Player Matchup

Hades
Hades
AsC Roshog
Hades
Level 7
God Stats
4W - 5L
1,477 SR
Queue Stats
5W - 10L
1,042 Elo+
Solo
Nike
Nike
DannyOverlord
Nike
Level 28
God Stats
1W - 2L
1,438 SR
Queue Stats
54W - 62L
1,247 Elo+
Solo
Neith
Neith
Muddyhair8384
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 95L
1,500 Elo+
Solo
Vamana
Vamana
PincheGaytan
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,191 Elo+
Solo
Agni
Agni
pasajero_tardio4
Agni
Level 18
God Stats
0W - 3L
1,347 SR
Queue Stats
12W - 26L
1,205 Elo+
Solo
Team Averages
Level 12
1,452 SR
1,237 Elo+

VS

Team Averages
Level 17
1,525 SR
1,353 Elo+
Set
Set
BarryBG
Set
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 52L
1,437 Elo+
Party 1
Merlin
Merlin
Blizard214
Merlin
Level 14
God Stats
7W - 6L
1,774 SR
Queue Stats
516W - 464L
1,213 Elo+
Party 1
Geb
Geb
GotEmperor89564
Geb
Level 27
God Stats
9W - 9L
1,351 SR
Queue Stats
175W - 197L
1,330 Elo+
Solo
Izanami
Izanami
Its_Ghoulz
Izanami
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 27L
1,500 Elo+
Solo
Medusa
Medusa
SincereGergi
Medusa
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 136L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
7 / 8 / 5
16,021
534
14,555
28,991
16,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 10 / 5
15,030
501
20,557
34,867
23,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 3 / 7
15,692
523
19,092
16,497
6,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
9
1 / 6 / 1
8,640
288
1,235
7,238
2,331
16
2 / 14 / 7
11,314
377
3,392
19,037
5,406

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
4 / 8 / 4
13,334
444
5,215
17,621
8,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Blizard214
Merlin
20
14 / 4 / 2
16,941
565
24,955
21,156
9,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
2 / 0 / 3
9,705
324
1,121
2,757
793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Its_Ghoulz
Izanami
20
7 / 9 / 5
15,106
504
21,931
24,546
9,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
19
11 / 7 / 1
15,185
506
17,807
21,538
8,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
26
Kills
38
41
Deaths
28
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
7
8
5
1.19
W
Set
4
8
4
0.75
W
Merlin
Blizard214
Merlin
14
4
2
3.75
L
8
10
5
1.05
W
2
0
3
3.5
W
Izanami
Its_Ghoulz
Izanami
7
9
5
1.06
L
8
3
7
3.83
L
Vamana
1
6
1
0.25
W
Medusa
11
7
1
1.64
L
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,831
Damage
71,029
106,630
Taken
87,618
53,403
Mitigated
37,646
17,233
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
14,555
1,585
321
7,322
28,991
16,500
1,078
933
28,014
101,816
0
W
Set
5,215
3,098
0
300
17,621
8,221
2,832
2,889
14,732
0
60,819
W
Merlin
Blizard214
Merlin
24,955
2,907
0
5,847
21,156
9,854
2,419
2,849
18,307
112,148
0
L
20,557
5,831
231
1,178
34,867
23,000
3,091
13,473
21,050
0
96,090
W
1,121
446
0
580
2,757
793
174
0
2,757
3,977
0
W
Izanami
Its_Ghoulz
Izanami
21,931
16,116
0
4,208
24,546
9,966
6,104
5,845
18,701
0
105,767
L
19,092
6,647
0
7,670
16,497
6,166
0
5,618
10,737
0
103,346
L
Vamana
1,235
481
0
511
7,238
2,331
0
1,589
5,649
0
9,839
W
Medusa
17,807
9,881
0
4,230
21,538
8,812
7,657
6,364
15,174
0
83,309
L
3,392
924
0
0
19,037
5,406
399
3,847
15,104
26,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,697
Gold Earned
70,271
487
Minions Killed
579
0
Camps Cleared
0
2,111,013
Distance Traveled
2,067,863
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,021
534
140
5
0
431,766
5
W
Set
13,334
444
91
3
0
551,878
0
W
Merlin
16,941
565
169
6
0
510,501
0
L
Nike
15,030
501
149
5
0
531,870
3
W
Geb
9,705
324
5
0
0
105,080
0
W
Izanami
15,106
504
181
6
0
453,627
1
L
Neith
15,692
523
150
5
0
545,911
2
L
Vamana
8,640
288
13
0
0
208,090
0
W
Medusa
15,185
506
133
4
0
446,777
2
L
Agni
11,314
377
35
1
0
393,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role