,448
0
36,470
L
Fenrir
RiseJojo23
Fenrir
11,525
4,335
0
929
28,257
13,013
0
6,580
20,498
0
20,034
W
6,795
1,901
0
0
12,923
4,270
0
3,525
9,398
0
13,736
L
Thanatos
SenzoVFX
Thanatos
13,682
4,472
0
6,756
23,567
8,399
0
9,481
14,011
0
22,055
L
Ah Puch
iDomitius
Ah Puch
16,055
1,212
515
1,322
22,490
7,726
0
9,988
12,302
42,440
0
W
6,442
856
162
0
9,273
3,477
0
2,627
6,646
16,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,728
Gold Earned
56,798
175
Minions Killed
168
7
Camps Cleared
5
999,663
Distance Traveled
962,562
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
18,584
1,689
35
3
3
239,136
1
L
Sun Wukong
10,409
946
22
2
0
237,191
0
W
Tiamat
12,260
1,115
50
5
3
209,310
0
W
Agni
11,674
1,061
52
5
0
198,292
0
L
Rama
12,134
1,103
69
6
0
154,945
0
L
Fenrir
10,962
997
11
1
0
196,404
0
W
Thor
11,097
1,009
16
1
1
180,469
3
L
Thanatos
12,051
1,096
15
1
2
191,555
0
L
Ah Puch
11,242
1,022
51
5
3
182,467
0
W
Ra
12,113
1,101
22
2
0
172,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role