Player Matchup

Anubis
Anubis
HazardousVoid
Anubis
Level 24
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 2
Neith
Neith
JofaDeez20
Neith
Level 3
God Stats
1W - 2L
1,256 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 2
Kuzenbo
Kuzenbo
TempaDaNord
Kuzenbo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ares
Ares
samee71
Ares
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
youtube-conder
Pele
Level 29
God Stats
1W - 2L
1,558 SR
Queue Stats
54W - 62L
1,430 Elo+
Solo
Team Averages
Level 32
1,424 SR
1,381 Elo+

VS

Team Averages
Level 43
1,538 SR
1,371 Elo+
Ra
Ra
BardBasty
Ra
Level 26
God Stats
6W - 2L
1,781 SR
Queue Stats
42W - 42L
1,491 Elo+
Solo
Ganesha
Ganesha
Dracuux
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 86L
1,411 Elo+
Solo
Vulcan
Vulcan
FutureNebula
Vulcan
Level 25
God Stats
2W - 9L
1,408 SR
Queue Stats
2W - 9L
1,049 Elo+
Solo
Izanami
Izanami
oOGhoul
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
torleshact
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,705
471
3,146
6,275
2,749
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
10
4 / 2 / 1
5,826
583
5,214
5,701
1,900
Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
TempaDaNord
Kuzenbo
7
1 / 2 / 1
4,599
460
2,148
3,975
1,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
samee71
Ares
5
1 / 5 / 0
4,425
443
1,496
7,226
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 1
4,323
432
2,456
5,784
1,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 2
6,847
685
5,587
5,922
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Dracuux
Ganesha
9
0 / 2 / 7
5,929
593
1,601
5,720
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
9
1 / 3 / 1
5,392
539
3,035
3,523
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
oOGhoul
Izanami
11
3 / 0 / 1
6,667
667
3,655
4,123
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
torleshact
Nemesis
13
7 / 0 / 2
7,678
768
4,351
7,713
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
18
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
Ganesha
Dracuux
Ganesha
0
2
7
1.75
W
Vulcan
1
3
1
0.5
L
0
4
1
0.13
L
Neith
4
2
1
2.25
L
Kuzenbo
TempaDaNord
Kuzenbo
1
2
1
0.75
W
Izanami
oOGhoul
Izanami
3
0
1
3.5
L
Ares
samee71
Ares
1
5
0
0.2
W
Nemesis
torleshact
Nemesis
7
0
2
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
18,229
28,961
Taken
27,001
11,063
Mitigated
9,916
6,051
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,587
838
247
2,169
5,922
1,904
1,046
1,075
4,783
33,819
0
W
Ganesha
Dracuux
Ganesha
1,601
324
0
1,594
5,720
2,831
32
2,212
3,508
9,897
0
W
Vulcan
3,035
792
0
180
3,523
1,142
874
768
2,723
19,416
0
L
3,146
373
0
2,276
6,275
2,749
384
685
5,494
19,593
0
L
Neith
5,214
3,269
0
1,652
5,701
1,900
0
2,839
2,650
0
18,048
L
Kuzenbo
TempaDaNord
Kuzenbo
2,148
809
0
250
3,975
1,734
128
767
3,134
9,295
0
W
Izanami
oOGhoul
Izanami
3,655
2,212
0
1,667
4,123
1,489
2,380
1,479
2,644
0
37,252
L
Ares
samee71
Ares
1,496
45
0
1,361
7,226
2,921
0
2,555
4,537
10,348
0
W
Nemesis
torleshact
Nemesis
4,351
1,998
0
4,698
7,713
2,550
0
1,160
6,553
0
50,654
L
2,456
533
0
512
5,784
1,759
0
2,623
2,923
0
11,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
32,513
130
Minions Killed
309
0
Camps Cleared
0
868,275
Distance Traveled
1,033,542
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,847
685
66
7
0
211,555
0
W
Ganesha
5,929
593
7
1
0
190,713
2
W
Vulcan
5,392
539
44
4
0
191,179
2
L
Anubis
4,705
471
39
4
0
154,407
0
L
Neith
5,826
583
42
4
0
172,954
0
L
Kuzenbo
4,599
460
19
2
0
194,286
2
W
Izanami
6,667
667
81
8
0
191,743
4
L
Ares
4,425
443
11
1
0
139,164
1
W
Nemesis
7,678
768
111
11
0
248,352
2
L
Pele
4,323
432
19
2
0
207,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role